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LemonPledge

Dec. 13, 2010

Under rating threshold (show) i have unlocked 3 levels but they only seem to go through the first level

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(0)

Alayth

Dec. 13, 2010

Under rating threshold (show) Neat idea, and a fun game, but this wasn't challenging at all. My first try I got 18 days, just making the most obvious dungeon I could. It was fun watching my little dudes get stronger, but I felt there was little substance or challenge to the gameplay. It might be more interesting if the game was much harder but there were more complex ways of directing hero movements (i.e. tiles which force heroes one way, but don't work on the same hero twice, etc.)

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(1)

darkdeathknight

Dec. 13, 2010

Under rating threshold (show) This is so frustrating its not funny. All my guys are lvl 5, cept two rogues, and they only go through one level as ground 4 is a check point and there are only 2 guys on the 5th. I think I can finish it in 10000 days if im good.

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(1)

NTPRYZ

Dec. 13, 2010

Under rating threshold (show) Great Job (26 Days).........Damn you Hero fees xD

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(-1)

enjoySushi

Dec. 13, 2010

Under rating threshold (show)

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(-6)

ScruffyMilkshake

Dec. 13, 2010

Under rating threshold (show) Once I played this game I thought to myself that the foundation or idea behind the game was cool but I do have to agree with a comment I read early by Lazarony. "...we should NOT be able to place the items on our own, that's literally the only aspect of the game that creates any sort of challenge or thought. Without that, the game has no point, as you'd just be throwing down 'monster, potion, chest, coins, monster potion, chest, coins' over and over and you'd win without any effort." Also, this game is a great game. Everyone complaining about the navigation system is foolish, if your adventurer is going round and round then maybe change the dungeon corridors a little better. This game takes some logic, so figure out a good strategy on how to get them to all the monsters and still make is to the exit. Great game Nerdook, I look forward to the many games that you will make just as I did with the rest.

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(5)

Kayukin

Dec. 13, 2010

Under rating threshold (show) Your games are almost just worth playing for the ending music.

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(4)

fakerboy

Dec. 13, 2010

Under rating threshold (show) awww...when it said to continue with reset adventures but the dungeon would be the same i thot i had a second shot at that hard badge...to bad the days continued...

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(-1)

DragonSpire

Dec. 13, 2010

Under rating threshold (show) Minor bug to report: When I start a new game for the first time, it asks if I want to delete my old dungeon.

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(-2)

lovepi84

Dec. 13, 2010

Under rating threshold (show) SO BORING!

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(-2)

nelag3

Dec. 13, 2010

Under rating threshold (show) This must be the most aggravating game I have ever played.... "Let's spin in circles for 5 minutes" seriously, it's not a fun game when your adventurers are so stupid that they go anywhere the exit isn't.

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(2)

Nergaal

Dec. 13, 2010

Under rating threshold (show) Best winning music ever!

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(3)

tipanii

Dec. 13, 2010

Under rating threshold (show) Killed the dragon on the 27th day. Darn it! --;

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(2)

sirwoofy

Dec. 13, 2010

Under rating threshold (show) beat it in under 26 days.. i did it in exactly 26 :(

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(1)

paadoty

Dec. 13, 2010

Under rating threshold (show) Wtf? After a handful of trips into the dungeon, they just started coming right back into town after clearing the first level. They never go to any other levels!

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(-2)

HoopleDoople

Dec. 13, 2010

Under rating threshold (show) Beat it in 25 days on my first playthrough :D Seems like fairly linear paths that hit all the monsters, chests, potions, etc (NOT traps) are your best bet where possible.

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(0)

dmat3889

Dec. 13, 2010

Under rating threshold (show) this random walking crap is effing ridiculous, i wouldnt mind it if every chest or gem wasnt next to a trap but my guy consistently hit every trap regardless of the coins

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(0)

saisaer

Dec. 13, 2010

Under rating threshold (show) hell!as always,the simplicity design games,GREAT!!don't gimme sidequests,gimme a direct objective,crap!I love these games,and the ending songs are just....LMAO!

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(0)

Mike_Flip

Dec. 13, 2010

Under rating threshold (show) one feature I'd like is to unequip items so i can switch them to another adventurer. Also once a better item is found no more of the lesser version

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(2)

yfilc

Dec. 13, 2010

Under rating threshold (show) the song at the end when you finish is great

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(0)

Disklord

Dec. 13, 2010

Under rating threshold (show) This game is pretty difficult if your units are: Wizard, Cleric, Cleric, Cleric.

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(0)

Rostov

Dec. 13, 2010

Under rating threshold (show) The best part remains, of course, the corny song at the end!

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(2)

Senthen

Dec. 13, 2010

Under rating threshold (show) Omg I finished the game on the last day (25) with one barbarian remaining :DDD

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(0)

Spellweaver

Dec. 13, 2010

Under rating threshold (show) Sweet game and an even sweeter song you know where... I would suggest being able to sell the items you gather to an adventurer's guild so you don't have to delete or have them crowd your inventory. Also, it would be nice to see a stat for every character so we can evaluate which is the best item combination we can use for them.

