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Radec

Dec. 10, 2010

Under rating threshold (show) This game becomes considerably easier with the addition of directional golds. But it feels like it makes obtaining platinum TOO easy, I managed to get it in 18 days... maybe add more dungeon levels or some option for increased difficulty?

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(-1)

TASIP

Dec. 10, 2010

Under rating threshold (show) Nice one...:) It's really cool especially killing the Dragon:D

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(1)

Corruptionlord

Dec. 10, 2010

Under rating threshold (show) To upgrade all your adventurers near the end, just spam the start/stop button and you'll earn about 500 gold for every time you hit the stop button. Hit + to keep this comment alive!

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(-2)

homju

Dec. 10, 2010

Under rating threshold (show) arrows dnt do anything

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homju

Dec. 10, 2010

Under rating threshold (show) how the heck do you change floors

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Muspell

Dec. 10, 2010

Under rating threshold (show) Would be better if we could choose our adventurer's class. I'm bored of mages and clerics :o

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jshalabaso

Dec. 10, 2010

Under rating threshold (show) yay another nerdook game

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finalflax

Dec. 10, 2010

Under rating threshold (show) this hasnt even started yet but i know im going to love this game, nerdook we are all grateful of your games, they are almost always monthly and are AWESOME

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walternummerdrei

Dec. 10, 2010

Under rating threshold (show) The title-music DEFINETLY reminds me of "Simon the Sorcerer"! Is there any relation!?

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(1)

Agidy_Yelov

Dec. 10, 2010

Under rating threshold (show) abcd00134 finished the game in 2 days!! Hahaha-HAX!!!

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(-2)

Deathcardz

Dec. 10, 2010

Under rating threshold (show) hemmm... usually there is some kind of new skills or new jobs I unlock...

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(1)

orzelek1994

Dec. 10, 2010

Under rating threshold (show) There's an endsong! WEEEE! :D

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(0)

omgitsthepope

Dec. 10, 2010

Under rating threshold (show) I've lost more than my fair share of gold because the gold sacks will not be selected when i click on them sometimes, and i end up deleting a tile on accident.

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eirak

Dec. 10, 2010

Under rating threshold (show) oh this is nerd hook 5/5 now lets see what kinda game this is

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(-1)

Magpl2

Dec. 10, 2010

Under rating threshold (show) Super awesome ending song!!! Protip: Avoid infinite loop. Protip #2: Use gold packs instead of building too much.

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Suuljin

Dec. 10, 2010

Under rating threshold (show) I really hoped there would be an option to keep playing after slaying the dragon. Never even got around to upgrade one of my heroes... A new game+ would be cool, with a bonus depending on your earned trophies. Also, a trophy room showing off all trophies you got. As always, a really nice game nerdook!

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Omarscen

Dec. 10, 2010

Under rating threshold (show) Hmm. a game+ after defeating the dragon would be nice. Or some sort of bonus at the end. Its quite fun (now the adventurers aren't so stupid) but once you've completed it a bit disappointing to not get anything.

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(1)

af1killer

Dec. 10, 2010

Under rating threshold (show) -doesnt understand for one why they wont go to a different floor....but game is ok ish :/..its not rly the type of game for me seeing how i clearly dont understand it 1/5 sorry :/

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(-1)

ShadowDark

Dec. 10, 2010

Under rating threshold (show) I was expecting to be able to purchase monsters and items and traps to put into the dungeon to help the adventures, and was disappointed by everything being predetermined.

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(9)

BobThePlumber

Dec. 10, 2010

Under rating threshold (show) Excellent game, it's still not boring after half a dozen wins. A couple thoughts: 1, being able to recall adventurers individually would be pretty cool, as long as we're headed in the more micromanage-y direction with the gold change. 2, it would be really nice if getting a chest didn't replace an item you already have until your shop is completely full. Also, maybe make it so that a higher-level item can't be replaced with a lower-level one? Getting a blue replaced with a white really sucks.

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(15)

zenithlord

Dec. 10, 2010

Under rating threshold (show) ok, i started the game then i go HOW THE F*CK DO I PLAY THIS?!

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(3)

Chaos1101

Dec. 10, 2010

Under rating threshold (show) Def needs to let you continue playing after you kill the dragon (Which never really dies as it killed my people even after it's health was 0)

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Hengis

Dec. 10, 2010

Under rating threshold (show) the ending song :)

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(-2)

Zeiko

Dec. 10, 2010

Under rating threshold (show) Gold rating for finishing in exactly 30 days? meh. Also epic song at the end.5/5

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(-2)

VitaminB12

Dec. 10, 2010

Under rating threshold (show) Another good one and your update was definitely a good one. I like this system much more instead of relying on the AI

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LightninZtruck

Dec. 10, 2010

Under rating threshold (show) a bit disapointing i expect big from nerdook and get excited when i see a new game but this was just too confusing. :/

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(-1)

Zenon

Dec. 10, 2010

Under rating threshold (show) I preferred the first version (except half turn in a the middle of a corridor), it was more puzzling. This one is much more straightforward but still nice.

