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"Hey Jim! I see the exit!"
"Nah, Lets just go back!"
THAT annoys me. I Use ALOT of gold to jsut guide them there cause they can't get there
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Yo this is just a quick shout, I love the idea of gold bags that can direct your players but could u also still include just a standard bag, its abit of a pain making soldiers fight particular guys while keeping their interest up
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In my opinion you really outdid yourself... I find myself going through floors over and over just to get money and advance my dungeon... "If they're leaving too soon, put gold down. That's what the yellow bar is, and when it hits zero, they leave."<--- That is also important
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@CCJones: They go only into next level if next or second next level has monsters to be killed. If not, they go into city back.
Platinum <= 25 days
Gold <= 32 days
and so further.
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i guess i dont unterstand this game. the character cant go deeper than level 1. when they enter the exit on level 1, they respawn at level 0, even though i have 2, 3 and 4 unlocked.
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Yeah, great game ... tried it three times and finally made Platinum Rang on the 25th day! What am I going to play now?
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34 days x3
The staff of returning is redicilously powerful: Without it, the adventurers fight untill they die, WITH it, you've got one adventurer that just keeps growing more powerful as he fights the dragon day after day x3
The thief had his friend die the 31st day, but then took revenge by, on his own, going back down and beating on the dragon three more days, growing more powerful each time x3
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Oh my god!! I want the song that sounds at the end!! Nerdook put a link to the mp3!. It's Awsome!
PD: Tell me are you singing? ... xD
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Like ever you make the games simple and good, with an easy to understand graphic, only problem here i think is that the commanding is too simple, the small heroes sometimes go back and some people, look at critics, doesnt like that they have to use five or four more gold bags to make sure their heroes dont depart the dungeon too early
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You're right, Nerdook, these ARE the Dumbest Adventurers Ever. Apparently, square rooms can provide some amusement given enough gold.
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I quite enjoyed the game, but to be honest I have NO IDEA why my adventures are going back to town half the time. I've seen some mention of "each gold piece gives them 3 time", so I covered my floor in gold.. maybe they're turning back because they've got too much loot!?!? Please make that a bit clearer. It would also be nice if the "summary" screen stuck around a bit longer - I'm still a bit unsure what I'm being rewarded for.
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my heros wont go to the next lvl when i put them in the dungeon i have 3 dungeons already and when they beat the 1st the just go to the begining again
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Love your games, but as for the ending song: please use a good microphone. As of now, it sounds like you're singing via a webcam microphone, making your voice sound very nasal and unpleasent. Please get a proper microphone. No problem with anything else. :)
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not bad at all, after some time i understand, what is an aim in this game (kill red dragon at the 15th ... floor?). i think there should be better tutorial and unable the option to leave dungeon after walk on title with chest/gem/entry. and more slots for items, 7 are not sufficent when you reach 12. and further floors.
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i usually dont post comments like this, but THIS GAME NEEDS CLEAR INSTRUCTIONS!
i mean, How do you place Gold? 1/5 until this game is actually playable
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Really Nerdook, why don't you care a bit more about the quality of gameplay?The heroes are like "Durr, let's see...I'll go this way...no wait, now that way...DURR whatever, let's just keep going back and forth..."
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I like you games nerdook, but i stopped playing for now.
I'll start again after some upgrades, but it is too unbalanced and random to have FUN playing it.
Next time some more beta-testing will do good.
Anyway - thanks for you awesome games so far!
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Is it ok that i did 5/5 before the game loaded?
Awesome games Nerdook! and at i am flabbergasted at the speed at which you release your games! Well done!
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Really good game, well done!
I managed to do it in 19 days, but luck was definitely involved. I made some small mistakes, so maybe it would have been possible in 17 days. With exceptional luck, maybe even 15 is reachable, but anything lower than that is pure cheat:)
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My paladin was almost against a wall, I turned speed from slow to fast and it simply went through it and out the screen 0_0
I didn't took a screenshot 'cause it was too fast.