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Not really even sure what I'm doing. Just sending everyone in to kill everyone while avoiding all traps and grabbing money. But guess it's a free badge or two.
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day 25 i reach the dragon build to him, make sure my guys have good gear and send em in. NO GOLD ON LVL 14! day 26 victory... #fml
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I gave it a two, too easy to keep them alive (even though they stop and think before running straight into traps.) And I had one berserker clearing the way for everybody else nd getting all the xp. He was the only one who could fight that dragon
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Holy ****. My last character, that was level 11, was the one that killed the dragon about 20 seconds after my initial group was killed by it. After the "fight" my level 11 character had no visible hp left. I guess I can call myself lucky xD
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After seeing my guys loop through the same path over 100 times (I kid you not), I was ready to bash my screen in... Nerdook, in the future, please make more advanced AI pathing! Even a random calculated path would have achieved its goal by now... Otherwise, this game was shear awesomeness. 5/5 from me. :)
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I didn't understand until halfway through the game that the "money bags" subtract gp, not add. I would place the money bags in every free space to maximize gp gain, but then would get -3000 gp at the end of each day.
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Paladin:oh hey he didnt tell us EXACTLY where to go so lets keep walking a circle and hit the moneybags 49 times. Rogue:sure that sounds like a lot of fun!
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Hahah I had my finger hovering over stop as the dragon and my last adventure were nearing 0 HP on day 25, somehow I got lucky and the dragon went a fraction of a second first. Good times.
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definitly think its best to start with rogue he disarms everything and give him an hp per tile he just runs around dragon beat in 24 days cuz of rogue
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aside from gold, also take note of level requirement to determine whether or not an adventurer will proceed to the next floor
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dkust: Read the top comment. It tells you that you need to place a bag of gold on the floor, otherwise adventurers won't move on.
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to anyone struggling to get the med+hard achievements to award, continue, complete again (which shouldn't take more than 2 or 3 adventuring days, you've got it all mapped out already) and it awards right away.
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TIP: To make the last battle realy easy build alot of titles around the dragon (I made a square 6x6). Adventurers (ones that survived, I had 3) will move around rarely attacking the dragon dealing some damage to it and then come back to walking around recovering lost HP (items increasing recovery per title are best). After some time your adventurers will easily kill the dragon. Please rate up, so everybody can see. Sorry for my English. I'm from Poland.
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ok i wasn't a fan of the game and over all it very luck based and sometimes i couldn't;t understand why my level 15 rouge wouldn't visit the 15 floor of the dungeon and it was 2/5 but then i beat the dragon and heard the credits which cheered me right up 4/5 for the credit song at the end
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how the f do i get to dungeon level 2??!! ive cleared a direct path and a path thats slays all the spiders... wtf man