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this is great! there's so much potential for this! maybe you can discover worlds on map thing instead of a prestige like thing.
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Even just for a demo, a basic prestige system that boosts production % would be fun. Btw the idea of mousing over the buttons is genius.
На самом деле не доделал) Хотел сделать намного больше, но просто много накосячил в коде, первый проект на JS всё таки) Поэтому перестал над ним работать. Решил выложить, раз уж Kongregate в закату подходит) Ещё в начале лета начал работать над новым "движком" на TypeScript, вот сейчас в основном над ним и работаю) Так что, может быть чуть позже уже сделаю полноценную версию этой игры на новом движке) Но спасибо за комментарий)
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Double precision overflow - it's hit "infinity" energy production (which does nothing). I'm afraid that without redesigning the game to use compound numbers the game engine has very little future. nice distraction for a few hours, but seems a restart of coding is needed to make this more than a teaser
Yeah, that's why im not plan to make any content updates. Already working on a new engine for enough long time, because made much mistakes programming this one. So the full game Production Mastery will be on fully new engine
In update 1.4.5 I fixed much of this progress losing problems. You still can lose 1-2 levels of any some upgrades (because of math errors I can't affect), but it's rare enough. If you wanna help, make sure the problem is still here, and if it is, write to me in PM with more details. I will be very grateful! Thx for comment!
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Manual energy extraction becomes extremely useless after you gain the solar energy one, just keep upgrading it and do not waste your money and resources in that one.
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Fun game, but everything breaks when having infinite money...
Buy Max gives infinity prices (when price is only money) and buys less than displayed (if anything) when price includes Enery. In single/x100 buy, I can't afford 5.6e114 Energy upgrades with 3e225 Energy in the bank.
I like what you did with the abilities a lot, the increasing cast price is punishing when uprgading value too much, wich prevent from blindly upgrading things, and the max duration of 1 hour lets you use the abilities in an almost idle way.
Keep up the good work !
Yeah, as I said in comments before, I can do nothing with this 1e308 number cap, because I didn't even though about this when started to make this game, and now it's too late (but I've already implemented this for the new game I'm working on now!) and also there is no much content anyway, so infinite money is like end of the game now. Thank you! I will do my best! ❤
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I like the general idea. I get it's very early development, so there isn't much story or theme wise. I don't really know how to improve the game, besides writing more of a story stuff to do. I think we can all agree that the no click mechanic is really good, but maybe some mechanic with holding click instead of mousing over it would be good? I'm no game designer, but I feel like moving the mouse back and forth between mana and energy feels less like you're doing anything.
Thanks! Yes, adding click mechanics can make the gameplay better. But it should be done with care so that it doesn't infuriate, haha. Since you have been extracting energy and mana for a long time while playing, I think mouse-over is the best solution for now. This is more convenient than the distribution of labor, and also can still significantly affect the process
This problem occurs when the game is in a small enough window. But this is only a visual bug. I'm not sure I can fix it. It depends more on the engine I use
Yeah. Because, anyway, if it will not be infinity, it be at cap 1e308, so you can't progress no more. As i said earlier in comments, i didn't even thought that someone will play much enough to hit infinity, so, sorry for this and thank you for playing! I already working on this problem in a next game
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Great start! Can definitely see the potential in this. i also appreciate the non clicking mechanic. can play it in school lol
V it isnt out yet.
Yeah, it happens when money reaches maximum number. It's too late to increase this cap, because it must be implement on early development stage. So, it's like game end now. Sorry for that! :(
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When I try to zoom out this game (because I can't see all of it without scrolling), the text get mess up. Just reporting a bug
As i know, i can't affect reaction to zoom in my game engine, sorry. And also I just checked it myself and my game looks great both when zooming in and out, so i guess it depends on your browser (I use Chrome)
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>super boring
DEVELOPER RESPONSE FROM NERDERROR
As I looked at your profile, you didn't rate any idle game highly. So I guess it's just not your genre anyway
Except you know, the ones I did rate highly lol. I like idle games, but not bad games. There is almost nothing to do but at the same time if you aren't actively playing you get nowhere. There is nothing fun in this game, just waiting for bars to fill, no interesting theme, no fun visuals, no story, no jokes, it's nothing.
What should I say to the comment "Its boring game"? You didn't write any specific criticism that I could respond to. I don't know what answer you were expecting. I'm just learning how to make games, and I'd love any advice.
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Not sure what happened, this is probably the 3rd or 4th time my save data wont load and I have to redo from earlier progress. Save created on V 1.4.1 last played 1.4.4 Great game otherwise. Im gonna start a brand new game from scratch this time and see if it fixes the error.
