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Comments for DualForce Idle

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coolgamers

Dec. 14, 2020

Under rating threshold (show) i jumped

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Developer response from nerderror

Sorry D:

coolgamers

Dec. 14, 2020

Under rating threshold (show) the beginning of the game scared me

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Dinohunter557

Dec. 14, 2020

Under rating threshold (show) I reloaded the game, it took about a minute to boot up but my progress seems to be saved until a few seconds before the crash.

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(0)

Dinohunter557

Dec. 14, 2020

Under rating threshold (show) I got a grey screen with a dead box face. Did I fail/die or is it a failed sync/load

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Developer response from nerderror

I think it's "Out of memory" error of your browser

Cybexx15

Dec. 14, 2020

Under rating threshold (show) This game has huge potential! Looking forward to the next updates :D

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(6)

Developer response from nerderror

Thank you! I will do my best, but dont wait much (:

LabMouse

Dec. 14, 2020

Under rating threshold (show) Hey, Dev, it's me again... I just wanted to give you a quick reply to your response on my previous comment. Don't worry too much about what your are changing and what you are not, and update your game as you see fit. The game is good as it is already (I agree with some comments on balancing, though) and knowing that this is your first REAL game only shows yoyr talent. Keep up the good work!

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Developer response from nerderror

♥♥♥ Kind words are the only cure for me now! But, just, you, as a developer, see the game's rating drop and all these comments about game issues (and you realize they're all right!), but the game gets so big and messy, and it's so easy to break something, and it takes me a long time even for small additions, and you realize that most people will already finish the game and won't see all these updates, because you'll be doing them forever, and you just... bruh. I really want to make this game better, and I will try anyway, but I can say that now I really understand the developers of all those games that were abandoned and never developed after 1-2 updates

gordobaleiudo

Dec. 14, 2020

Under rating threshold (show) I am enjoying the game so far, pretty good idea. The only thing that grinds my gears is the same thing Nightmare_terror said, I can't do anything else on the computer, because if I change tabs or something the game pauses =(

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Developer response from nerderror

Thank yo for kind words! Really sorry for inconvenience, i just can't allow game to play in background because of engine limitation, but i will think how to compensate it!

LabMouse

Dec. 14, 2020

Under rating threshold (show) Hey, Dev, I just want to let you know that I apreciate your game and the way you respond to these comments.

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Developer response from nerderror

Thank you, but, yeah, I have no experience in developing big games (it's really big game for me, before it were only little prototypes), and when you balance it to so easy to break something, and if you break something, and it can destroy experiense of play for much people.. So im not sure I can handle this, I really want to update this game, but it need really much stuff to fix, and im not sure I can do it, but i will try

flamewolf33

Dec. 14, 2020

Under rating threshold (show)

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Developer response from nerderror

You will unlock Rebirth pretty fast, and it allows you to increase max count of the turrets, and also to significantly increase income, so 10k wont be a problem.

Larvichee

Dec. 14, 2020

Under rating threshold (show) One idea to fix the RP system is to instead have the MP and per level bonuses contribute to a limit that, if the player is under, boost the RP they gain from killing monsters. This would be a catch up mechanic for idlers if they didn't ride the curve. For example, if a player had 0.8 RP per level, 16 MP and 10k levels, then the pool would be 10k * 0.8 * 16 = 128k. Suppose the Player has a lifetime of 12k RP, then each monster gets a proportional bonus from the 116k pool which he "missed out on". Monster RP gain could be like a function of x = 116k/(Monster RP value), capped above 1. You could then use 1+log5(x) as a multiplier to boost RP gain, or some other function you like.

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Developer response from nerderror

Thank you very much! I'll take your suggestions into account!

Rhazaak

Dec. 14, 2020

Under rating threshold (show) Would like to see what the cost of the next item to unlock is.

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Developer response from nerderror

I added goal of unlock text in the last update. Not really sure you need more, but, yeah, mayne. I will think about it, thank you!

