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I'm still a bit confused about how the coins work for advancing between dungeon levels. I'm not sure if they need to walk over 1 coin per dungeon level in each dungeon level or need to have walked over a minimum of the dungeon level coins by the time they get to that level or if they need to gain the dungeon level worth of gp on that level or up to that point or what exactly it is. I have a feeling I'm being way more generous with the coins than I need to be. Oh well, beat it in 25 days, so no big deal.
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This game is a shopkeep's dream. Imagine a world where you can delete the item someone JUST PURCHASED off of you and sell them another immediately afterwards without them noticing.
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now do you reach the exit, there's something wrong. I can't go to any black square... ????????????? no left click....
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Good, fun game, a bit short though. I can't sell useless items directly from shop though, which is annoying. Would be nice with an 'auto-update' button that automaticly replaces equipped items with better ones from the shop (i.e. Damage +3 items are replaced with Damage +5, if present). Hoping to see a sequel :)
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Hey everyone, go to endeavor game, and slide down to Most recent comments, THERE IS MY CRAZY 2010 " 4 COMMENT GAME" IS RANNING, vote vote vote (Its starting from my first Most recent area on the top)......
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LOVE the fact that you don't have to success in managing to clear the dungeon again in such a miraculous time, love the badges <3
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it be nice if you could chose the adventurs you want to go in instead of random altho i started with 2 mages so im not complaining :P
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I don´t understand this game, there should be some tutorial. Who I am playing ? The dungeon (aka dungeon keeper), the adventurers?, the king who tries to make money on it all?
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Epic game 5/5 but what i would like (if possible) is that u can choose to skip floors or not cos im only at lv 4 but i would like it if all my caracters went from the start to end. Thx for the EPIC game anyway!
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great game just needs more inteligence to the heros and first time i played i got cleric and cleric and cleric and so on...
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Great game. It's main flaw is an unclear goal. I was stumbling around a lot until I started putting myself in the mindset of "be a dungeon master," meaning make the dungeon as hard as possible for the adventurers without killing them.
Also, not exactly a criticism of the game, but I killed the dragon within 25 days on my first playthrough, even with the stumbling I mentioned. Too easy for a "Hard" badge.
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You should defenitly make a full game of the dungeon crawl instead of just a mini-game, as it is now, or add way more floors =D
Next to that, I think the Extra damage to undead kind of useless, ESPECIALLY in dungeon crawl.
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The secret for the floors is to make several paths, and for the final level make an huge corridor ,so the adventurers can regain their life. The better is to wait a bit to buy the final level.
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ok, WTF?! the game has gitched-NONE of my heros can reach the SECOND FLOOR!? they all EXIT the dungeon at the end of the first floor! and yes, some of them are level 2!
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Why can't a cleric have an axe? What if your a big beafy Cleric. or a Palidian with stronger magic. that prefers a strong staff?
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1st (rational): why can I sometimes plant every block possible on the floor (more than 'max blocks')? 2st (rage): Why does my first try ever to use the space bar instead of clicking to start raid on day 25 result in 2 inputs setting me one day further MAKING IT IMPOSSIBLE TO REACH THE HARD BADGE ON THIS PAIN-IN-THE-ASS-RUN???2
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The shop inventory is kinda small... Plus, some of the equipment just doesn't fit right. A paladin with a +20 dmg STAFF? Or a cleric with an AXE?