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Pieter54321

Dec. 10, 2010

Under rating threshold (show) Please get the hackers of the scoreboards.

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(2)

Robbos

Dec. 10, 2010

Under rating threshold (show) The new update is interesting, makes the game much easier. Certainly helped with keeping heroes in a group. However I just won in 27 days and got a Gold Medal (35 Days)

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joshwar

Dec. 10, 2010

Under rating threshold (show) wow, i got a gold for beating it in 30 days on the spot, and a warning "last day for platinum" on day 30 too, shouldn't that have ben 5 days ago? and the fear of the 1 dmg "death-traps" made me spend those 5 extra days digging around them

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sasukemystery

Dec. 10, 2010

Under rating threshold (show) How'd you do it so fast ?????

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some_fish

Dec. 10, 2010

Under rating threshold (show) 30 days first try...>_> darn

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Nickyh

Dec. 10, 2010

Under rating threshold (show) Dude, what the heck is wrong with my adventurers going back and forth and refusing to make a left turn!?

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(-1)

Pieter54321

Dec. 10, 2010

Under rating threshold (show) And again Nerdook did it, he made another game in just a couple of weeks. Still with the same (unique) nice art and the fun gameplay we love.

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(2)

Xinder

Dec. 10, 2010

Under rating threshold (show) Like the directional control gold now. Needs more 'if you get to x% go back to town' items

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jacenwindu

Dec. 10, 2010

Under rating threshold (show) Please remove the "left click deletes tile without asking". Or maybe move it to shift+click. Anything please. it's driving me nuts.

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(2)

VladKronos

Dec. 10, 2010

Under rating threshold (show) ..... just another GREAT game...

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Darkkenia

Dec. 10, 2010

Under rating threshold (show) My main reason for playing Nerdook's games... The ending songs =D

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Omarscen

Dec. 10, 2010

Under rating threshold (show) Aha! Update! Woo. They can now tie their shoes! Thanks Nerdook. Last time i played it was frustrating, now they will at least go where I want. Great to see you changed gold to have directions. Thanks. A rare dev that listens and acts on suggestions.

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(1)

MerAn

Dec. 10, 2010

Under rating threshold (show) Before the update, I found it extremely unfun to watch my heroes repeatedly backtrack and rubberband, wasting time and money. The heroes are just as stupid, but now I don't feel like I'm being punished for it. My last real complaint would be the backtracking on linear paths. It seems that at every turn, even if the path is still completely one-way, your heroes have a chance to change directions/turn around. This is extremely frustrating when preset tiles force you to have several such turns. I've had literally no choice at times because the preset tiles were spawned in a Tetris Z shape at the entrance. The heroes would sometimes repeatedly return to the entrance until they left the dungeon without accomplishing anything! With the old gold system, I gave you a 2. Now, I'd say you're between 3 and 4, but I'm going to err on 4 because of your awesomely fast response to feedback. Without that last quirk, Dungeon Developer would easily deserve a 5/5.

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(1)

doncs

Dec. 10, 2010

Under rating threshold (show) ok so all new nerdook games have badges so when do the badges get here for this game?

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(2)

pisad

Dec. 10, 2010

Under rating threshold (show) the game is addicting! esp when u try for the plat achievement. Kudos to nerdook for making these great puzzle games!

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RedeemedWahrior

Dec. 10, 2010

Under rating threshold (show) i wish my adventurers would stick together actually, makes it easier to keep track of. and the adventurers are yea.. stupid to all hell, walking into every trap they can... but they are also greedy... if you put a gold sack where it is possible to loop.. THEY WILL LOOP AND ROB YOUR GOLD MULTIPLE TIMES X_X. (Hell, they will walk back to the gold even if there is no loop, since fighting monsters gives them a chance to turn around.)

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FireCrusader

Dec. 10, 2010

Under rating threshold (show) Choosing your own party would be much better cause i just want 3 people who are strong and can kill the dragon down...

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RedeemedWahrior

Dec. 10, 2010

Under rating threshold (show) argh 26 days! X_X

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Tommy9898

Dec. 10, 2010

Under rating threshold (show) Finally got platinum, but I still want to play. Needs an infinite mode or something.

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Johnbgood

Dec. 10, 2010

Under rating threshold (show) i wish you can change classes of the adventurers

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Zalonza

Dec. 10, 2010

Under rating threshold (show) nerdook you are rlly god will u make some big game for money? i will 100% buy it

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AT1989

Dec. 10, 2010

Under rating threshold (show) Luck is also involved in this game, hopefully, you can get a pretty good monster/pathway ratio.

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ShadowLakitu

Dec. 10, 2010

Under rating threshold (show) I was trying to make a nice team, but instead, my Level 17 Paladin soloed the whole boss rofl.

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(0)

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