LtlandpaZombidle

Dec. 14, 2020

Under rating threshold (show) Dang, good job on that big rework, glad to see the changes :)

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Developer response from nerderror

This is just the beginning. I read all the comments here and realized that the game needs a lot more changes and balancing to work better, so I will do my best to do it. Thank you for your support!

BigGuner

Dec. 14, 2020

Under rating threshold (show)

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Developer response from nerderror

I didn't write anywhere it should

Jiny88

Dec. 14, 2020

Under rating threshold (show) When open anything else in full screen game stoped and offline play no exist. Upload game on steam and first problem its fixed. (Sry my English its bad)

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Developer response from nerderror

Dont worry, im Russian and my english isn't good too. Yeah, sorry, i planning to add offline progress soon

mystramisc

Dec. 14, 2020

Under rating threshold (show) STUN slowdown for spikes can go into NEGATIVES ? is this meaning they walk backwards ?

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mystramisc

Dec. 14, 2020

Under rating threshold (show) STUN chance for spikes can go over 100 % ????

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Developer response from nerderror

It's a bug. Will be fixed in the next patch

LordBucket

Dec. 14, 2020

Under rating threshold (show) The way coin requirements for RP scales up over rebirths pretty much kills the game. I'm spending points, but some of my rebirths I feel like I'm getting weaker. My last rebirth I gained .7 RP, and my coin cost for RP increased from 153 to 310. If you rebirth often and/or guess wrong on where to spend points, looks like you end up horrifically crippled by it.

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Developer response from nerderror

Im already working on remaking this system. Thank you for report!

stosto

Dec. 13, 2020

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golyana

Dec. 13, 2020

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inpacem

Dec. 13, 2020

Under rating threshold (show) there is a bug with the second enemy, instant respawn doesn´t give more money after the first buyout

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Developer response from nerderror

Fixed in the last update! Thank you for report!

LtlandpaZombidle

Dec. 13, 2020

Under rating threshold (show)

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MathewM289

Dec. 13, 2020

Under rating threshold (show) first new idle game in months yay

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Developer response from nerderror

Hopefully not the last

LtlandpaZombidle

Dec. 13, 2020

Under rating threshold (show) Oh my god, I had no idea there were multiple tabs of Rebirth Point upgrades. Realizing it now helps so much. It'd be nice if that was briefly included in the tutorial, and much appreciated, for those of us who are less attentive and didn't understand the significance of checking all those tabs. More of a user's fault for not exploring as much, which is why I still applaud your game, NE, and wanna let you know you've done a great job getting it functioning and looking great, thus far!

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Developer response from nerderror

I hoped that "You can buy something in this tab" indicators will help, but yeah, design can be a little confusing, i understand you! I will try to figure out how to fix it, thank you for kind words!

samkeny

Dec. 13, 2020

Under rating threshold (show) finaly a decent idle game for 2020

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Developer response from nerderror

DraconicWarlord

Dec. 13, 2020

Under rating threshold (show) biggest complaint from me is that it isn't actually an idle game. It doesn't run while the tab is not focused or don't have it open

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Developer response from nerderror

yeah, sorry for this, can't fix it because of engine limitation :(

jonisawesome

Dec. 13, 2020

Under rating threshold (show) no offline gain

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Developer response from nerderror

Im planning to add it in some way soon

Serp13

Dec. 13, 2020

Under rating threshold (show) No offline earning? Oof.

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Developer response from nerderror

I will add it in one of the next few updates

CantFindMyKeys

Dec. 13, 2020

Under rating threshold (show) I enjoyed this a lot. Very original game, but after 6/7 rebirths (one day of playing) you have unlocked all items and there's not much that makes you want to keep playing. The game also has various bugs. Sound is often out of sync, scrolling of the menu's is bugged/laggy and the game freezes intermittently (very short freezes). There's a long freeze when you press rebirth. Full-screen is bugged for me. Prices need some tweaking. Reload duration upgrade is too expensive, the cost/reward ratio of the health upgrade is bad and the damage upgrade of the first tower is very expensive compared to what you get. Needs a buy max option. It would also be nice to have more prestige upgrades, such as price reduction, tower damage and fire rate. Using the latest version Firefox. But, overall, well done. I hope you keep working on this.

