Games Achievements My Kong Sign In

Comments for Dungeon Developer

« Back to Dungeon Developer

NollieFlipX

Dec. 18, 2010

Under rating threshold (show) Epic! Even the ending song! XD

+ - !

(2)

Chivus

Dec. 18, 2010

Under rating threshold (show) The game makes no sense to me, it has contradicting goals, in one hand, you help to build a dungeon full of traps and other deadly things, and in the other hand you don´t want the heroes killed... recipe for a very mediocre dungeon builder...

+ - !

(-2)

infomage27

Dec. 18, 2010

Under rating threshold (show) monsters, potions, etc should NOT be set as waypoints - in a perfectly linear dungeon heroes hit a monster corpse, turn around, and run back towards the entrance... for 20 minutes straight. argh!

+ - !

(2)

2EasyJust4Rick

Dec. 18, 2010

Under rating threshold (show) i really really don't know what this game want...

+ - !

(-1)

BrokenFixer

Dec. 18, 2010

Under rating threshold (show) Or, make a very large thin loop on level 15 that passes through both the blue portal and the dragon. Heroes will pass through the Dragon and beat him up a while, then bail out when they fall below half hit points. About to win on Day 20 using that strategy, despite some terribly shaped early levels (four monsters/traps in a block that force my party to wander every which way rather than stay focused).

+ - !

(0)

Viciously

Dec. 18, 2010

Under rating threshold (show) One thing i hate about nerdook games is they are all the same, all of them have recycled graphics and the musics, the only one that was hillarious: the first one

+ - !

(-1)

infomage27

Dec. 18, 2010

Under rating threshold (show) also, raid should really run around *together*. what ends up happening most of the time is that one guy runs way ahead (while the others take a different fork in the road), kills all the high-level monsters, ends up getting to level 14, and the others end up with nothing to kill and never level up high enough to actually reach the dragon within any reasonable amount of time...

+ - !

(0)

Darth_Knoll

Dec. 18, 2010

Under rating threshold (show) Really needs a change class system, but other than that It's 5/5

+ - !

(2)

artur

Dec. 18, 2010

Under rating threshold (show) 27 days... do i have to say anything???

+ - !

(0)

Pappeli97

Dec. 18, 2010

Under rating threshold (show) Boring!

+ - !

(-2)

infomage27

Dec. 18, 2010

Under rating threshold (show) why can't i "lock" equipment in dungeon mode? random replacement of stuff i actually need = annoying! and worse when i have an empty slot (dumped a useless item) and a non-empty slot keeps getting replaced...

+ - !

(-1)

el_DOOM

Dec. 18, 2010

Under rating threshold (show) theyre stuck repeating the first floor...

+ - !

(1)

facefacefaceface

Dec. 18, 2010

Under rating threshold (show) I like the new updates with the gold coins controlling the heroes' directions, but for gods sake, when you sell a block that you placed, give us back the full money. I hate the hell out of any game that, if you buy something by mistake, you get way less money back when you sell it back -.-

+ - !

(0)

d9fan

Dec. 18, 2010

Under rating threshold (show) Great job!(22 days)

+ - !

(1)

austin54df

Dec. 18, 2010

Under rating threshold (show) My rouge did 4376 damage to the dragon then all my other guys did around 93.FAIL

+ - !

(0)

redmastif

Dec. 18, 2010

Under rating threshold (show) damn it i wasted like 6 days because i thought the message that said, "warning, NO GOLD COINS on this floor, adventurers WILL NOT proceed to the next level" meant that i shouldnt put gold coins there. >:(

+ - !

(3)

masonfunnyman

Dec. 18, 2010

Under rating threshold (show) i like this game it is very unique

+ - !

(3)

LUKI_POL

Dec. 18, 2010

Under rating threshold (show) why the hell my adventurers don't go past level 2 even if i place gold coins?

+ - !

(-1)

mnys

Dec. 18, 2010

Under rating threshold (show)

+ - !

(-7)

DreadShadow

Dec. 18, 2010

Under rating threshold (show) WTF is that? A create dungeon game??? Great idea! 5/5! Omg, what an ending. XD

+ - !

(3)

leogun64

Dec. 18, 2010

Under rating threshold (show) Nerdook makes some of the best games on Kongregate!! 5/5

+ - !

(5)

quinn18s

Dec. 18, 2010

Under rating threshold (show) Thier should be a evolution system like in one of your past games Nerdock. When mages could turn into flame ice or thunder. And swordsman could become beserkers assassins and thunderbreakers.

+ - !

(0)

b_nova

Dec. 18, 2010

Under rating threshold (show) I was gonna give a 4/5, but after laughing so much with that music, it's 5/5!

+ - !

