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palidine40

Dec. 11, 2010

Under rating threshold (show) There should be a mulligan option on the dungeon layouts. For level 15, the boss is next to 2 attached tiles, so if i enter through my own new path or through one of the attached tiles my heroes pass through the dragon and continue to run around inside his area getting beaten.

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(2)

Waldron666

Dec. 11, 2010

Under rating threshold (show) Nerdook, I cannot play any of your games. I can't seem to click on the buttons for some reason. They light up when I move the mouse over them, but nothing happens. Just wanted you to know that and if there's any way I can fix it?

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(0)

BBingBangBOOM

Dec. 11, 2010

Under rating threshold (show) yay! another update!

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(1)

Wutinic_Wutnold

Dec. 11, 2010

Under rating threshold (show) game is awesome anything made by nerdook i rate 5 even before playing because nerdook`s games are AWESOME

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(0)

nerdook

Dec. 11, 2010

Under rating threshold (show) update posted: added Random Hints button, and made instructions clearer (i hope)!

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(15)

takezoido

Dec. 11, 2010

Under rating threshold (show) about the characters walking randomly, if u put some money bags on places that they could walk to the wrong place, it will walk to where u want

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(1)

takezoido

Dec. 11, 2010

Under rating threshold (show) nice game. i needed some minutes to realize how to play, but its a great game when u know what ure doing. I lost 2 level 15 guys until i realized i could press stop to not let them die haha great ending song as always (:

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(1)

ArcanisX

Dec. 11, 2010

Under rating threshold (show) For some obscure reason Rogues always seem to outlevel (and greately outdamage) other dudes. On my Platinum run, he died heroically (rogue! dying heroically! uh-oh!) but took almost all Dragon's health by himself, so when the rest of the party made it from some crappy dungeons, they only had a blow or two to land. Before that on Gold run Rogue also outperformed other guys and was chopping dragon's health apart for multiple days while the rest of them slackers were busy grinding low-level creeps. Bottom line, rogues ftw!

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(2)

slayermarre

Dec. 11, 2010

Under rating threshold (show) + for the awesome song at the end

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(2)

ZakuraX

Dec. 11, 2010

Under rating threshold (show) Doen't agree that totally random makes sence, as Lazarony seems to think. When they walk somewhere and they can go back where they came from, or to the left, and then walk back, something is wrong. (It was only two ways to go and they turned around 180 degrees instead of turning to the only other way they could walk). You CANNOT change the dungeon layout to fix this, if you don't manage to do a completely straight line from entry to exit on each lvl, or use a lot of directions, that leaves you with a gain of something like 50 gold coins each day until you get to dungeon lvl 10.

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(0)

jake1098765

Dec. 11, 2010

Under rating threshold (show) I have a massively high level undefined hero that has NaN health and damage, starts at dungeon level 15 and the game crashes when he reaches the dragon.

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(1)

CreedP

Dec. 11, 2010

Under rating threshold (show) VERY clever game idea! Another winner from Nerdook, 4/5 of the idea and execution (interface is a bit cluttered at times, but its manageable) Fun game! :)

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(2)

ashton966

Dec. 11, 2010

Under rating threshold (show) its a Nerdook game, 5/5 before it even loaded

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(2)

babypanda123

Dec. 11, 2010

Under rating threshold (show) Nerdook is one of the best game creators EVER. I love demons took my daughter!!!

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(3)

ruggboy1

Dec. 11, 2010

Under rating threshold (show) Nice game, but sometimes, even when they DO collect gold coins, they go back to town at the end of the floor. Is that suppost to happen?

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(3)

mocky9807

Dec. 11, 2010

Under rating threshold (show) Was worth beating just to hear the song at the end...Epic!

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(3)

josethehero

Dec. 11, 2010

Under rating threshold (show) lol one of my adventurers are level 0 and undifined and has no weapon xD

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(1)

jake1098765

Dec. 11, 2010

Under rating threshold (show) Excellent game, there is only one problem with pathfinding, very rarely the heroes get stuck between coin tiles and the exit, bouncing back and forth costing me huge amounts of gold. 4/5

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(1)

SMR741

Dec. 11, 2010

Under rating threshold (show) Nerdook is possibly one of the greatest Game creators ever. Good game. :P

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(7)

FredrikW

Dec. 11, 2010

Under rating threshold (show) ok here it is, if you seek fast money just press go! then stop, you get coins and it takes 3 sec

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(1)

fluffpower

Dec. 11, 2010

Under rating threshold (show) great job. here's my critique: add a "shuffle" button for each floor, possibly for twice as much gold as it took to make it. Sometimes the pre-made parts of the dungeon are all in the same place, and your adventurers wander around hopelessly. Othertimes, there are far too few monsters around. When this happens on the floor between the checkpoint floors, like 3 and 6, it's very hard for adventurers below the checkpoint to get there, because they get so little exp from monsters less than their lvl. This option is a lot more appropriate now that we have an endless mode. Finally, i think ~180hp/day for the dragon is far too small. 180 hp is like 1.5 hits. In the tutorial, can you elaborate on what makes adventurers leave? I get the low-lvl part but not really the no-money part.

