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i see the game got updated but my all money bonus is still stuck not working and have to wait for 56k more seconds to reactivate it.
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2 good things, not having to click is a plus, and the second thing is the music. This music is banger. did you make it or did you find it? if you found it what is it's name as I might use it to study. the downfall is there isn't much content but that is too be expected with a teaser.
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a bit misleading that it is "world 1" if there is nothing more but if you intend to add more later then fair enough, can't really help that a teaser only have a small portion of the full structure
You are right! There was World 2, actually, but it was not balanced and unfinished so i cut off it before uploading. That's why it called World 2. Thank you for comment!
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after reloading the page on the 2nd day my buffs say they are active fpr several million seconds even though they are not working and i cant reactivate them or cancel them to get them working again.
Im sorry to hear that! But, last update (released 2 hours ago) should fix this problem. So please, make sure problem is still here, and if it is, write to me in PM. Thank you for feedback!
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been playing for 10 mins nerderror my favourate of ur games and i really enjoyed kongclicker <3 good job and thx im lovin it
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2or 3 month ago, I've written an article on the structures of idle games. In the article, I mentioned a mode that the game splits its stages inside different tabs. Tabs effect each other and old tabs could be dropped in a very simple way. In this design, end game playing is not limited by the early game mechanism. And this is possible to make infinity length of gameplay or a randomized sequence of the tabs to give the game a different experience. I see 4 days ago, comments mentioned that the extra tabs. And I think this is why I'm unreasonably confident in my article.
I remember that comment! But I think there was a purely plot / ideological logic of the game, and you mean exactly the gameplay mechanics of tabs, and this is a completely different gameplay and mechanics than in this game.
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Please someone help, i am upgraded the All money bonus duration. Now its 23 hours but when i activate, and i am back from sleeping, or eating etc or i refresh my browser, its doesnt work, and i cant activate cuse 23 hours..
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The visuals in this game are fantastic. So many idle game devs have messy visuals so it's refreshing to have a game that is so clean and presentable.
Yay, so I didn't try for nothing! In fact, I probably spent more time on the design than it was worth (I've redone it many times), but I'm glad that you appreciated it! Thank you very much! ❤❤❤
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A small bug: I closed the game down while the option Max was selected for upgrades. When I later opened the game to continue, the option 1 was selected, but the game still used the Max when upgrading.
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The auto mana regen comes nowhere near to being useful when it is capped at 19 seconds. The manual mana creation gives me as much mana in 20 seconds as the auto gives me in 47 minutes. I see no reason to level up the auto regen any further as it only gets worse and worse compared to the manual.
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also adding that the mana creation charge upgrade bugs out after a certain amount where you no longer get benefits from upgrading further since the game only checks and adds mana once per frame. if your mana bar fills up faster than 1 entire bar per frame, you only get the benefit of 1 fill up, even if it should have filled up multiple times that frame
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If you close the game with an active "all money bonus" that has a long duration then come back in the game later, the "all money bonus" will still show as active, but the benefits of the spell will not be active. my #4 building value is 23.1t and the all money spell is supposed to boost it by 773.1b%, but I only get 23.1t money when it ticks instead of the expected ~178.6sextillion money. also the duration at high levels bugs out, no idea if it is a visual glitch. around level 57.6k levels of all money duration, it glitches out and rolls back and you lose time, but it should be rolling over a day. also the upgrade tooltip glitches out at a certain level and shows nothing for the upgraded duration length. see picture https://i.imgur.com/u7oiW34.png
It works fine for me in Firefox. Same thing happens for every game i saw, that it doesn't work for someone. There are many factors why it can happen and i can do nothing with it, sorry! Thank you for comment
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energy extraction boost doesnt work. my solar energy says generate 4.2k and my boost is upgraded to 250%. if i use it, i should be generating more than 10k per bar of solar energy but it only generates the same 4.2k
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Please put that this game is a "teaser" or "demo" in the title or something. It is disappointing to find that out after already getting into it.
Just tested it and everything works fine for me. Please, make sure problem is still here and if it is, write to me in PM with more details! Thank you for comment!
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Hey, my man, what is this music and where can I get it? It actually slaps hard lol. I could legit just sit here with the game music on for a long time.
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I love the setup. The colors are good, but the background could be a little darker. The feel of the game is that you get resources by building up mechanism/automatism in world 1 that will feed you in world 2. But it lacks dept. You got a telescope that is pointing at someones ear, when you should be looking at the stars and the endless universe. 3/5
You can mouse over resource values in top-left corner, and you will see how much you collected in different periods. I guess it's what you need. Thank you for comment!
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This is a really good start in my opinion. I played for maybe 90 minutes last night then came back to it today for a bit more. If your able to continue it, I'd definitely look forward to a prestige mechanic. Also, maybe you can add a charging feature for your hold mouse over buttons. That way I could hold my mouse over the button for say 5 mins to "charge" it and it could stay active for an hour or something. Increases the idle aspect. Another feature I'd like is a "timewarp" either by utinlizing offline time or mana with a high cost. Good start though. Thank you for posting it.
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Remember when they used to release finished games and then the developer got paid, either by donations or ad-money, and then added content? This is the complete opposite. The developer won't add content until he gets paid. This barely worth being called a game. A bunch of buttons and counters. That's it.
I just wrote that I would welcome any support, especially moral support, no more. You don't have to pay anything to play this game, even though I spent a lot of time making it. It's strange to blame me for this.
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Trying to play on Firefox and nothing is properly lined up and fits on the screen. Trying different zooming in options. 120% almost works, but things are clipped off the edge of the frame.
Specifically installed Firefox to check. Everything works fine for me. And the way the game looks should not differ in different browsers, except for rendering fonts. The game has a resolution of 960x640, so it should fit easily on almost any screen. I'm afraid the problem is with your settings/extensions and i can do nothing with this, sorry!
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Not released too early? 2 hrs of "gameplay" and notice that it is all. All content discovered. No prestige, no other worlds. Very big up for mouse hover to dig. Mana ballance may be a thread, especially limit time to 19 sec and no less. Upgrade of boost can become too expensive in use compared to mana income. Energy boost is useless. Affecting only extraction is boosting only about 10%, so 2 times boost will bring only from 1 to 1,1. No a big difference. Keep working, fix minor problems, add content and I hope to rate it 5* if it will be completed.
Most likely, Kongregate will shutdown soon, so, i thought i would better to release it in this state, than not release at all. Thank you for feedback! ❤
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If this is a teaser, is the full game going to be on kongregate or some other platform given to the notice given earlier this year?
Actually, im not sure i will continue to work on exactly this game. I see much problems in this game (both how game plays, and how it's internally build), so, maybe, i will make a new title, inspired by this game
Yeah.. This design looked cool on start, but at the end i got that it's really needless information for current game concept. But thank you for comment!
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Seems like a very solid start, if you expand on this i bet you could get some fanbase and maybe make some cashmoney :P
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Just a bit of feedback about later game: As the active abilities start giving bigger and bigger bonuses, the gains without them on become insignificant and the game pretty much stops being an idler, it's a full on active incremental. I'd recommend some kind of autocast feature. I'd also recommend buffing auto-regen as well as charge affecting auto-regen later in the game (or alternatively something that keeps "create mana" automatically active). Also I think the total collected money tool tip gets stuck. it is now 1000 times less than my spent money.
Balance feedback is really important!
And i will try to understand where is problem in statistics, i didn't tested it much to be honest
Thank you for comment! ❤
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If you ever played antimatter dimensions you know what I mean by BIG numbers. Ok maybe not "e300000000" kind of big numbers but BIG ones.