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Enjoyed this a lot. Slightly frustrated by how large an element chance seems to play in success or not: so many random elements, with random movements, dungeon content spawns, treasure, etc - just a bit too much watching and hoping rather than micro-managing and fine-tuning - but great fun nonetheless.
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you should make a new feature where either you can trade your party for other types of people or make it so that you can choose wich party member you can get when you unlock the right dungeoun
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I don't know how clear it is to others, but I'm putting this here for anyone who didn't notice this until it happened and it was too late. When your character dies, they don't just start back from the beginning, they die permanently. I'm sure many people knew this, however I had to learn this the hard way.
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I could possibly be wrong, but in the dungeon crawl mode, it appears that the game over from reaching 0hp triggers before the staff of resurrection restores your life total on reaching 0%hp. I had only just nabbed the staff of resurrection before entering the final level, so I'm 99.9% sure it had not been triggered prior to the dragon.
Hopefully I reported that with enough detail, but continue making such great games! They have kept me entertained for many a boring day waiting for my wife to finish her internship.
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thanks mazric and i finally beat it i also figured out that to watch my health at the bottom and i can only beat my dungeon on dungeoun crawl mode with a paladin
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Highscore once you beat 4th level they auto start there.This also happens with later levels too. I hope this helped :D
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and it might be like a sandbox, where you could place anything, including entrys and exits and monsters all for free?
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the most IDIOT adventures EVER... good lord... ps. killing the adventurers would be more interesting... after all, it's a DUNGEON!
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You BUY Floors and the ones you have bought have little boxes with numbers on the left side of the screen. The ones that are not lit up you have not bought. Characters will only go to the next floor if there is at least one money bag and the floor number is not two levels higher than the character level.
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he now did the same thing except without gold wow that is dumb no offense but i think the player AI should ba little smarter O_O
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this was an anoying error you see the game is awesome but there are these greeds heros who grab gold after gold after gold heres what happend to me ok so 2 of my guys made it but then there was this retarded last character he was a cleric and he was stuck on the 3rd floor grabing as much money as he could he repaeted going across the floor 20 times and i didnt even put that much gold bags in the room (i am cheap) but he still went past the exit 20 times before hand and set me back 20 gold this should be fixed
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I used to never come close to 20 days and now I've hit 21 twice now and both times should of been 20. Ending levels early I knew helped your gold count if done right but learning that in the later levels that inc gold skills and ending dungeons with someone below 50% on your farthest level really changed the game for me. You can actually make 2 levels at once if lucky when in the 13 or 14 range. But there is a pretty large random variance in gold awarded at the end of levels and at least to me it seems that the more minions you kill the higher the random range increases. I don't know if any of this gibberish might help someone but there it is.
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you know, there were some great explanations as to how to play, and there were other places it was lacking. my first time trying to play this game i didn't understand about the money bags, and spent a good 20 days trying to figure out why they wouldn't get off the first floor. i kind of figured that purchasing it was enough....this should be in one of those annoying tips that got in my way and made me buy extra floor tiles on accident!!
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Finally defeated the dragon after playing the games 6 times! It worked with only 2 adventurers (one at level 15, and the other at 17). Making them run around in circles at the last stage really helped, as well as making them fight as many monsters as they can in other levels. ALWAYS get the chests and experience point books to achieve the hard badge.
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Well it's true I see. I should of searched the web first before asking. It just boggles the mind that folks need to cheat in such simple games I'm guess just to get badges quickly or worse..just because they can. Say no to cheating. Let's have a real competition. 23 days is my best (I had 1 chance at 22). I'm guessing quicker is possible but not by much. A guy makes a great challenging game that's basically impossible to tell legitimate scores from the cheating ones unless they blatantly cheat just to get on the all-time score list. Sad.
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i think that in dungeon crawl moe you should be able to choose what class you are instead of it being cleric + if you agree and maybe nerdook will update it
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The adventurers being unpredictable is the game. Use your brain to get them to do what you want by using the gold arrow bags and pathing you choose. And it only takes one adventurer to kill the dragon. The real challenge is getting to floor 15 early enough to finish the dragon by 25. So quit complainiing about what the game doesn't do and try to complete it with what it does or move on.
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best way to slain dragon is emtry the whole room in floor 15 floor and make ur army walkaround to heal up. also drop some gold bags make them walk longer. P.s. ending song is awesome