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i unlocked level 2, 3 and 4 but they would never go there when ever i click the Go they replay the first level.
how can i advance?
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I really enjoyed it, though like others I didn't pay attention and thought that you were supposed to kill the adventurers. One note, when I did the new game plus where my dungeon stays but my heroes go to level 0 and lose their items, the day counter didn't reset. Don't see much of a point in nerfing my heroes and making me level them again if I don't get to start from day one. Otherwise I loved it.
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any tips on how to get adventures to stay i cant do anything with the dragon because they come and once they hit a certain level they leave so i have like 2 or 3 high levels and like 4 low ones
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heh... got a floor with 0 enemies on it. that's 0 enemies just some traps and a gem. Random is fun and all but really? 0 is an option? Come on what am I supposed to do with that? Other than that, this game is pretty good.
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what is the point of adding level 0 heros into the game after level 3? the heros wont go into the dungeon, and theres no way of starting at the top level once a level is unlocked.
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adding to my comment i just figured out that the adventurer your targetting get healed good tip if there arent any pots around READ MEHHH!!!!!!
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lol i was annoyed that the adventurers gotin a glitch and kept on going back to my money bag lolz cheapskatez and i keep getting rogues -.- im also annoyed that they skipped lvls i did like that part cos it means i get less menehh
apart from that that gg nerdook
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and i forgot at the end i went back and bought all the tiles it was realy funny watching them scramble about to get to the exit
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i like this game alot i wish that i couldov recuited my adventurers because i keep getting mages :/ but i still liked it because i could make the path for them and for the hell of it i made dead ends and it was funny to watch them go in the dead ends BUT it was a very nice game and there should be a sequal
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Over all a pretty decent game. I wish you could choose what types of adventurers to recruit... I literally got 5 rogues. Also, maybe it was because of the layouts I chose, but it was extremely easy. Another installation with a little more flexibility would be fantastic. Very nice.
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good game, but wat i hate about is that my rogue is the only that goes up all the way 2 the bottom of the dungeons, the rest of them go back 2 town, but i dont no probably just because i just started, but it still getting on my nerves >:)
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I KILLED THE DRAGON IN 2 F UCKING DAYS WHY DON'T I HAVE THE BADGE I i had to run up and down for so long to get hp to kill that dragon so give me the badge
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I really hate it when they place the entry near the exit right on the 15th floor, it's so annoying that you got there so easy but can't fulfill the actual purpose of the game. It needs a spacing rule at least 1 tile distance between entries and exits, so that this stuff doesn't happen anymore. Except that it's a pretty nice idea, I like it alot 4,5/5
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The RNG that determines the direction the adventurers moved seems to be a little less than random. When I put tiles on every space, the adventurers spend most of their time in the lower lefthand corner of the room.
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dungeon crawl was a fun aspect but had a terrible glitch. if you have an item of resurrection it does not work when you go to 0%. Whats the point in forcing me to change to having 2 of those if neither one can activate? Other than that the crawl was fun.
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Figured it out on Day 27; if you exit a level (on the edge?) in a direction that would start you heading off the side of the map with an entrance on the edge, you immediately hit the town. Lame bug.
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I just hit some weird bug where my adventurers will refuse to go from floor 14 to 15, despite being high enough level and having gold on the floor. I was all prepped to take out the dragon at Day 21, and then nothing.
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"The right equipment on the right people"... Right. So why can't they trade? They HAVE to "delete". What's that even mean? It means "Throw it in the trash". I didn't think "Soulbound Items" existed outside of WoW. D:<
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I didn't like the Gold Coins bit. You NEED to put them on a level, but you lose money when your adventurers walk over them? But they're not YOUR adventurers, are they! Only they are. Only they aren't. And once you unlock a checkpoint floor, you can sell all your tiles from previous floors? Well, it makes you money. I see no reason to keep that stuff there. It can be better used elsewhere. :P
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well,ive beaten the game finally & i can say its a pretty good game,few flaws still though,example: i had unlocked all floors,then dungeon crawler mode came out,i played it,& all floors past 8 locked again also,dungeon crawler mode can be kind of annoying,cause when you get a chest,rather then the item going into the shop,your adventurer usually takes it & drops one of his other items but ther way,i seem to like crawler mode more then the normal mode >_< 4/5