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i know this would take a bit of work but i think the outcome would be awesome, an option to buy an additional mine and each mine can work on different ores, and then certain bars requiring 2 ores to make and possibly a % chance of failing the ore with an upgrade to decrease the fail chance for example gold + steel? and bump up the price moderfier for the hassle??, i would like to see this the best idle game on kongregate come far please consider this!
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I played few games where there was a variety of metals. I noticed some odd names in this game. For example "mitril" was it intended to be like this? Or did you maybe mistyped?
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A suggestion. Show the prices of buy x10 so we can save up for it. It would be lovely to know how much x10 cost. sorry for bad english
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@TheLowerLight There is no Quick Sell Tooltip. What you're probably seeing is the info when you mouse over the Forge progress bar. Those don't stop showing up when there's a menu covering them, which can be a little distracting. And apparently misleading.
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Im not getting any ascencion levels since the update, wich is strange since before the update i had a lot of levels waiting to be claimed.
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Guys, guys! Stop asking for a way to buy upgrades faster, because there is already! Ctrl + click buys upgrades ten times while Shift + click buys all the upgrade you can with your money!
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What about the very expensive item sales achievement? Does it still apply only to very expensive or should it apply to insane?
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Something needs to be done about the massive amount of clicking on the upgrades. Whenever I wake up in the morning I have to click upwards of 500 times on a trackpad. I suggest adding a higher gap between prices but giving the upgrades more power per upgrade to make up for the short spammy upgrades
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it would be nice to sell back some upgrades when no longer needed. like critical selling.. once i upgraded auto selling high enough i just leave my sales on very expensive. no need for critical selling any longer ( unless there was a chance for bonus $$$ )
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Can you make it if you hold down the mouse on the upgrades that it will auto buy upgrades say at like 2 a second? Especially helpful when starting over after ascending.
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*facepalm* Thanks MRCABOOM. I did have that option checked and I think I even looked there to make sure it wasn't checked, saw it was and left it alone. I had a moment. @_@
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i love the spacebar so i dont click and stuff but sucks ore and bars are capped now i miss the trying to upgrade and get 1k a click :D it was fun trying to do it hehe
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Acsensions don´t work. Got lvl 300+ and don´t make the amount of money like I should. Sel price is 8k but I only get like 90 gold. Please fix this
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i like that there is a new price category, but it's too far apart, it should not be a tenth of the speed when the rest go at a ratio of halves. could make it a ratio of 3 than the next at 4 and then 6.
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Great that you added a new Insane Price... but in the achievements I am losing out for the Insane Price since its only awarded to Very Expensive...
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I can't believe you added the "X per second required" stats in the tooltips! Surely the point of the game is to work out some system where you get this balance right yourself? It's like giving the answers away before an exam! Also, it clutters up the tooltip box...
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Insane Price does NOT, I repeat does NOT count for the "sell very expensive" achievement. Hopefully that will get fixed.
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I'm quite enjoying this however I'd appreciate some way of getting the enchanting to enchant my lower value items first.
I have it set to sell cheapest items but have a large stockpile of lower quality items (copper iron steel ect) which just aren't going to be enchanted
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i found a bug in the price,it seems that items gives me less than it says example: the sword it is written ((35$)) and it seems to give me only 0.35$
instead
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would you please be able to fix the critical for sell, it shouldn't be 2x for very exspensive now but 2x for insane :)
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@Exportforce: XX Items per second means how many resources you need to maintain the current rate. i.e. "1.5 item per second required" in the Smithing slot means you need to have a gather rate of 1.5 ore per second to maintain peak efficiency of smithing. This is messed up by criticals, but very handy number to know.
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"XX Items per second required"??? Can you please state what that means? Do the items now not get sold 1 by 1 anymore but by time ???