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There is a bug somewhere in the game when you refresh your browser. In the morning I tend to ascend levels and start fresh for the day. After ascending and done some copper stuff I usually refresh browser to get the updates. But when I m back in the game I suddenly have over 100k bars.
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when you get to some of the higher enchantments, poison, fire, toxicity, darkness and... wood. WOOD. Also why is intelligence lowest.
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Pls add feature on UPGRADE tab showing for each mine/smelt/forge/enchant action how many levels of upgrade is required to double current performance. Also ACHIEVMENT tab is missing any INSANE price score, hope it will change :)
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If u really want to regulate autoclick just do as many games did. Limit the amount of clicks someone (autoclick) can make per second... And Each time u get to a level clicks/second are upgraded. Letting u click more per second ..
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Bug or intended: Insane Pricing is not counting towards the very expensive achieve. If this is intended, then there is no point in going to Insane until you have all the very expensive achieve's.
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In updates dev (or devs idk) talk about click for real. WTF ? Do people plays without autoclick ? Can't imagine how .. Buying 3 mouses per yeara i guess ..
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Not that happy with the update to clicks, I used to get several million ore when I clicked on copper ore, with the update it's impossbile to even get above 1000 without extensive clicking even though my mine strength is through the roof
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I started playing this solely to pass some time, but now I find myself returning to see what has been updated and continue to enjoy this idle game. The developer is probably one of the best I have seen on here. Taking suggestions and applying them in ways that have taken this from a good idle game to a near great idle game. Hats off to you, mrcaboom and thank you for the all the updates and support on this!
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Every time I think, "I wish there was a feature where you could _____," It becomes a feature. Earlier today I was upset that there wasn't anything higher than Very Expensive. New we have Insane Price.
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The ascension bonus doesn't seem to be applied. The difference should be a thousand-fold, but I see a similar speed compared to before the ascension.
Also, selling an item at an 'insane price' should count towards the 'very expensive' price achievement IMO.
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Might wanna update Critical Selling since Very Expensive isn't the highest sell price any more. At the least, it's description's off.
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Why would you care about autoclickers and yet still ignor how enchant breaks the game? The prices or the amount of time you shave off needs to change as that is the major problem with your game.
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Oooh even though the manual clicking has been nerfed... I really like the space bar... No more risks of carpal tunnel syndrome!
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a way to enchant items of lower quality than the one i am currently producing would be nice, i hate selling at a fraction of the price to clear up some room but dont want to stop producing so that i can clear out some of the items when i could just enchant them an up their value
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it would be really nice if there was a check box that would set all processes of production to either use or gather the same resource as the one I'm currently clicking. Its not hard setting Mine/Smelt and even Enchant isn't horrible but the list on Forge gets a bit tedious with there being 5 pieces of each tier.
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A bit of advice for balancing against auto clickers. Reduce the power gain for normal clicks, improve the auto functions and add a power reduction penalty to the "click" function that reduces the power of the click, where for every x amount of clicks, the penalty increases and it slowly alleviates itself over time from not being used. To improve the functionality of clicking, simply have an upgrade that reduces the maximum penalty by x amount and one that allows for additional clicks inbetween the no penalty state and maximum penalty state.
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At about 380 there's an efficiency jump that changes things up. Currently I'm at level 3,000 with 10,000 levels waiting to be claimed. Making 1 or 3 Vanadinite Mail @ 14.6s, Energy enchant @ 8s, and Very Expensive @ 8s. The Vanadinite Mail is still stacking up due to criticals and the mining/smelting never stops. Very fun game because the bottlenecks change around and you have to keep re-assessing.
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I am not certain but the smithing power might be bugged. I have 130 autosmithing and 150 button smithing and I still can't out smith 60 auto mining.
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Pretty sure I have a glitch. I have about 1.5k in items that won't sell. Every time it comes down to selling those items, it says "Need an item to sell."
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Using the k/m/g/p with 3 digits after the point seems pretty weird to me. What's the point in writing 3.756k when you might aswell just write 3756? That way it looks more like 3756000, so just make it 3.7k.
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Highscores for almost any game on Kongregate are only useful for spotting cheaters, so I don't bother looking at them.
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Good grief! 100% Legit here, and finally something is being done to get those people who use advantages that makes it seem like the scoreboard is unfair. I wouldn't imagine reaching 1M ascension in a week, let alone playing non-stop day in and day out. I wish we could ban these people in real life as well. lol! Sad world.
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Heyheyheyhey were clicks nerfed? my mining clicks were 1m+ just a few hrs ago, but now they're 600k? and they're still expensive as all to be damned? Might I suggest that the idling power be balanced across the board such that, for example, lv. 250 of all idlings (save autosell) all balance out to make one complete item per unit time (ex. if one x material mail with x enchantment takes 12 of x bar, which takes 4 x ore per bar, make it so that the proper lv across the board would produce 48 ore, 12 bars, and one mail all in the same amount of time). I've noticed there's a huge difficulty in balancing out rates of acquisition of materials vs. producing items from them, largely due to imbalanced upgrade costs and uneven rates of production of materials. Hopefully this made sense.
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There desperately needs to be a 'sell all' button for items in excess at a sorely marked down price. I let this idle while on vacation and came back to 1.1 million of an item. Please no, even fire selling isn't going to fix it x.x