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(0)

Fasalrod

Dec. 13, 2010

Under rating threshold (show) The cleric ability healing 20% when changing floors does not work.

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(0)

sxenate

Dec. 13, 2010

Under rating threshold (show) There's a bug where +x hp / level items persist their effect after it's discarded. Got some serious hp numbers that way.

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(0)

l2o3

Dec. 13, 2010

Under rating threshold (show) you should not hurt the adventurers after the dragon has fallen.

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(0)

Bertaut

Dec. 13, 2010

Under rating threshold (show) So a couple of people on the high score list completed the game in one day? Wow, they didn't cheat or anything.

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(1)

Stegura

Dec. 13, 2010

Under rating threshold (show) So... I'm trying to lead them to all the enemies thus harming them, but I don't want to kill them, I want to take them to the next floor? I'm a bit lost on the whole point of the game...

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(-1)

POWARANGA

Dec. 13, 2010

Under rating threshold (show) gotta say the ending song was worth beating the game :)

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(2)

Serpentrose

Dec. 13, 2010

Under rating threshold (show) Ha, just logged in and got all the badges without doing anything. ^_^

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(0)

greyfalcon

Dec. 13, 2010

Under rating threshold (show) And again +1 star for the ending song! :-D

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(3)

johnr999999999

Dec. 13, 2010

Under rating threshold (show) BADGES! W00T!

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(0)

nerdook

Dec. 13, 2010

Under rating threshold (show) i think most people never read the instructions, so here goes. heroes don't go to the next level if they don't get gold coins!

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(10)

SirAir123

Dec. 13, 2010

Under rating threshold (show) help i can't go to the next floor got a tip?

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(-1)

Blind64

Dec. 13, 2010

Under rating threshold (show) Hmmm... dunno if this is what's supposed to happen... but i've unlocked to the 4th floor.. have paths made for each floor, but these guys just hit the exit and appear back outside... they never get down to the second floor. What's the deal??

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(1)

Remembamehah

Dec. 13, 2010

Under rating threshold (show) What the heck? Last time I played this it was really challenging, but in a good way. Now all I remembered was "Help them survive" and I was able to kill the dragon in 24 days :/

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(0)

jinjadaninja

Dec. 13, 2010

Under rating threshold (show) a request: make dungeon crawler multiplaer

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(1)

DaLegitHax

Dec. 13, 2010

Under rating threshold (show) @uuu2 there are two reasons why your adventurers won't go to the next floor. The first one is that their level is too low. Adventurers won't venture into a floor 2 numbers above their level. The second one is the lack of a gold coin bag. for some reason they won't keep venturing unless they get some gold. To place a gold coin bag click the icon on the right of screen, they also have the benefit of controlling what direction your adventurers go to.

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(3)

iGark

Dec. 13, 2010

Under rating threshold (show) The most confusing and least explained of all recent Nerdook games. Tutorial quality is at an all-time low.

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(8)

uuu2

Dec. 13, 2010

Under rating threshold (show) Ok I'm having a problem, I reach the exit but somehow don't got to the next floor, it is unlock but I still won't go there. Can someone please tell me what I am doing wrong.

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(3)

zin466

Dec. 13, 2010

Under rating threshold (show) i sent my guys into the trap just to see what it would do

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(1)

PantsOnTheGround

Dec. 13, 2010

Under rating threshold (show) http://www.kongregate.com/games/nerdook/dungeon-developer?dungeon=289237 Raid of the Bloody Red Dragon, a dungeon made by the same dude who made The Labyrinth. :D Recommended Class: Rogue - You can slowly regenerate health when your injuries are fatal by walking back and forth. And can gather lots of the hidden gold behind traps. Possible: Indeed it is, however it does take some luck as well as skill. This was made specifically for Dungeon Crawler. Good luck, and enjoy. Pretty fun stuff.

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(2)

HighTechINC

Dec. 13, 2010

Under rating threshold (show) nerdook, the style of your artwork is amazing! I love all of your games! I bet you get no bad feedback, everybody knows your name!

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(4)

Hammyobob

Dec. 13, 2010

Under rating threshold (show) @Zeketheimpailer: The way to attack a dungeon is according to their level. For example, a level 4 rogue will start on floor 4 and work their way up. Make a way to the exit, then they'll go to the exit and hopefully level up :)

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(3)

JimWei

Dec. 13, 2010

Under rating threshold (show) top of the screen has a sound on/off button

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(3)

fudgebar56

Dec. 13, 2010

Under rating threshold (show) uh... does anyone else not have an exit?

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(0)

Zeketheimpailer

Dec. 13, 2010

Under rating threshold (show) how do you attack a dungeon other than level 1?

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(2)

Shawneeboy2

Dec. 13, 2010

Under rating threshold (show) Not that I don't enjoy the soundtrack, but is there a mute button anywhere? I just can't seem to find one.

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(4)

Nykmic

Dec. 13, 2010

Under rating threshold (show) munchkin quest?

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(1)

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