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Why do all y characters besides my mage go down into the dungen but automaticly come back to the shop right after they leave
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I'm always THIS close to rating his games a 4, but the darn ending songs are just too good to give the games anything less than a 5. :P
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I put a bag of gold just past the entrance with an arrow pointing back to the entrance so the heroes bounce back and forth between the two squares and now I can't get rid of it. where's the undo button?
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i dont get how u get to the next floor!!! this game is so confusing, it needs more directions, will someone please explain better?
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smoogers : in order to move your adventurers to the next dungeon , set a gold bag somewhere where you know the adventurer is going to grab it , preferably just before the exit .
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How the **** do you make them go to the next floor. They go to the exit and go back to the town area, so Im stuck redoing the first floor over and over again!
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Nerdoork with all do respect i think you should be able to see the items in ther equiped and only equip 1 gloves, 1 belt, 1 hood, 1 boots and one sword/daggar/staff/axe
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i realy think this game just need to be able to buy hero's and the traps after lv 10 so u can make realy hard maze for them. cinda makes me feal like a dungon master. ''just call me mavrick the wizard''
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I don't like the songs. They're just stupid. Still don't understand why this was rated the best game either. I mean its OK but it isn't better than some of the other games that actually make sense.
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It won't let me go past the first dungeon... my adventurers just come back after the first level when i've unlocked 3 :( what is going on?
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I beat the game 5times just to hear the ending song... 5/5 and I CANT WAIT FOR NEXT WEEK'S NERDOOK GAAAAAAAAAAAAAAAAAAAAAAAAAAAME!! W00T
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Love this game too, particularly the ending song - are you related to the Monty Python guys, somehow? *lol*
Well, 5/5 it is :)
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Dungeon crawl should make minimum lvl per floor removed... if you hit a thing 1 time it only gives exp per hit, not for killing it. If you have a lvl 1 with 30 dmg (items) then need alot more mobs to keep lvling up 4-5 per floor
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ok i beat it and killed almost all the monsters on the way to the dragon and beat it in 35 days and got no acheivement
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the shift to fighting the dragon is a bit surprising, you might include bosses on earlier levels so you can work out some strategy for them
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i finished this game 2 days after you upload him on kongregate, in 23 days, but it hasn't badges yet. And i dont wanna finish it again - even this game being great, i dont like to finish it more tan once. So, i won't have the badges of this game ;(
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Success kid: Made dungeon level 1, kept buying floors and repeatedly pressing space, got to level 10, got card. Fail on greg and nerdook's part.
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Really makes this game great when you can follow the "story" of an adventurer. For instance, I had 3 level 14's go into the dragon room and all get devastated. The next highest were 9's, and they got slaughtered - then 7's - then 4's - etc. Finally, a lone level 1 rogue went all the way to the dragon and killed it. I think I have a tear in my eye.
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played the game twice not and i've gotta say it's one of the better games i've seen recently! nice idea and so on... the thing that annoyed me the most ws that i had to sell all the items after each game by selling it to an adventurer and deleting it just to sell more itmes to him... (dunno if i can do it in an easier way?) maybee fewer characters with more itemslots? and i'd really love to be able to chose classes! hate being without a rogue for the traps :O
Love the idea and you've done it well hope i'll see another one!
PS. the ending song was EPIC!
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is there a way they they will always go? like if there is no bag and there's a fork in the road, which way will they initially go, because i use the gold coin bags to tell them where to go but after killing a enemy they keep going back and then end up in a loop and i lose more money... then after i lose all my money they then decide to go where i intended them to go...
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Wow. When the dragon killed my rogue and cleric, I thought I was done for. But I still managed to beat the game on day 25 with a paladin and barbarian. It really does depend on how you create your dungeon; yes, your characters move around randomly, but like the game says, they prefer going in straight lines. Make your path from the entrance to exit direct, and you won't have to worry about wandering warriors.