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(4)

AlucardNAT

Dec. 11, 2010

Under rating threshold (show) eh. i wanna be able to sell the items, but not to the adventurers. or at least just destroy them. sometimes, i don't want them at all ._.

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(-1)

Flash37

Dec. 11, 2010

Under rating threshold (show) Omg I love that ending song<3

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(2)

orthotriso

Dec. 11, 2010

Under rating threshold (show) It woul be cool if we can chose teh classe of the adventurers

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(7)

eve739

Dec. 11, 2010

Under rating threshold (show) lol i figured out like 3/4 of the game that your supposed to keep them alive....i still made it tough anyway :)

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(1)

PocketNeko

Dec. 11, 2010

Under rating threshold (show) Oh hey, the game is finally playing for me. On Internet Explorer, it apparently won't play on Google Chromium.

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(2)

Joker8953

Dec. 11, 2010

Under rating threshold (show) Its a good idea, and typically I love all of nerdook's games...but this one is confusing.

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(7)

ConeyKrab

Dec. 11, 2010

Under rating threshold (show)

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(-6)

djdude75

Dec. 11, 2010

Under rating threshold (show) this game needs achievements cause i finished in 20 days

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(0)

poopoe

Dec. 11, 2010

Under rating threshold (show) k now he has health but still undefined

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(0)

poopoe

Dec. 11, 2010

Under rating threshold (show) i have a hero who is undefined he has NaN health

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(0)

RocketZX

Dec. 11, 2010

Under rating threshold (show) nice game there, I didn't realize the heroes actually DIE permanently and it's a little hard to find a way to NOT get them killed without an item that returns them to base. that being my favorite item is the "return to base at 0%" one

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(0)

oli704

Dec. 11, 2010

Under rating threshold (show) ermm.. its from nerdook so i might aswell go forth and give it a 5/5 before even playing

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(-2)

bigkr88

Dec. 11, 2010

Under rating threshold (show) Absolutely brilliant. Love this game, dude, absolutely love it.

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(0)

Richtu

Dec. 11, 2010

Under rating threshold (show) There's a glitch where all of my adventurers turn lvl 0 or very low lever during mid-game = =

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(-2)

Bloo1234

Dec. 11, 2010

Under rating threshold (show) @Tigerion Yes with a remove unit button =D

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(0)

Xemnas92

Dec. 11, 2010

Under rating threshold (show) They always enter the 1st floor even though I've bought up to 4th floor. :(

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(-1)

monkeymut

Dec. 11, 2010

Under rating threshold (show) entry

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(0)

monkeymut

Dec. 11, 2010

Under rating threshold (show) how do i connect the entery to the exit

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(0)

SpinalJack

Dec. 11, 2010

Under rating threshold (show)

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(-5)

Maturame

Dec. 11, 2010

Under rating threshold (show) i'd personally like it myself if there was an option to disable the whole "whatever level player can jump to a certain floor." while it does help (to some extent) the noobie adventurers level, it'd be nice for that to be up to the player.

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(4)

Potato_Goes_Rawr

Dec. 11, 2010

Under rating threshold (show) Woot another game from nerdook! :D i love you nerdook xxx i'm sure i'll rate this 10/5 :D

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(-1)

Tigerion

Dec. 11, 2010

Under rating threshold (show) it would be nice to be able to choose adventurer's classes

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(6)

Casadin

Dec. 11, 2010

Under rating threshold (show) when i saw its made by nerdook i was sure that when i play it i would rate it 5/5 and i did

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(1)

pwndem

Dec. 11, 2010

Under rating threshold (show) dude allian in says in desc the dumbest group of adventurers ever and nerdook it would be really cool if you could make your own dungeons that other people could play + if you agree

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(-1)

OmgOver9000

Dec. 11, 2010

Under rating threshold (show)

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(-5)

eggis2

Dec. 11, 2010

Under rating threshold (show) I slayed the dragon with one lone rogue, so that was cool. I'm not that annoyed by the random movement, although it does get frustrated -- but please explain why, occassionally, adventurers get teleported back to the entrance for not much reason when they're at good health.

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(1)

The3nd

Dec. 11, 2010

Under rating threshold (show) I loved the game! And that end song... it was awesome! XD

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(3)

Allian

Dec. 11, 2010

Under rating threshold (show) i sincerely hope those little guys die a horrible death. no, seriously. they are as dumb as flys. what the helll...

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(1)

Staxaw

Dec. 11, 2010

Under rating threshold (show) yay nurdook new game! 5/5

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(-1)

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