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It would be nice to be able to choose which item you take and which one you give up in dungeon crawl. I had two full heals at 20% and they were both over written by other items before i was able to use them.
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WHAAAAAAT!?!?!?! new game already? Wow, you know how to make your fans happy =P Just one downside: With such speed you will never have anyone waiting for your next game, because the next game is there before you've even finished the last one! Great job, 5/5 =D
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There is no day one... the first time you go it does day 2. Not cool. Otherwise a greate game. @Shadow15, did you not notice the big red block of text sayin you have no gold coins on the floow, they won't contitue down without incentive.
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lol you get money if you BUY the stuff in the shop. they give you items + money xD! always take all the stuff in the shop and give to the heroes the best items, its a gamewinner
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great game just wish that the AI was smarter at walking in the games instead f always running in circles lik min did when there was a bunch f munsters in a 4 tile square
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My biggest complaint is the random people you get. Currently I have a party of 2 clerics and 4 mages. I think it would be better if you had a choice between classes, or a certain order that it spun through so you don't end up with one or two types. Other than that, fairly clever and a fun time. Though money bags could force 2 movement from their location to help deal with large blocks of pre-built dungeon that you have to go through.
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I wish you were able to choose your items in dungeon crawl mode. Kinda sucks to lose your best item for a piece of crap.
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1. to get to the next floor u hafta use 1 moneybag at each floor! 2. Maybe the charecters could be a little smarter? was almost stuck at floor 10 for like 5 mins.. my knight was repeating 5 squares.
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Getting the 25 days was hard, I could get to the dragon on day 22, but killing him was kind of tricky. So my solution was to buy every single square in on floor 15 :D, my rogue killed him 1on1 while being at level 15. Took forever though he really liked to stay in the bottom right corner, I even had enough time to cook myself dinner and eat it :P.
Thank you for feeding me dungeon developer!
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very player unfriendly, i've been playing for 12days now and i still don't get how to get to the second floor, i've connected every exit to entry etc... needs to be more information on how to play the game
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Also, try to be a little more forgiving with the sellback cost of deleting a tile. It's pretty mortifying to get only 1 GP back for a tile that originally cost 20.
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I´ll of course be playing the next nerdook game , as I don´t wanna miss any ending song.
You should make a CD of them and sell them ^^
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At best, I could make it within 21 days, I guess if it is possible, a harder (or longer version) could be an option for hardcore players~but overall it is a 5/5!
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4 of my players was killed. 1 was defeated by the dragon, 1 was defeated on the path to the dragon and 2 simply sacrificed themselves destroying the dragon (bad dragon bad)
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Love the concept, annoyed with some of the execution. Example: When a level 0 guy shows up, I have to pick between letting my advanced group level or him surviving because he's on level 1 and they're on level 4/10/whatever. He doesn't have 2 buddies to keep him alive, so he ends up dying somewhere on the 3rd floor.