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Great game! I love it. :)
I've played some other idle games in the past, and I think some features from those games would be great to have in this one.
Here's a few of the features that I want the most, along with a somewhat reasonable way to implement them:
1. Chance to get 2x gold on quest completion (I'm thinking about 0.5-1% per level)
2. Chance to get 2x exp on quest completion (again, 0,5-1% per level)
3. Item Drop Chance booster (auction house)
4. Mod that adds an option to automatically use consumable items stored in the bag or bank once their effect runs out. (It might also be able to buy the consumables if you don't have any.)
These suggestions are suggestions, nothing more. I'm offering my suggestions because I like this game and want to make it even better. (Less than 5 days and already at lvl 35 without spending a single kred)
Thanks!
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@archerbob: The "penalty" for AFK is part of the game. However, the game runing slower when in another tab was not done on purpose. The developer explains that you better put the game in a separate window.
Anyway, if you let the game running for hours, at some point you'll get 0xp, 0 gold and your bags will be full. Later you can buy stuff to make it more idle. To my view, it contributes to the longevity of the game.
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Simplest gameplay, beautiful design, nice music, jokes, coherent universe, depth... It's been a long time since I've had so much fun with a kong game. Congrats !
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The fact you get openly penalized for afk, or being in another tab made me rage and 1 star the game. The has bugs too. Ultimately the game is slow and boring, the creator has at least made a decent game but the mechanics need work.
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I guess this is the beginning of the end around here. Open GL wouldn't load in Chrome, went over to Opera and now my game progress is deleted.
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Love this game but idle is not right at all... It has some incremental side to it as I can leave it farming overnight but for actual progression gameplay is very active. Maybe at late stage game with all upgrades... Though I have 3/4 of upgrades and such atm, I'm president etc but the gameplay still feels as intensive as day 1. Not that I am really complaining, 5/5 without a doubt, I just found this a while back while searching for idle games.
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I like how meta this game is. It is saying how all features of all rpg are basically one and the same. It doesn't matter what item you first craft, it is just a worthless weaponcraft grinding item. It doesn't matter what item drop you get or what features it has, it's just something to boost your leveling speed. It doesn't matter what name it has, as long as it has lots of bombastic adjectives in it's name. All the quest you do has basically the same story, someone needs help and you help them, and thank you for your help. It's really funny how a parody of games can be a game itself. And then when you think it's meta enough, you meet yourself. And then when you think real life is meta-game, (spoiler) you meet Skeidawg, which is basically meta-life. This could be part of the Yo-Dawg quest if it came out earlier.
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I switched computers and it wiped my save file. Even switching back won't recover it. Anyone find a solve for this issue yet?
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Don't underestimate this game. It looks basic, but there are actually so many layers to it that the Dev has hidden. You only discover them as you unlock more things. 5/5 The most underrated game on Kong.
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Great game, my only suggestion is to lower the pitch of the sound that plays when you move your mouse over an achievement, or when you switch equipment. Other than that, I like it :)
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"Kill the gnoll!"
*kills a snake*
"Thank you! Go get the ring!"
*kills a snake*
"You got it! Now explore this cave"
*kills a snake*
"Good job!"