Bump n Drop
by Mushizo
Bump n Drop
Tags for Bump n Drop
Description
Hit the glowing prismatic orbs to complete each level, but try to score as many points as possible by earning combos and overkills!
Crazy hybrid of Pinball, Pachinko, Peggle and Chuck Norris! :P
Has 16 levels.
How to Play
use the mouse to pick a spot to drop the ball and click!
S toggles Highspeed mode on/off (for when the ball just seems to bounce forever, or if you're in a hurry ;) )
Developer Updates
v. 0.9
Had major issues with my source file (bad Mushizo for not having proper backups :/)
- 1 level was lost in the processโฆ
- Added the Kongregate API so that you can now keep track of your highscores on EACH level (its in the highscores menu in the chatwindow)
- added Kongregate API so that you can keep track of Max Combo (its in the highscores menu in the chatwindow)
- Gravity changed a little bit.
-User Interface slightly changed.. yeah i know.. not much :P
Comments
WeltraumAmy
Dec. 21, 2010
Nice little game :) Maybe add a visible ComboCounter and/or a ComboTimer... Just thinking out loud here.
brawlmaster227
Dec. 21, 2010
its a somewhat calming game that has nice little tunes that the game makes when the ball hits something. 4/5
Mushizo
Dec. 29, 2010
@Khanstruct , thank you for the suggestions.I agree with what you're saying to some extent. While I do appreciate that you've taken the time to comment here and letting me know what you think. I find it a bit disheartening that you're commenting on the game when you didnt play past the 2nd level. You basically missed out on some of the things that werent in Peggle but are in my game :P Its still a peggle clone though, no doubt about that :)
elinoah
Dec. 21, 2010
I love how this game makes you feel like a winner regardless of how bad it actually was
Mushizo
Dec. 26, 2010
Thanks for all the comments everyone :)
@miauw62 Yep, I've been using Unity3d because its free, and it was easier for me to learn than flash and it was originally made by danish people so i felt it was important for me to support my countrymen... I'm more of a visually oriented person, so for me Unity3d > Flash. but to each their own :) Having different options to chose from is great :)