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It would be much better if you could select which hero class you get (or disband those you don't want). Isn't it better to have all six classes? If you decide to make DD 2 please make heroes selectable! :)
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It's quite simple to get the hard badge if you get how it work.
First, if you start with a warrior/barbarian... restart. Paladins are the best in my opinion, but warriors and barbarians are just WEAK. Rogues are also good. Just care about your first two adventurers; all the others usually won't make it to the dragon in time.
Second, simply try to make your adventurers face as many monsters as possible. There's level limitation at some floors (don't know wich ones tough), and most of the time that's the reason why you're running short on time.
Third, you are the one SELLING the items, meaning you earn money when equipping adventurers! So always sell all your items. That's what the third adventurer and all the others after him are for : buying items!
Damage items are better than protection items, since you earn exp faster, and levelling up restore your hp.
Finally, when you reach the dragon ,hit stop if you're about to die. Better to lose a day than having to start over.
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(95)
avatar for nerdook
nerdook
Dec. 09, 2010
hey everyone, this is the December entry for nerdook games. lots of love to the playtesters for all their feedback and contributions, i could never have done this without them. do give the game a try before rating it, i decided to try something different for a change. feedback and criticisms are welcome! also, Nerdook Productions now has a Facebook page
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@dkwz - maybe you didn't put gold in lvl. 8 ur supposed to put gold in every level to advance to next..
i didn't realize that was the lyrics of the song cause i felt stupid listening to it hahaha
very nice game, very different
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@Dkwz - Mabye they're not a high enough level?
Love the song at the end just by looknig at the lyrics. Can't actually listen to it tho cos my speakers broke :/
I love this game :) It's an awesome variation on the classic game 'Go into a dungeon and beat up stuff by following this path through the dungeon'. The only thing I can think of which would be better would be a game where you have to design a dungeon to try and kill heros... Although I think that game already exsists.
Love your games Nerdook. Keep up the good work :)
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Buggy buggy buggy Buggy buggy buggy
Purchase and arrange up to lvl 10, but those adventurers keep getting out at lvl 8 (full HP)
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The website developers really should remove the hackers from the highscores because I seriously doubt they beat the game in 1 or 2 days.
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I was so delighted that I managed to get close enough to the Hard Badge for me to be able to purchase all 15 dungeons, and lay them out correctly. I was at a loss, as my last adventurer, a Paladin, stumbled his Level 13 armored butt into Dungeon 15. With a health-per-tile item equipped, he actually managed to knock down the dragon bit-by-bit from 6500. Alas, he landed the Blue Portal with <50% HP… and the dragon had 536 HP left to go. I have mixed feelings for that Blue Portal near the dragon. 5/5 game, heartbreak that I now have beaten this game in 26, not 25, days.
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whos people keeps skipping flours mine has hey nerdock can u get that bug fixed please fix the bug that makes the people skip flours plz thanks
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dang...how unfortunate. my guys evened out on lvl so even when i unlocked the 15th floor on day 19, i couldn't enter even level 13 until day 27...
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day 25: my adventurers heading out to kill the dragon in the last day for hard bagde....before they reach him they perform some kind of diagonal moving and get stuck -.-
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lol when i saw the achievement Dungeon basher i thought it meant 26 REAL days lol i was like DANG this is a LONGGGGGG game
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I managed to beat the dragon solely by the help of 3 level 17 rogues, and strangely enough, nearly all my other characters were also rogues.
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There's sort of a glitch/exploit bug. If you just repeatedly click go and stop, it gives you a decent amount of gold each time you exit the dungeon, meaning you can get ridiculous amounts of money in a short amount of time. I don't know if there's anything you can or will do to fix this, but I'm sure this isn't intentional.
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i got alot of ideas that can be added to the game like when yu beat the game you can start puting cheats and traps and health and portals and enemies but you have a limted amount f thoose items per floor of the dugeon and you can make it as high as 100 floors and you can make the boss easy and make mini bosses
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I hate it when I put a 2x2 to get all the items in an area and put gold to attempt to lure the adventurers out, but they just continuously go in a circle, robbing me repeatedly :<
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Rate my comment there - and this on + if you like this one better then the "move minons thing"
here we go: when minions die, you should not bring them back to lvl 0 and nothing... put them back to stair 1 and just move them back 1 level please it will be almost imposible to beat the red dragon.
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I had loads of fun trying to get these stupid adventurers to level up. Didn't find any bugs at all.
Thanks for the great game.