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Bad game, dev nerfed pretty much all normal clicks which makes clicking or now holding spacebar pretty useless. Where you could get several thousands with 1 click you can only get a single item per click now. It takes about 100x longer for me now to get the same amount of money. Way to go this is a game i won't be playing anymore.
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First of all, nice game, I like it. I'm not so sure how most of idle games works but I can't get into any highscores list. Is it because ppl who started playing some time ago and abandoned have their score updating no matter what? Did you consider any mechanics which stops updating when player only reloads webpage not doing anything at all?
BTW. Considering UNITY features I bet this is done prolly during first steps, but is really nice. Did you accidentally have any blog about developing games under UNITY WP?
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It is very nice of the developer to continuously update this game. I have noticed changes nearly every other day since the game's release. I will keep coming back to see what improvements are going to be made next. Suggestion it appears that the MPS uses an algorithm that includes the clicking you have been doing for the past several minutes. I would like to see an Idle MPS instead or in addition to the Actual MPS. This way you could adjust the upgrades to maximize production. Similarly it appears as though the production per second does not take into account the current statistical likelihood of a "critical hit" I would like to be able to see this metric to optimize idling upgrades.
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Not sure why I love this, but i've had it open for hours and watching the progression. This is all about eliminating the bottle neck. It would be cool to have a way of seeing where the bottleneck is, for example the area being affected would be highlighted, and it is dynamic as you change the different options around.
If you hover your mouse on a progress bar you will see a tooltip.
You can see the "required ressources" and the "ressources produced in average". You can use those values to balance your production and to avoid being stuck in a bottleneck.
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Mining is still a massive bottleneck. Buying 1 more auto mine (350 > 351) increased my manganite ore/s from 3.25/s to 3.26/s. It took 16 minutes to afford that upgrade. Buying Auto Mine upgrades no longer makes sense.
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spacebar seems to randomly cause the selection arrows to trigger unexpectedly. Haven't quite nailed down what's causing it though. Seems random and unpredictable.
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thx for the quick change back, so i went from +0 Levels to +7000 :)
and the Spacebar feature i would say is pretty cool (im idlein since 3 days, not sure how it is when i start over)
i just put my phone on my Spacebar, so i can finally study without having my phone near, so Idle Blacksmith helps me improving my Grades! =D
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I revoke my earlier comment on Ascension levels, as it has been changed again. I suspect the first version change had the formula slightly off and was applying far too early. Thank you Dev.
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Wouldn't it be funny if there was a PS3 game with all the armor where they kill stuff, and this was like the version for free. Honestly, it's not even a game, but I'm playing this because they don't ask you for money on a free game site.
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Gotta admit, I really don't approve of suddenly finding my potential for progress (via Ascension Levels) cut to less than half of what I had last night. And I certainly don't feel all that far along on Ascension Level progress to begin with. Balance changes are necessary, sure, that's part of making a solid game and preventing cheating. But still, massive nerfs without warning? Not cool, dev, not cool
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Dang, guess I should have ascended earlier today... had +50k stored up and now I'm at +850? lol. I was building more up cause I didn't feel like having to go through the painful levels again without a huge bonus. Clicking already was almost pointless at 600 autoclick upgrade level. Now it is like... uh... 6 seconds to mine or 4000 clicks?
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Thanks for the game, loving it! The new auto-mine balance is much better. I will say the nerfing of click power was maybe a little too much... holding space-bar now is MUCH slower than manually clicking was before. Of course, clicking was super awesome before, compared to the same level of auto-*, so maybe slowing things down was a deliberate design decision? ;)
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guys no need to flame dev, he reads update and will see that alot ppl dont like recent update, but flaming is not needed
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Completely ruined. Pending ascension levels are gone, and clicking is now almost worthless. I regret refreshing the page to check for updates.
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Yesterday game was asking for 50t-1p for each level. Now asks for 3z. I left afk for 12 hs and had 1e .. So doing some base math would be: 1 day 2e and i need 3z= 3000e -> 1day 2e = 3000/2 = 1500 days. Nice i need 1500/360= 4 years to do 1 level ? Interesting .. Love the new update :)
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Yesterday game was asking for 50t-1p for each level. Now asks for 3z. I left afk for 12 hs and had 1e .. So doing some base math would be: 1 day 2e and i need 3z= 3000e -> 1day 2e = 3000/2 = 1500 days. Nice i need 1500/360= 4 years to do 1 level ? Interesting .. Love the new update :)
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Autosell button is too expensive. Not gonna play this because I'd rather not have to click 100 times to be able to start idling.
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Not a fan of the "hold spacebar" thing.
Previously I could spend a minute clicking to get a decent batch of ores.
Now I need to spend 15 minutes holding spacebar for the same result.
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What the hell? Before update, 400 AutoMine got me Mitril in like 15 seconds. Now? 138 seconds. Are you freaking joking? That's only 1/2 way up the ore ladder ... This is freaking stupid.
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This game had many issues with me at beginning like having a big black screen etc.... Then when i was able to play it , was soooooooooo *****ng addictive !!!! I have went up to 4k ascencion level . I came back from a week of vacancy , i can't ascend anymore ,it asks me "18.04$e" and for this : gaining 0 level .
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wow, way to completely ruin the game. You've basically made investing in click power pointless, might as well remove it from the game entirely.
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ugh, you nerfed me so bad. the game was balanced fine before, you just had to learn how to play it. now, at level 7,000, it's totally unplayable.
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Why would I need to press the button all the time to accelerate something? Why not put a checkbox next to all the actions and the one that is selected is accelerated?
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After an ascentions it is a little bit annoying you have to produce everything once, even tough you could easily skip some thanks to the money you make.
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I'm at end game. I have a lot of things to sell. I have to click to help sell it because auto sell is insanely slow. Click nerf comes. 15x longer to click sell than before. -_- (Not exaggerating, went from 1 click = 1 sell to 15 clicks = 1 sell)
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It would be nice to have an "enchant lowest value" option in the inventory options. I'm trying to clear out my low level loot, but it keeps enchanting the latest item I made.
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yes you CAN get steel out of the ground, because, this is a fantasy blacksmith, and it's in a post apocalyptic future, after all the steel we use today got buried! So there!
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I suggest, an Ore/Second-equal meter for each stage of production would be another awesome feathure in this game! For example: if I smelt 5 bars/sec 4 ore cost each, smelting costs 20 ore/sec; if I forge 1 item/sec, which is maid of 15 bars each of them is made of 5 ore, forging costs 75 ore/sec, etc. I see it will be somewhat troubling to make this meter working correct for enchanting and selling, though there are many items in queue - but its value can be shown only for current item. I don't know how difficult it will be to make such a meter, but it will be very useful for all players, especially at later stages of game!
Thank you for your comment.
I like this idea. You already have some information about that in the tooltip when you hover the progress bar.
I'll also add something else that will give the rest of the information that you are looking for.
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It seems that sell speed isn't based on the value of the item. This makes upgrades to sell speed worth very little after a certain point.
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wow this game is amassing and the upgrades are good I have a question
could you add an 2 new upgrades?
one is to increase the mine, smelt, forge, enchant buttons power by 5% (the game gets really hard up to a certain part)
and the other to increase the auto mine, auto smelt, auto forge and auto enchant power by 5%
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would be nice if the .07sec per mining could go lower. perhaps make it so you mine for 10, 100, 1000 ore at a time. but, the mine progress would increase the same fold. because it seems like its the progress bars movement that seems to limit us to .07 sec/mine