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there is a better solution in the 3rd red lv "those pesky arrow traps" than in the walktrough; you dont need both traps; on the first lever(yellow) you dont need a trap and 2 treasures to activate the lever twice, you just need 2 treasures; one directly above the lever and one directly left from the lever
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It is a nice concept and a nice game but adding an achievement, even if it's not a badge, which you can permanently fail (barring totally restarting the game) makes you a tool. A tool that is pierced with the disdain of all the world and studded with sins against humanity and sheathed in the hatred of all those who live, have ever lived and will ever live. We can therefore conclude that the author of this game is clearly a huge fan of genital mutilation and complications from the aforementioned ornamentation have caused serious delusions making him think that I MAGICALLY KNOW HOW HIS STUPID MAGICAL BOUNCY BOULDER OF STUPID ROLLS AROUND!!!!! To phrase this another way: games are fun because they allow you to learn and explore a safe environment but when you add permanent risk (i.e. dying causes you to permanently lose something, even a worthless achievement) the 'game' becomes frustrating and stressful. Not a bad game overall though.
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this is a beautiful game.
genius
great concept, simple music, 8-bit fury! Originality mixed with a classic. just beautiful
5/5
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Absolutely fantastic game, my only moan is that it's too easy apart from the penultimate level. That was very clever and I took longer on that level than I did the entire game. Looking forward to episode 2, bump up the difficulty!
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In the level with the thief who takes the gem, (Can't Get Blood From A Stone, the next to the last level,) how do you get him to drop the gem so you can take it? That and the third bonus map are the last two gems I need before I beat the game 100% (excluding the Think Things Through achievement, which is only ingame and worth no points, and besides, I'm too lazy to restart the game and play through with almost no mistakes.)
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This is a really fantastic game. Such a simple concept, yet there is such a diversity to the puzzles. Each one really does feel unique and memorable. One of the best flash games ever. 8/5
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Fun game. Not your average puzzle game, but a lot more. I must mention that I found it a bit hard; but it's just so fun that you keep playing it until you eventually get through it. The music was good, the graphics were good, the story was good, and the concept was good. So, why not rate it 5/5?
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Ahhhhh... finally, after many hours, I killed the dragon. But now I can't get the gem! Arrrrgh!!! That's the only thing I have left!
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Games like these remind me of the Commodore-64-era, when clever gameplay was much more important than impressive graphics. Ah, sweet memories! :)
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I found a bug in the level with the door to the first bonus level. It says the monster was killed by the arrow trap, even though it wasn't.
http://screencast.com/t/MGI4NGNkZ
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Totally love this game! So funny and so challenging, but not impossible! Love the music, the scenario, the concept, everythinh! I also would give 6/5 if possible!
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It's very nice, but not so original, as it's a copy of the second "Barbarian" saga. I think it was made by Psygnosis, wasn't it?
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I have to say, it's quite enjoyable. Good concept nice old school visual style, really cool game. It's rare when I give 5/5 so kudos!
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Huh, I beat a level with 1 extra loot. I guess you don't always need to use all of your stuff. Or did I outsmart the developer on a level?
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There is no point in limiting the number of "resets" (in order to achieve that star-achievement). Puzzle games are about think-tryi-error-repeat. Limiting the amount of resets (or retries) is silly. It doesn't mean someone is more smart, it just means someone has cared enough to find a walkthrough...