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Beat on day 24, first try. Well, I refreshed like 5 times after getting to maybe floor 3 as I kept learning obvious stuff. By the 5th time though I kept going past floor 3 and yeah, 24 days games :P
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@TheFacelessOne: The best way to handle losing characters on level 15 is to make sure a portal is accessible from the Dragon. There's often a good chance that adventure's will wander in and out of the dragon battle. Giving them a chance to pass over the portal will save you a lot of grief.
Also, if you get luck and stumble on an auto-portal item for a character, stick in on someone, and never take it off.
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heheh, i like you can be both the hero and the villain at the same time. you know, youre supposed to lead the characters to monsters so they can fight and lvl up until theyre strong enough to take out the final boss
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nerdook im a great fan of your games and this one seems just as good as the others but i have experienced a bug with one of my floors where the entrance and exit are right next to each other and when they leave through the exit it sends them to floor 0 rather then the next floor up
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uhm... why exactly didnt my adventurers get past a floor? well i didnt finish yet, till no,w 5/5 ^^ nice job as usual nerdook
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OMG WTF HOW DO I FREAKING PUT SOME GOLD TILES ON!!!!!!!!!!!! I COULDNT GET PAST THE FIRST FREAKING LEVEL BECAUSE YOU CANT PLACE ANYTHING!!!!!!!!!!!
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Had a ton of fun beat the game in 25 days with a pally that had nothing but +% to gold...He was just that bad ass I guess. I even played again and got all my adventurers to lvl 20 and watched the dragon get melted in 5 seconds lol. Pally's are the best hero in the game so make sure to keep them safe.
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This game reminds me of the first time I played Dungeon Keeper, totally original and amazing replay value! My only suggestion is that the critical hit chance should be shown for each character, which would help me tell if adding a "20% critical hit" weapon adds 20% to the crit chance or to the modifier. (eg. if I already have a +15% crit item, would adding a +20% crit item mean that the character has 35% crit or 18% crit?).
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BUG NOTICE> Importing someone's dungeon and running it solo in dungeon crawl mode will net you a 2 day finish if you kill the dragon. Since you can manually wander around on empty squares to heal your hero, this is achievable on most dungeons.
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Its dumb that if u have a lowe lvl guy he needs to fight by himself EVERY monster that he finds that ur other charcaters skipped
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I hate it when you train two characters to level 15, and you lose at the dragon, then you get back and see that your level 15-16's have been changed with two new level 0's. Please + this so Nerdook can see this and improve that.
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damn, do you eat, sleep and use the bathroom Nerdook? the amount of time between when you put out games is ridiculous, and they are all good, which is the scary part... 5/5 again. should i be expecting another game in like a week and a half?
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There are some issues with the adventurers going to tiles that are not connected to your path whatsoever. What is even more annoying is that after they go to unconnected tiles, they go straight back to Floor 0.
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Really nice game ! The first i've ever seen where YOU make a dungeon YOU have to cross, to make a way YOU have to go to. I really liked it, and the way you are a lonely adventurer to kill the dragon is nice too but it's too easy, you can heal yourself by walking ^-^
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I beat it and then continued it and i'm not sure what happened but I went from having 7 level 0s to having 6 level 2s and one level seven cleric. Apparently clerics rock?
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It would be nice to control whether to keep upgrades rather than throw them away for some +2 damage to undead useless thing on the dungeon crawl.
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The change to the gold system is a tremendous improvement. It definitelty adds a higher skill level. Another fantastic game by Nerdook!
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The end song is a terrific reward. Not that it's terribly musical, but it's hilarious. Sad that defeating the dragon on day 25 doesn't count as less than 26 though...
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However criticizes the AI for being stupid fails to understand what makes this game a challenge. If the AI would work like you guys wanted the game would be pisseasy. The challenge is to calculate dumb adventurers and build the dungeon based on it. 5/5 game, keep em coming.
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Unbelieveable... At the end of day 24 one tile is needed to reach the dragon and at the end of day 25 the dragon has 148hp left...
I hate it so much! -.-
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omfg this dude was about to kill the dragon when he just walked into a trap that was on the side wtf!!!! i think htese guys should have a little common sense to not kill themselves
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I... don't understand the AI. In fact, if I had to wager a guess, "complete piece of crap" would describe it pretty well. I've had heroes utterly ignore the gold and run around in circles, costing me a lot of gold while they utterly ignore the exit one square away with a gold arrow pointing right towards it.
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Note: a spot with 4 tiles connected to one big square is bad. the adventurers just run around and often end up where they started. very annoying
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42 days.
WIN!
WIIIIIINNNNN!!!!
but the poor paladin, who fought the dragon single handedly, died in the blast... he will be missed, and he will become a hero that will be sung of for centuries.
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I love when i earn these kind of badges and i'm not even trying to get them! :D
Congratulations! You just won the Dungeon Dash Badge and 30 points!
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I thought this was a cute little game, although the hard badge was not so hard to achieve. Loved the random directions and different outcomes each trip down the dungeon. Nice work
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oh great...a nerdook game, theres not like 9643964863475924756842 of those already, there like a penny a thousand (jk, i love nerdook games, and that was a joke about how productive he is :D )
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Hrm... I'm not sure, but I think there might be 1 or 2 hackers on the leader board... Unless of course, >10 days is legit.
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Can you edit the game so the people auto go up to the next floor? because they dont always do it, and i cant figure out why.
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Crap, I would've had it in 24 days but I forgot to put gold in floor 11 xD I thought it was saying "low-level!" that sucks.