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I really hate the fact that the adventurer's don't stack experience when they leave the dungeon. Also, once you lose one adventurer at a high level, it's really hard to bounce that adventurer back to match the others' levels.
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WORST GAME IDEA EVER!! so much wrong with this game like retared ai and there are alot of little glitches ive noticed while playing this game i give it a 1/5
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Ive beaten the game, kept the dungeon and gold i left off with but there is a problem i am having... when all my toons began at lvl 0 there was only one toon that makes it up to lets say level 7 then it disappears and i have an entirely different toon at lvl 0
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the ending song is very funny and watch out at the dragon. watch your minions health if its below 25% stop they start at f 15 again for further killing
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The game was unique and somewhat silly but at the end in the credits is what really made it a awesome game for me. The song at the end was funnier then what I've seen for a flash game in a long long time.
Great work man
I would suggest turning arrows like ones you can fill 3 tiles with that will more or less say go around this corner but cost more
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@MrSl0th: You need to place coin bags on the floors to make the heroes stay longer. I didn't understand that a first, but that's what you do.
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5 Star Cuz of the Cataclysm Trailer! xD Outside the joke i gotta admit just sayen "Good Game" Isnt enough for thath one,kept me amused for hours
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okay that was hilarious, i beat it on EXACTLY day 25 but it took 30 minutes for my hero to kill the dragon!? I made a giant loop around the dragon with only one way in, and only one hero stayed alive on floor 15 and kept looping and looping doing like one hit, then looping again, over and over for 30 minutes. just like it says TIME IS THE MOST IMPORTANT RESOURCE ROFL ;D
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sorry to say but your "singing" is annoying as hell to me, i didn't even listen to all of it, after the first two lines clicked back and skipped it. i didn't like it in that other game either...
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nice update with the dungeon crawl mode :D
in my opinion to make this a better game you'll need to do the following:
(1)make an AI!! random directions are ridiculous and a lot of people hate it!! try to make it so that they go towards objects of interest (monsters, gems, heck even traps if you want them to still be "stupid")
(2) the amount of gold obtained from a killed hero is horrible, it should be more of an exponental function like gold=10*(level^2) or something, geting 200 gold for a level 20 hero dying is absurd. heck better yet don't make their level reset when they die, just toss their equips
(3)IMPORTANT ONE: SHOW WHY EACH HERO RETURNED!! IT'LL HELP EVERYONE!!
other than that though i love the game, just really hard to get it done in 25 days >_<;
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Got to level 14, rolled seven characters. Two paladins, five barbs. Loaded them with +dmg, steamrolled everything.
lackinglack1, they split up specifically because of the experience issue. Say I've got a bunch of level tens and a level zero joins. The zero gets the first nine levels and everything in it to himself and ends up level 6-7 in one run. then next raid he gets 3-4 to himself.
Once you think you are ready for floor 15, make all your other dungeons run straight to the exit and liberally use coins to make them go straight there
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okay a lot of people seem to be confused as to why the heroes return before going through all the floors... couple of reasons:
1. there has to be ONE BAG OF GOLD ON EACH FLOOR to advance
2. they won't go higher than a floor 1 higher than their level, example lv 10 hero will only go to floor 11 then return.
3. they had a RETURN AT % ITEM on them
4. they ran into a blue portal and returned because their HP WAS LESS THAN 50%
5. they died
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Congratulations! You just won the Dungeon Dash Badge and 30 points!
The bad thing is, it depends on luck if you win the badge...
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this game sucks, its such a crapshoot which of your guys if any will make it to floor 15 any given go. i hate having to always use all the guys at the same time since they steal exp from one another early on and then about half or more of them get booted? thats retarded
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you know nerdook should make a secret passage hallway or somthing imagine
an adventurer is at an dead end how does he get to the exit a secret passage or any kind
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You can use the random movement to an advantage... For the dragon fight, open up most of the tiles and equip a few health/tile items. That way your heroes will get a chance to heal between fighting the dragon.
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the secret is to create a large dungeon on last level (remember two things: they regenerate while walking and that they donn't need to engage the dragon :) )
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Awesome games brewed from the nerdook lab as always.
The only negative thing that I found was the difficulty of the boss.
I played this game for the first time and got the Platinum badge (beat within 25 days) and lost only 1 character throughout the boss fight.
I found it to be on the easy side of the spectrum.
If you found it too easy press the "+" sign.
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My crack team of killers were fighting the dragon on the 22nd day and knocked it down to 1700 life before falling. Unfazed, i stopped the day and immediately sent them in to finish the deal only to find them at level 0?!
I was left with a level 11 cleric and an 8 warrior so i loaded the cleric down with -damage items and prayed that his gods watch over him. On day 25 he bravely fought the dragon alone and through virtue of RNG gods he fought, escaped, healed, and returned to smite the lizard. Mission accomplished and achievement unlocked!
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I think this game is a GREAT start with a really novel concept. But it needs a ton of refining and polish. I am a big fan of Nerdook games, but this one has 2 MAJOR problems: 1) Too Confusing - The "tutorial" bubbles or "tips" do NOT explain the game clearly or completely. 2) Too Random - Maybe I am still confused on the rules, but I have played for 30 minutes (way more than the average click-to-try-it player, and I cannot understand it still. Identify the prime strategies more clearly and sooner so we know how to play, and try to reduce the randomness. Keep up the good work guys, but this game is not yet up to the standards you have set.