(1)

tetewds

Dec. 18, 2010

Under rating threshold (show) Don't make the summary screen disappear on its own so fast. Just let me take a look at it, what's the rush?

+ - !

(2)

lolipopprince

Dec. 18, 2010

Under rating threshold (show) omg nerdook. 5/5 automaticly

+ - !

(1)

Roki123

Dec. 18, 2010

Under rating threshold (show) Worst game evah!!!!

+ - !

(-2)

Roki123

Dec. 18, 2010

Under rating threshold (show)

+ - !

(-5)

Korvins

Dec. 18, 2010

Under rating threshold (show) maybe in next game you will change stupi(iiiiiii)d music?

+ - !

(-1)

Tman813

Dec. 18, 2010

Under rating threshold (show) The main reason I don't 5/5 this game is because it seems my adventurers are more attracted to traps than money. therefore 4/5

+ - !

(0)

Sariba

Dec. 18, 2010

Under rating threshold (show) HA! The ending song made it worth it to play the game through. xD

+ - !

(-1)

raptor5ox

Dec. 18, 2010

Under rating threshold (show) funny ending song!

+ - !

(0)

Doomcontrol

Dec. 18, 2010

Under rating threshold (show) damn, i beat it in 26 my first time

+ - !

(0)

K0EFunk

Dec. 18, 2010

Under rating threshold (show) for getting the card hold SPACEBAR -.-

+ - !

(1)

Jenkar

Dec. 18, 2010

Under rating threshold (show) On all those who don't like adventurers boucing : an excellent strategy to kill the dragon is to leave a large open space around him. your random bouncing adventurers will (oddly?) have a preference for the left bottom corner where they regenerate a bit before random bouncing ( and some well placed gold coins) bring them to fight again.

+ - !

(0)

h2kyeong

Dec. 18, 2010

Under rating threshold (show) oh and the song at the end was excellent but music during gameplay was not so fun.

+ - !

(1)

h2kyeong

Dec. 18, 2010

Under rating threshold (show) The point I liked best was that at first you look at the your adventurers as gold bags but later you have to care about them (to kill the dragon.) Because when it says you play the dungeon, you're against the dragon not the adventurers!

+ - !

(1)

navarl

Dec. 18, 2010

Under rating threshold (show) The ending song never gets old :)

+ - !

(1)

soileh55555

Dec. 18, 2010

Under rating threshold (show) I need help with the shades of objects. i know white is weakest the orange then yellow and green with red right?

+ - !

(0)

gamemasterman

Dec. 18, 2010

Under rating threshold (show) I can only get the dumb adventurers to stay in the first floor of the dungeon I don't know how to get them to stop going to floor 0

+ - !

(0)

mwgamera

Dec. 18, 2010

Under rating threshold (show) haha, I loved the ending song :D

+ - !

(1)

dudus

Dec. 18, 2010

Under rating threshold (show) The music by the end is pure win

+ - !

(1)

waterydeath

Dec. 18, 2010

Under rating threshold (show) found a glitch: if you build tiles until you're out of money then refresh the page, you'll have your money back and the tiles will be there.

+ - !

(0)

Voltmetre

Dec. 18, 2010

Under rating threshold (show) Nerdook song are EPIC !!

+ - !

(2)

Eddie1337

Dec. 18, 2010

Under rating threshold (show) love the ending song!

+ - !

(2)

Blackcorn666

Dec. 18, 2010

Under rating threshold (show) Game is nice, sure, but the music is a pain... please find something else for your next game, you can do better than this nerdook! ;)

+ - !

(0)

LordBiffles

Dec. 18, 2010

Under rating threshold (show) I think this game has potential, but I want more interactivity...I kept watching the rogue just behind the cleric, who became the trap b*tch...I wanted to pick up the cleric and go 'hey, moron, you go SECOND, behind the guy who can disarm the traps'. Perhaps if I could give them a potion or click to stop and start them going again, that would be cool...as it was, I was just watching the game go, and making tiles. That was about it.

+ - !

(7)

zuton97

Dec. 18, 2010

Under rating threshold (show) Also, your hero won't go to the next floor if the floor number is 2 above their level.

+ - !

(1)

zuton97

Dec. 18, 2010

Under rating threshold (show) People who can't figure out how to get to the next floor: If the heroes reach the exit without getting any gold coins, they exit the dungeon. If they run into gold coins, they go to the next floor.

+ - !

(1)

tobivs

Dec. 18, 2010

Under rating threshold (show) well best way to get heros to follow is a one way path sure its alot of money but hell its worth it

+ - !

(0)

jonkan

Dec. 18, 2010

Under rating threshold (show) i cant go too level 2

+ - !

(-2)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate