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Comments for Super Samurai Sweeper

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Sikamikanico

Feb. 15, 2012

Under rating threshold (show) Normal mode's not hard at all. What are you people whining about? Grinding is boring, and this game not only doesn't require it, it doesn't allow it. It's a short, arcade-style game. It's not about redoing levels to max out upgrades, it's about beating the game in one sitting for a high score.

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(3)

Woki

Feb. 15, 2012

Under rating threshold (show) I got to the very last boss and I just can't get it. Tried different upgrade purchases and tactics. Hell, I even found the Daimyo in one click and thought that had to be it... Purchased extra health and everything... Nope.

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(2)

q00u

Feb. 15, 2012

Under rating threshold (show) Huh? I have footprints going in opposite directions...

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(1)

chaindeath

Feb. 15, 2012

Under rating threshold (show)

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(-5)

hend

Feb. 15, 2012

Under rating threshold (show) No grinding + not actual Minesweeper rules (seeing all tiles around you would be a better implementation) + absurd difficulty for being "normal" = not very fun.

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(4)

toaadam

Feb. 15, 2012

Under rating threshold (show) I found the Daimyo in one turn O.O

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(2)

ISayPorter

Feb. 15, 2012

Under rating threshold (show) I have 100 pieces of silver. Why is the bottom row in the shop greyed out? I can still buy the stuff.

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(2)

Metalhurlant25

Feb. 15, 2012

Under rating threshold (show) This game really need clear instructions

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(3)

myawesomeness

Feb. 15, 2012

Under rating threshold (show) I love all nerdook games but this one is one of the best. I'm finally challenged and I'm loving it. Keep the good work up!

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(2)

LuciferDevil

Feb. 15, 2012

Under rating threshold (show) After countless tries i finally manage to kill the Daymao only to be killed by the last horseman.

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(0)

Nebur_Wolf

Feb. 15, 2012

Under rating threshold (show) Want to do something more challanging, well that's what the dificulty level is for! The lowest dificulty level shouldn't be so punishing. If someone looses on one region, then that player should get a part of the silver earned, like a slow grind.

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(2)

Kaltherzigh

Feb. 15, 2012

Under rating threshold (show) This is too much luck-based. Altough i agree that grinding previous levels would prejudice this game in particular, i think at least part of the silver/exp you collect when you lose or run out of clicks should be kept. I hate to run out of clicks or finish with only 1 click left because i was lucky enough to click on forest after forest or because i followed, the oftenly misguiding, footprints.

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(14)

ErikM

Feb. 15, 2012

Under rating threshold (show) Footprints are really fail. One province showed footprints going in all four directions and pointing in a circle.

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(0)

ISayPorter

Feb. 15, 2012

Under rating threshold (show) Footprints: Supplemental. Frequently, footprints which are BELOW the location of the Daimyo point DOWN. This is odd.

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(2)

ISayPorter

Feb. 15, 2012

Under rating threshold (show) Had a problem with footprints in a top tile pointing up. That sounds like a bug rather than a feature.

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(1)

penner63

Feb. 15, 2012

Under rating threshold (show) It's fine to make it challenging. But add a mode, maybe unlocked after the first campaign, in which you can just grind away and max out your team. It hurts me to play such a nice game and not even max out two out of the 4 characters at the same time ^^

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(2)

Daikaju

Feb. 15, 2012

Under rating threshold (show) All of the companions except for the Brute seem useless, and even the Brute isn't good. They don't have good enough stats to justify them not healing between fights.

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(3)

zen0

Feb. 15, 2012

Under rating threshold (show) excellent game, although the difficulty curve was quiet high it makes it replayable to find the ultimate combination to beat the game. well done again

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(1)

Juyong

Feb. 15, 2012

Under rating threshold (show) i like the art, the concept, the storyline, the playstyle... nvm. I love this game :D

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(0)

Charya

Feb. 15, 2012

Under rating threshold (show) agree with chezits89

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(0)

alexi82

Feb. 15, 2012

Under rating threshold (show) so I finally got it, the more mooks you kill on the map, the less will fight alongside with bosses)

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(1)

chezits89

Feb. 15, 2012

Under rating threshold (show) Take my comment back, followed what you said nerdook and i beat it. 5/5

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(0)

JMCrooks

Feb. 15, 2012

Under rating threshold (show)

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(-7)

chezits89

Feb. 14, 2012

Under rating threshold (show) Impossible to beat the last daimyo if you dont have the right upgrades. 1/5

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(0)

kkaosstyle

Feb. 14, 2012

Under rating threshold (show)

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(-3)

AkeniChan

Feb. 14, 2012

Under rating threshold (show) So much funnnnn O:

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(0)

bobsarmy

Feb. 14, 2012

Under rating threshold (show) Daimyo found first click...CHALLENGE ACCEPTED!

