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philosophreeze

Dec. 18, 2010

Under rating threshold (show) any idea why i wouldnt be allowed to place tiles?

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(0)

zachz

Dec. 18, 2010

Under rating threshold (show) WELL NEEDED TIP: OK, so for some people (including me) it was hard to make your heros go onto farther level/floors, the solution to this is to place a directional gold bag somewhere on your map, if they do not pass by on eon EVERY floor, they will not proceed and they will return to the top at the beginning (keep this message alive)

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(3)

shwb1

Dec. 18, 2010

Under rating threshold (show) needs a button the comes up in menu after you beat te game to play that song over again i love it but i dont want to waste half a hour trying to get all my people up so i can beat the game and listen to it

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(1)

Maturame

Dec. 18, 2010

Under rating threshold (show) i'm finding it very hard (actually impossible) to beat dungeon crawler mode (the mode with only one character of your choice) without having to pace back and forth, to and fro to regain health. Is there any way to take out a percentage of the damage that creatures, especially the dragon, do? Even debuffing just red dragon would be fine but I honestly spent about 30 minutes of even this dungeon which was well made with a respectable amount of creatures throughout.

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(2)

AWESOMEDUDE1415

Dec. 18, 2010

Under rating threshold (show) yes new record.... 60 days...

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(1)

DMan27

Dec. 18, 2010

Under rating threshold (show)

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(-6)

ratmtattat

Dec. 18, 2010

Under rating threshold (show) I have no idea why I cannot get my guys to go past the first floor. They were doing fine just doing one floor at a time but suddenly they just will not go past the first floor no matter what I do and no hints in game will tell me what to do.

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(1)

andy9y

Dec. 18, 2010

Under rating threshold (show) sometimes my guys randomly warp back, without portals or item can you fix it?

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(1)

doom_slicer9

Dec. 18, 2010

Under rating threshold (show) It was ok but nowhere near as good as Monster Slayers and Deadly Neibours 3/5

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(0)

King_Lem

Dec. 18, 2010

Under rating threshold (show) Please add an option to turn off ALL hints and tutorial pop-ups.

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(2)

DainTrinity

Dec. 18, 2010

Under rating threshold (show) The best part is the ending song. What a beautifully lyrical voice.

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(1)

MrObsidian

Dec. 18, 2010

Under rating threshold (show) I Made The Greatest Dungeon In The Kings Remain :D

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(0)

pivotanimator231

Dec. 18, 2010

Under rating threshold (show) what is the song called? please respond

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(-1)

Terastas

Dec. 18, 2010

Under rating threshold (show) Done in 23 days. Here's how: 1) I built paths to everything EXCEPT for traps. Monsters are good for experience, potions heal and treasure allows for improvements. Traps are only good for saving money you would have otherwise just had to spend on a path. 2) Try to give your best heroes items that give them +2 steps for empty spaces. When they reach the dragon, they'll weave in and out taking potshots at it and be able to heal when they leave. 3) Include long walks and dead end paths at the final level. Your hero will keep going down those paths over and over again, which will maximize their recovery with the +2 item. 4) If a hero gets killed, give their replacement a gold increaser. They won't be able to do jack against the dragon on account of level grinding, but they can increase your revenue for the next day.

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(23)

Delthin

Dec. 18, 2010

Under rating threshold (show) Restating before it drops too low: Adventurers need to PASS OVER a bag of Gold, or they won't pass on to the next Level. Simply having a bag of Gold on the level is not enough; I put a bag on each level AFTER the exit (Hey, why would I want to pay the dumb brutes if I don't have to?) and they would only do the first level. As soon as I put a bag in the path they'd pass over, then they would go on to level 2.

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(32)

onemanarmy

Dec. 18, 2010

Under rating threshold (show) its far 2 boring waiting for your adventures to go through, you need to give the player something to do while he/she waits, its fine at first, but by level 15 it takes like 10 minutes...

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(-1)

aoselek

Dec. 18, 2010

Under rating threshold (show) amazing ending song nerdook. i loved it, even though your singing is absolutely terrible. btw, is it you?

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(1)

masterofstories

Dec. 18, 2010

Under rating threshold (show) There seems to be a glitch where even if the path leads to the Exit the adventurers will be returned to the Town, no matter the path. Sadly, I can't get my adventurers past level 4.

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(-1)

superxchloe

Dec. 18, 2010

Under rating threshold (show) This game was a 4 before the ending song. Then it earned a 6/5 in my book.

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(2)

kazumajin123

Dec. 18, 2010

Under rating threshold (show) nice song

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(0)

superxchloe

Dec. 18, 2010

Under rating threshold (show) aggggh 26 days!

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(2)

ninja132009

Dec. 18, 2010

Under rating threshold (show) I sorta don't understand this game completely but I like it. I just don't know why some guys don't folllow the money bags while other guys do. It's a little wierd.

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(1)

Eversor86

Dec. 18, 2010

Under rating threshold (show) I would change few things. Add option to switch off tool-tips, they are pissing me off when I start the game second time, not to mention all other times xd. There should be option to choose if on T junction heroes should turn right or left (part even if you select left, and then place gold coin to make them go right, they would go right). Random isn't nice and sometimes makes heroes go back if place setup allows that. And i would like one stuff being repaired (if its bug that is) or changed (if it isn't bug ^_^) - that heroes after stopping to fight won't go back after that. Not sure if that happens on treasure boxes, exp tomes etc stuff too.

