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Its dumb that if u have a lowe lvl guy he needs to fight by himself EVERY monster that he finds that ur other charcaters skipped
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I hate it when you train two characters to level 15, and you lose at the dragon, then you get back and see that your level 15-16's have been changed with two new level 0's. Please + this so Nerdook can see this and improve that.
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damn, do you eat, sleep and use the bathroom Nerdook? the amount of time between when you put out games is ridiculous, and they are all good, which is the scary part... 5/5 again. should i be expecting another game in like a week and a half?
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There are some issues with the adventurers going to tiles that are not connected to your path whatsoever. What is even more annoying is that after they go to unconnected tiles, they go straight back to Floor 0.
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Really nice game ! The first i've ever seen where YOU make a dungeon YOU have to cross, to make a way YOU have to go to. I really liked it, and the way you are a lonely adventurer to kill the dragon is nice too but it's too easy, you can heal yourself by walking ^-^
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I beat it and then continued it and i'm not sure what happened but I went from having 7 level 0s to having 6 level 2s and one level seven cleric. Apparently clerics rock?
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It would be nice to control whether to keep upgrades rather than throw them away for some +2 damage to undead useless thing on the dungeon crawl.
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The change to the gold system is a tremendous improvement. It definitelty adds a higher skill level. Another fantastic game by Nerdook!
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The end song is a terrific reward. Not that it's terribly musical, but it's hilarious. Sad that defeating the dragon on day 25 doesn't count as less than 26 though...
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However criticizes the AI for being stupid fails to understand what makes this game a challenge. If the AI would work like you guys wanted the game would be pisseasy. The challenge is to calculate dumb adventurers and build the dungeon based on it. 5/5 game, keep em coming.
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Unbelieveable... At the end of day 24 one tile is needed to reach the dragon and at the end of day 25 the dragon has 148hp left...
I hate it so much! -.-
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omfg this dude was about to kill the dragon when he just walked into a trap that was on the side wtf!!!! i think htese guys should have a little common sense to not kill themselves
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I... don't understand the AI. In fact, if I had to wager a guess, "complete piece of crap" would describe it pretty well. I've had heroes utterly ignore the gold and run around in circles, costing me a lot of gold while they utterly ignore the exit one square away with a gold arrow pointing right towards it.
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Note: a spot with 4 tiles connected to one big square is bad. the adventurers just run around and often end up where they started. very annoying
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42 days.
WIN!
WIIIIIINNNNN!!!!
but the poor paladin, who fought the dragon single handedly, died in the blast... he will be missed, and he will become a hero that will be sung of for centuries.
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I love when i earn these kind of badges and i'm not even trying to get them! :D
Congratulations! You just won the Dungeon Dash Badge and 30 points!
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I thought this was a cute little game, although the hard badge was not so hard to achieve. Loved the random directions and different outcomes each trip down the dungeon. Nice work
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oh great...a nerdook game, theres not like 9643964863475924756842 of those already, there like a penny a thousand (jk, i love nerdook games, and that was a joke about how productive he is :D )
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Hrm... I'm not sure, but I think there might be 1 or 2 hackers on the leader board... Unless of course, >10 days is legit.
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Can you edit the game so the people auto go up to the next floor? because they dont always do it, and i cant figure out why.
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Crap, I would've had it in 24 days but I forgot to put gold in floor 11 xD I thought it was saying "low-level!" that sucks.
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Checking out the dungeon crawl aspect, but for some reason, having the hardest time trying to get tiles placed. Start out with 0gp and can't end the day or add tiles. Not sure what I missed.
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I'm still a bit confused about how the coins work for advancing between dungeon levels. I'm not sure if they need to walk over 1 coin per dungeon level in each dungeon level or need to have walked over a minimum of the dungeon level coins by the time they get to that level or if they need to gain the dungeon level worth of gp on that level or up to that point or what exactly it is. I have a feeling I'm being way more generous with the coins than I need to be. Oh well, beat it in 25 days, so no big deal.
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This game is a shopkeep's dream. Imagine a world where you can delete the item someone JUST PURCHASED off of you and sell them another immediately afterwards without them noticing.
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now do you reach the exit, there's something wrong. I can't go to any black square... ????????????? no left click....