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Comments for Colourshift

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DementiaDisdain

Mar. 01, 2012

Under rating threshold (show) Anyone looking for a quick strategy.... go around the outside pieces and turn them to the inside. Or to how they fit best with the other things... The later parts use all the pieces which strangely enough makes the game easier. Few false pieces could slow things down.

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(0)

DementiaDisdain

Mar. 01, 2012

Under rating threshold (show) Oddly fun game. I love a good puzzle game and this one just gives that odd rewarding feeling when you do thing successfully.

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(0)

Sacosphilz

Mar. 01, 2012

Under rating threshold (show) Nice game, would be nicer if I could use WASD to move the wrapped grids around. :)

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(0)

lunachick72

Mar. 01, 2012

Under rating threshold (show) White?....Combine ALL the colors!

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(5)

beeble2003

Mar. 01, 2012

Under rating threshold (show) As far as I can see, the sole purpose of the timer is to be an animation that drains my laptop battery. Given that it seems not to affect the gameplay in any way, could it be removed, please?

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(4)

headhunter117

Mar. 01, 2012

Under rating threshold (show) Ahhh,reminds me of that really fun level in time splitters 3 ^^

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(2)

bradmax

Mar. 01, 2012

Under rating threshold (show) Nice work. There is something about this game that is really addictive, but in a soothing kind of way. Would love to see an upgrade with more color combinations. 3D could be done by mapping onto a cube like 3D logic, but that may be to ludicrously difficult.

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(4)

seba5699

Mar. 01, 2012

Under rating threshold (show) tip: click on the timer to pause

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(12)

Rbinnetje

Mar. 01, 2012

Under rating threshold (show) Needs level editor!!!

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(0)

RoseIpheion

Mar. 01, 2012

Under rating threshold (show) That was so much fun, that hard badge.

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(1)

zeremia

Feb. 29, 2012

Under rating threshold (show) 20 minutes to complete the impossible colour mode quick play..i'm exhaust xD And now the mono mode ç_ç

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(2)

VdSV9

Feb. 29, 2012

Under rating threshold (show)

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(-4)

Censionate

Feb. 29, 2012

Under rating threshold (show) Impossible challenge... my brain... 5/5

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(0)

Priem

Feb. 29, 2012

Under rating threshold (show)

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(-5)

Hotu

Feb. 29, 2012

Under rating threshold (show)

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(-5)

tamesbm

Feb. 29, 2012

Under rating threshold (show) it's so lovely when, with one click, everything lightens up just the right way

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(13)

tamesbm

Feb. 29, 2012

Under rating threshold (show)

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(-9)

Nimue

Feb. 29, 2012

Under rating threshold (show) You'd have to be tenacious (and somewhat of a masochist) to get all the achievements and reach level 200. Sounds like the perfect conditions for adding an "Impossible" badge?

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(13)

K3nny90d

Feb. 29, 2012

Under rating threshold (show) just completed lvl 75, and all achievements (non-lvl related) it only took me 3 days of random play to get this far, 125 lvls to game completion :D

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(1)

BGSBGS

Feb. 29, 2012

Under rating threshold (show) I've had all but one bulb lit on the impossible mono for about 10 minutes. Just can't get that last one!

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(7)

xeratol

Feb. 29, 2012

Under rating threshold (show) OMG... pipe dream has returned...

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(1)

kennedyt

Feb. 28, 2012

Under rating threshold (show)

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(-13)

TheChad

Feb. 28, 2012

Under rating threshold (show) It would be nice if we could lock pieces for the impossible badge.

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(1)

DragonsGoMOO

Feb. 28, 2012

Under rating threshold (show) Beat 20 levels, woot. Then do impossible and almost burst out in tears. Don't even wanna think about impossible color one. But I'm gonna do it!

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(1)

lorddrakel1

Feb. 28, 2012

Under rating threshold (show) GEN -Start on a map where a source is a 4 Way -4 Ways: 1 side is connected; ALL sides connected. -Cross and Double-Turns can be half used. -Bulb next to 4 way = MUST connect to 4 way (unless dummy) -NEVER have a loop. Every circuit end on a bulb (complete). MONO -One source can’t merge with another source's circuit. -Choose 1 path from your source and connect it to bulbs until the circuit is complete; move on to the next path. NO LOOPS and NO MERGE -Indicator of error = 3 or 4 way have loose end or a loop. COLOR -Focus on an R/B/G that has the least bulbs first. -Light up every bulb and make sure the circuits are complete. -Then the R/B/G w/ most bulbs, then white bulbs, then the last 2 colors. -Your x color circuit is complete the moment all x bulbs are lit up with NO extra openings in your circuit. *a light source can have 1-4 different colors going out each end depending on what type of block it is. Up vote if this was useful.