Oh, I'm sorry to hear that! I myself have not encountered such problems, and in General I almost did not receive such feedback. If you have a broken save, you can send it to me and I will try to understand what happened to it. You can also open the browser console, where you can find useful information about the error. Thank you for feedback!
This happens when numbers exceed the allowed limit. This is basically the end of the game, sorry. When I posted the game, I didn't even think that someone would play for so long. In the next game, I have already significantly increased the maximum values. Thank you for playing!
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Looking forward to seeing where this game goes, tbh. Yeah it's pretty basic right now, but I can already see what kind of layers this could get. Hope it does <3
I tested it much. Game always save when you press "Menu". Please, write me in PM if you can reproduce this problem, with more details. Because i have no idea why it may happen, thanks!
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Sorry I said something about math being wrong but it was my mistake I assumed energy extraction buff worked with the solar plant. my mistake.
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i can see this game getting heavily expanded on with a bunch of new features, i'd definitely play it regularly. 5/5 teaser
If you press "Menu", your progress will be saved and only after that you will move to the menu. Your situation sounds very strange. If you can reproduce this bug, write to me in PM, thanks!
Thank you for spending so much time in the game! I generally didn't think people would play this game for more than a couple of hours, so I wasn't worried about this restriction (max number in this game is 1e308). I will try to release an update soon that will add new mechanics and prevent the appearance of infinite money
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Er... ok, nevermind. Didn't occur to me that the bland-named "Upgrade" buttons had tooltips that explained they were separate items that were available to upgrade.
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I kind of broke it after I got infinite money, I couldn't buy anything that costed money. I also found a little bug because of it, I changed my number settings from letter to scientific and back, it reset the production stats of everything, and I couldn't buy anything to update the values. Besides that, it was kinda entertaining in it's own way.
Thank you! I generally didn't think people would play this game for more than a couple of hours, so I wasn't worried about this restriction (max number in this game is 1e308). I will try to release an update soon that will add new mechanics and prevent the appearance of infinite money.
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I'm missing something. So I see the "Mouse over to generate energy" and "Mouse over to create mana" as well as an upgrade to improve Money Basic Generator... but the critical button for Money Generator is where? Stuck with 0 money and not a clue where I can get any...
Thank you for spending so much time in the game! I generally didn't think people would play this game for more than a couple of hours, so I wasn't worried about this restriction (max number in this game is 1e308). I will try to release an update soon that will add new mechanics and prevent the appearance of infinite money
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I was on the "Option" window and clicked "About teaser" and there's no way to get back to the game. Not sure if this is a glitch or I just can't see some button.
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i see the game got updated but my all money bonus is still stuck not working and have to wait for 56k more seconds to reactivate it.
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2 good things, not having to click is a plus, and the second thing is the music. This music is banger. did you make it or did you find it? if you found it what is it's name as I might use it to study. the downfall is there isn't much content but that is too be expected with a teaser.
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a bit misleading that it is "world 1" if there is nothing more but if you intend to add more later then fair enough, can't really help that a teaser only have a small portion of the full structure
You are right! There was World 2, actually, but it was not balanced and unfinished so i cut off it before uploading. That's why it called World 2. Thank you for comment!
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after reloading the page on the 2nd day my buffs say they are active fpr several million seconds even though they are not working and i cant reactivate them or cancel them to get them working again.
Im sorry to hear that! But, last update (released 2 hours ago) should fix this problem. So please, make sure problem is still here, and if it is, write to me in PM. Thank you for feedback!
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been playing for 10 mins nerderror my favourate of ur games and i really enjoyed kongclicker <3 good job and thx im lovin it
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2or 3 month ago, I've written an article on the structures of idle games. In the article, I mentioned a mode that the game splits its stages inside different tabs. Tabs effect each other and old tabs could be dropped in a very simple way. In this design, end game playing is not limited by the early game mechanism. And this is possible to make infinity length of gameplay or a randomized sequence of the tabs to give the game a different experience. I see 4 days ago, comments mentioned that the extra tabs. And I think this is why I'm unreasonably confident in my article.
I remember that comment! But I think there was a purely plot / ideological logic of the game, and you mean exactly the gameplay mechanics of tabs, and this is a completely different gameplay and mechanics than in this game.
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Please someone help, i am upgraded the All money bonus duration. Now its 23 hours but when i activate, and i am back from sleeping, or eating etc or i refresh my browser, its doesnt work, and i cant activate cuse 23 hours..
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The visuals in this game are fantastic. So many idle game devs have messy visuals so it's refreshing to have a game that is so clean and presentable.
Yay, so I didn't try for nothing! In fact, I probably spent more time on the design than it was worth (I've redone it many times), but I'm glad that you appreciated it! Thank you very much! ❤❤❤