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Developer response from nerderror

Now, after some time, I really understand that Im overestimated my skills, and it's much harder to develop that big game for me (before i was doing only little prototypes), but I will do my best to try, thank you very much for kind words! It helps much!

Nightmare_Terror

Dec. 13, 2020

Under rating threshold (show) One of the biggest qol for this game would be the ability to work without focus on the window, because currently it demands to be active all the time, not counting some fullscreen tricks that also doesn't work all the time.

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Developer response from nerderror

It's the limitation of engine im using, but I will try to figure out how to compensate this. Sorry for inconvenience [UPDATE] Done in 0.4.5 update!

kuroudo

Dec. 13, 2020

Under rating threshold (show) ultra slow progress, very boring, cant see next upgrade

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02230838

Dec. 13, 2020

Under rating threshold (show) Since the description of the first tower have a "can rotate" there, I was really hoping there would be one that cannot rotate.

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Developer response from nerderror

There is no one in the game right now, but hopefully it will come pretty soon :)

aziz70

Dec. 13, 2020

Under rating threshold (show) Since you can reposition them, after rebirth, the game should remember turrets' and buildings' places and position them automatically after they are re-unlocked

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Developer response from nerderror

Hm, good idea, thank you!

pierrebe4492

Dec. 13, 2020

Under rating threshold (show) Now i'm not saying you game mechanic is necesseraly bad, having to jungle between greed (RP value; getting more RP for same amout of gold) and other upagrde so you get gold faster can be interesting. The frustrating aspect here is that you got no warning about that aspect, and if you started bad it's too late. This rebirth mechanic could work with another deeper layer of rebirth allowing you to try again and optimize it without starting from total scratch . Hope it helps, and thanks for you work :)

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pierrebe4492

Dec. 13, 2020

Under rating threshold (show) Thank you for the answer but I think you may got it wrong too: Because the amout on gold you need to get the next RP is not reseted on rebirth, it means that not getting the RP value upgrade ASAP is a loss of RP, a loss that may not be verry impactfull at the begining, but that will grow the longer you play. Let's say for your first rebirth, you decide to get 5 more times rebirth points than what you need for the rp value upgrade. in the end you get a loss of 0.25 RP compare to the gold amount needed to get the next RP. This 0.25 rp loss will never get back, and will make acess to next RP value upgrade slower, thus making the loss of potential RP for gold even greater, and this will snowball. That's what i meant by being punished for doing longer rebirth.

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Battoursai

Dec. 13, 2020

Under rating threshold (show)

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Developer response from nerderror

There is autosave. You can check browser console for errors. Your browser may be outdated, but anyway it's not my fault. I tested it on all up to date browsers and it works perfectly fine.

workindad01

Dec. 13, 2020

Under rating threshold (show) I like this game but perhaps a change of music as it's a tad mind-numbing.

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Developer response from nerderror

Thank you! Hm, It's the best music that fits the game i found so far, but, someday, maybe

joannawww

Dec. 13, 2020

Under rating threshold (show) Pity there's no offline earnings :( Good game though!

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Developer response from nerderror

Sorry! I will try to add something to compensate this in future updates! Thank you for kind words!

MeIMe54

Dec. 13, 2020

Under rating threshold (show) It's nice to see a new good Idle game on Kong

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Developer response from nerderror

DualForce Idle❤

gencivl

Dec. 13, 2020

Under rating threshold (show) DualForce Idle (GamePlay Walkthrough) https://www.youtube.com/watch?v=vrrWxQVrLSE&feature=youtu.be

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Developer response from nerderror

Thank you!

finndo

Dec. 13, 2020

Under rating threshold (show) "rebirth award MP": I have absolutely no idea what that means...