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(4)

Trevorscow

Feb. 28, 2012

Under rating threshold (show) YESSS!!! Those impossible ones took me half an hour each- with quite a reasonable amount of frustration. Thank you for the feeling of epic accomplishment! I'm split between 4/5 and 5/5.... Gah!

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(0)

PJ6211

Feb. 28, 2012

Under rating threshold (show) Zoom in (CTRL-scroll in FF) to make the hard badge a little easier on the eyes.

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(0)

PJ6211

Feb. 28, 2012

Under rating threshold (show) 200 levels... even if you're a fast solver it would take you quite a while to finish.

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(0)

TheLegendaryMike

Feb. 28, 2012

Under rating threshold (show) This is one of those games that you keep on playing even after you've walked away from the computer.

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(8)

Orangatuan

Feb. 28, 2012

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(-3)

greenhockey

Feb. 28, 2012

Under rating threshold (show) Loops of zen with colors!... eh it's really too chill... wait... wait... does that... yes it loops... 5/5

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(1)

Allsmylz

Feb. 28, 2012

Under rating threshold (show) ok nvm

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(-2)

Allsmylz

Feb. 28, 2012

Under rating threshold (show) how many levels are there before i get to do the levels for the impossible... feel like i was playin forever lol

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(-2)

Selenbrant

Feb. 28, 2012

Under rating threshold (show) Now 6 unused tiles in a level with 2 dummies. Something wrong there.

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(-2)

Selenbrant

Feb. 28, 2012

Under rating threshold (show) I just had 3 tiles unused in a level with 1 dummy.

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(-1)

troglodytic

Feb. 28, 2012

Under rating threshold (show) A fun, addicting puzzle game that could have been realized in DOS. Wish we had this game 20 years ago!

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(2)

Alderfalder

Feb. 28, 2012

Under rating threshold (show) 30min each-> Quick Play Impossible Colour-mode Completed Quick Play Impossible Mono-mode Completed

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(-1)

uhoh

Feb. 28, 2012

Under rating threshold (show) I am SOOOOO addicted!!

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(4)

LAddy23

Feb. 28, 2012

Under rating threshold (show) That was easy, let's try the impossible. OH MY GOD!

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(1)

lyankyj

Feb. 28, 2012

Under rating threshold (show) In quickplay, at first, I thought the fewer colors, the better.. well, that changed over time:D 5* of course, good thing I'm playing this type of game from Simon Tatham's collection for years now.

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(1)

PotHead512

Feb. 28, 2012

Under rating threshold (show) each puzzle was completed fairly quickly most in under a minute. I did however take more time on level 20 achieved around 4 minutes because I failed to realize the "wrap" feature quickly. Fun puzzle game 4/5 It got boring.

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(-1)

SerbianWarrior

Feb. 28, 2012

Under rating threshold (show) When i had seen the quick play impossible colour-mode, a single tear dropped from my eye. Great game though.

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(0)

discsid

Feb. 28, 2012

Under rating threshold (show) Liked it, but to some extent on the harder boards it was a matter of obvious selection until you got down to the last few lights and only then did you need to ponder,

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(1)

ScruffytheJanitr

Feb. 27, 2012

Under rating threshold (show)

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(-3)

mmg24

Feb. 27, 2012

Under rating threshold (show) Good game, Unfortunately it is not Color-blind friendly. When you get to the levels with multiple colors, the yellow and the green both blend in and the exactly the same for me. It is then left to a guessing game as to which one is which color... :(

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(8)

sithdoom

Feb. 27, 2012

Under rating threshold (show) the dummie count is innacurate. i often have dummies on dummie less maps

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(-2)

rich1996

Feb. 27, 2012

Under rating threshold (show) Apparently, mono impossible seems much harder then colour impossible, kinda ironic lol

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(0)

sepia_tones

Feb. 27, 2012

Under rating threshold (show) Love this game!! It would be nice to have some kind of 'unlock' system for the quick play levels... i.e. beating the intro is necessary for unlocking the easy, beating easy unlocks medium, etc. Would be good to have incentives to build confidence/skill before getting into the impossible levels!

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(0)

hagslax

Feb. 27, 2012

Under rating threshold (show) I have completed the multi-color impossible game 3 times and have not been awarded the badge

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(0)

Macheman7

Feb. 27, 2012

Under rating threshold (show) mhdside, the Kong Mods decide whether a badge is hard or impossible. They play the game, then (I'm, guessing.) discuss it with the creator, if the creator does or doesn't want badges, that's his choice. Also, the creator might not want an impossible badge on the game because it's a puzzle game, and puzzle games are notorious for being hard. (For some people.) Thus, the creator may think the game would get lower ratings, plays, etc.

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(2)

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