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(0)

person1999

Dec. 18, 2010

Under rating threshold (show) when i played this i saw that sometimes they would sometimes turn around (like 180 degree turn) after killing a monster. nevertheless it was still a great game 5/5

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(0)

gameowner3

Dec. 18, 2010

Under rating threshold (show) FEEDBACK FOR NERDOOK: this game is very great but there needs to be two modes, kill them and save them, then it would be really interesting, + if you aggree

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(2)

Hiya24

Dec. 18, 2010

Under rating threshold (show) 29 days... :( ... rather disappointing. great game though! you make awesome games!

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(1)

bat7981

Dec. 18, 2010

Under rating threshold (show) All I got to say is I love the game ending song.

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(2)

kratoyd

Dec. 18, 2010

Under rating threshold (show) The horns in the ending song were blisteringly loud. I know you tested the game, but did you test the credits?

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(0)

phoyphoy

Dec. 18, 2010

Under rating threshold (show) It is nice to see the "adventures are deathly afraid of the exit to the point that they will go out of their way to kill themselves" glitch is gone. Sure, took me 56 days to complete, but the fact that I was able to complete the game this time makes it all worth it. My last file was at 219 days before I said fork it.

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(2)

Baronzeffery

Dec. 18, 2010

Under rating threshold (show) I love this game! But I've finished twice on the 26th day.

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(1)

baltimore94

Dec. 18, 2010

Under rating threshold (show) Dear god, never mind, I feel like an idiot. The gold coins warning needs to be made much clearer though, it gives the wrong impression.

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(1)

g325

Dec. 18, 2010

Under rating threshold (show) I BEAT THE GAME! In 26 days.....

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(1)

baltimore94

Dec. 18, 2010

Under rating threshold (show) Any particular reason my heroes won't go past the first floor? It's damn annoying.

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(0)

ricci4life

Dec. 18, 2010

Under rating threshold (show) i only can do the first floor they dont go further ><

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(0)

Bl4cK_Sh33p

Dec. 18, 2010

Under rating threshold (show) When you're in dungeon crawl, items keep overwriting each other, even if you have an empty item slot.

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(2)

wooli

Dec. 18, 2010

Under rating threshold (show) to continue gameplay, maybe a way to add additional rooms after lv15 OR ability to 'upgrade' a room where it basically refreshes the room (re-randomize all the monsters/items) and adds additional monsters in it, so you can keep making more and more complex rooms.

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(2)

bestgamer1

Dec. 18, 2010

Under rating threshold (show) kinda boring i dont know what to do

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(0)

bl865ood

Dec. 18, 2010

Under rating threshold (show) another great game from nerdook

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(0)

blakstor

Dec. 18, 2010

Under rating threshold (show) Nerdook this game is really good like all your other games almost just we need a more refined movement like let us click a path for them to take in stead of being stuck in a dead end going back and forth... 4/5 would like to see yous fix it! will then be 5/5 like all your other games.

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(2)

Biiim

Dec. 18, 2010

Under rating threshold (show) yay 22 days, loved it, can get a bit hectic when you get up to the 6 heroes & i tend to not like games that force you to do things within a time limit(the 26 days) and i love the fact you can also just play through the whole thing as a hero yourself

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(0)

TheDarkoko

Dec. 18, 2010

Under rating threshold (show) I´ll like to see statics of the adventurers

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(1)

Ez92

Dec. 18, 2010

Under rating threshold (show) You know, I hated this game the first time I played it, but since it is a card challenge, I gave it another shot. While not the best, it does grow on you a bit. The dungeon crawl mode is a welcome addition.

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(0)

ericas821

Dec. 18, 2010

Under rating threshold (show) I personally liked it. It took me awhile to get the hang of everything. After I got the 'full health after hp reaches 0' equipment the game was a piece of cake and I beat it in 19 days. Since the dungeon tiles for monsters/items were randomly generated, I found it much easier to find an arrangement that used less placement tiles in the beginning to save on money. Maybe it's cheating, but I'd just hit back and restart the game if the first level was all over the place. Very challenging! 5/5

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(0)

ColdGarfish

Dec. 18, 2010

Under rating threshold (show) Great game but honestly path finding is shit

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(0)

navarl

Dec. 18, 2010

Under rating threshold (show) You should get a choir and an orchestra for the ending song. That would be freakin hilarious :)

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(0)

KickButter

Dec. 18, 2010

Under rating threshold (show) For a fast medium badge (Only for medium and card badges) - Start the game | Then rapidly press the Go - space bar button (for that you get money) | Save up to like 2000-3000 | Buy as many floors as you can | Then save like 1000 more | Build a path for the adventurers | The path should be as straight as possible, but try to add at least 1 mob in your path, cuz if u wont, you will not reach the dragon ||||||||||| Hope this helped, plus it up so players could see it :) Thnx.

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(2)

Tathar

Dec. 18, 2010

Under rating threshold (show) What if I want to save the dragon instead of the adventurers?

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(5)

Terastas

Dec. 18, 2010

Under rating threshold (show) It would be nice if you had given the adventurers just a LITTLE BIT of A.I. They have a tendency to disregard the obvious exits and keep going down the same dead ends OVER AND OVER AND OVER. It makes this the first Nerdook game that I officially despise. 2/5.

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(-2)

pikochan

Dec. 18, 2010

Under rating threshold (show) They move so STUPID but good game

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(-2)

UndeadNecro

Dec. 18, 2010

Under rating threshold (show) Suggestion:Maybe you should allow us to control one of the heroes. I hate watching my rogue go back and forth even after hitting a treasure bag.

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(1)

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