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Developer response from nerderror

Yeah, sorry, my UI really makes it hard to make big names, i will try to fix information tooltips soon. Thank you for comment!

finndo

Dec. 13, 2020

Under rating threshold (show) once again, on units: - distances in pixels make sense. Knowing the grid is 120 pixels FINALLY makes sense (default display in kongregate is 1/2 resolution, so I couldn't make sense of the turrent ranges) - linear speed in "pixels per second" also make sense (and based on your previous answer, this is probably what you meant) - rotation speed "in pixels" makes no sense at all. I'd understand degrees/second, or a slightly weird definition of "a point at a distance of RADIUS ahead of the turrent moves N pixels/second" or even something like "N pixels per second on a square path around the tower, square of size S" or even "the tower can be in one of N_positions angular positions, and can jump N_jump steps per tick (+ a definition of "tick")" And the kicker is that the relation between mob speed (at a distance of 1 grid distance) and rotation speed is incredibely important for chosing the right upgrades at the right time...

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Developer response from nerderror

It really important i really didn't think before, thank you for drawing attention to the issue. And yeah, I said it incorrect in previvous comment, rotation speed is in degrees, all distances/speeds are in pixels, yeah, sorry for confusion

golyana

Dec. 13, 2020

Under rating threshold (show) Suggestion. Add RP upgrades for all unlocks, so we shouldn't buy it for gold every rebirth.

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Developer response from nerderror

Yeah, already had this idea, thank you!

Markan1

Dec. 13, 2020

Under rating threshold (show) It's an idle game, but doesn't work in the background, when another window is actíve.

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Calemedes

Dec. 13, 2020

Under rating threshold (show) a regulator for the number of monsters would be great,

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velsiyah

Dec. 13, 2020

Under rating threshold (show) Also breaks my scrolling, causing the window to be unable to be scrolled up or down after a certain point on the screen... not very cohesive to trustworthiness of the program. Good luck!

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Developer response from nerderror

Game prevents you from scrolling, when game is on focus, because there are scrollbars in the game, so you must use them without scrolling the entire page. But you can scroll your browser page perfectly fine, when game isn't on focus (just move mouse away from game screen to unfocus it). I don't even have physical ability to affect your entire browser tab scrolling.

velsiyah

Dec. 13, 2020

Under rating threshold (show) Game eats up an EXUBERANT amount of resources for something with such basic graphics. Probably massive memory leaks. Totally unplayable for me especially since a idle game is something I want to have running in the back while I do something else... look into this, thanks!

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Developer response from nerderror

On my 7 years old PC with Windows 10 it uses 5-15% of the CPU, 5-7% GPU and 400-700 mb of RAM. I will check it better for memory leaks, but, anyway I spent much time on optimization, so it works with stable 55-60 fps on my old 150$ laptop.

golyana

Dec. 13, 2020

Under rating threshold (show) Hey! No autosave? You should at least mention it in the game description. I closed the page before going to sleep - and now all my progress is lost.

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Developer response from nerderror

There is autosave. You can check browser console for errors, if saving is fine, it just says "Saved: Save1", Maybe your browser is outdated, but anyway it's not my fault. I tested it on all up to date browsers and it works perfectly fine.

sadzio1997

Dec. 12, 2020

Under rating threshold (show) I Got problem.. Yesterday I play this game and all it's ok. Now I try start but game stay on 100% and can't play :( (Sorry for my English)

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Developer response from nerderror

Sorry, I dont know why it may happen! Can you please write more details about your browser and system, maybe I will be able to help! Thank you!

nanashin

Dec. 12, 2020

Under rating threshold (show) Currently at 2.7k coins, unlocks has an update flag but see only the basic monster and tower unlocked and three ? boxes. Am I supposed to do something specific to see the second monster?

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Developer response from nerderror

Add the goal text for unlocks in the last update

XQ22

Dec. 12, 2020

Under rating threshold (show) It seems like there's a good premise here, but the start is definitely too slow.

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Developer response from nerderror

Tried to fix it in the last update. Thank you for kind words!

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