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(11)

hermanlou

Feb. 14, 2012

Under rating threshold (show) I recommend using experience to add more characters. Use your silver to add 50 HP to your sidekicks after each mission, and 75HP to their max HP. Use 100 silver to purchase 12 EXP as often as possible. Put Exp into your main character's HP after you have other characters.

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(0)

MasteralucardHS

Feb. 14, 2012

Under rating threshold (show) Ok Nerdook, I see 3 flaws that kind of screw someone over. First, if you use the first skill (20 point cost) and double click it when you have 21ish or so points, you end up in the negative values. 2nd, first encounter with the feudal lord of your choice, you get swarmed and shadow copies get massacred, daggers end up all over the place, your sword slash skill gets you raped if they are grouped together (the monsters get first strike during said skill about 70% of the time) and the samurai jumps up and down like a moron at a rave (fun when you see him fall from full health to less than 200 in 3 seconds flat)....3rd, well lets just say, you need to allow people to reset the game under the condition of a defeat and no feudal lords defeated without forcing the player's samurai to defeat one in order to continue (aka mulligan conditions and see the" moron jumping up and down at a rave" comment for a better reason why). Lastly, great game otherwise.

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(3)

Gomo_Psivarh

Feb. 14, 2012

Under rating threshold (show) Found a glitch : If you buy the +1 extra click consumables when out of moves, it shows you have 1 move left but you cannot use it at all.

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(2)

bobsarmy

Feb. 14, 2012

Under rating threshold (show) a nerdook game?YAY!

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(3)

lorddrakel1

Feb. 14, 2012

Under rating threshold (show) another nerdook game. my week/month is made :D

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(6)

crypto1337

Feb. 14, 2012

Under rating threshold (show) He ain't a samurai that would imply a master, this man is a ronin

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(1)

laylahame

Feb. 14, 2012

Under rating threshold (show) so other than what everyone else is saying about this game ... anyone find your companion the archer stupid? I mean ... he doesn't move, but he can't shoot that far either ... didn't see anyone post about this issue

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(0)

georgeiscool

Feb. 14, 2012

Under rating threshold (show) I'm puzzled as to what difficulty level everyone is playing on. On the normal difficulty I have no problems beating any of the levels, but everyone keeps complaining about getting stuck.

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(2)

ChaoticCat

Feb. 14, 2012

Under rating threshold (show) So, I can't finish the game because either I'm doing something wrong or the game has a bug. I defeated Daimyo Mori in the small, bottom right province but it still appears as a red, unconquered stage, preventing me from unlocking Shogun. I do not want to play through this again, as I am not a fan. Concept is great and the ideas there, the execution just wasn't the best. Damn it! I want the badge. :(

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(3)

Stililemz

Feb. 14, 2012

Under rating threshold (show) I found that the "hardcore" is much easier than the "normal" where you strive on to getting silver / XP.

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(1)

ttoonnyy54321

Feb. 14, 2012

Under rating threshold (show) I LOVE YOU NERDOOK I LOVE YOU I LOVE YOU! Seriously bro... Your games are AWESOME!

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(2)

Zedox

Feb. 14, 2012

Under rating threshold (show) Couple things. 1.) Permenant upgrades are LOST when you lose on the level you bought them. 2.) The footprints lead towards the boss. Don't just click randomly. 3.) As Nerdook said, kill as many mooks as is practical. That alone will make the final fight much easier. 4.) Watch your health, watch your turns. I always made sure to buy upgrades at the end of a stage when I had already found the daimyo and wasn't worried about losing. Hope that helped!

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(3)

raptor6978

Feb. 14, 2012

Under rating threshold (show) I like this game. Usually I don't like games that don't have the option to grind when you can't progress further, but I didn't find it that difficult. Maybe I got lucky, but I didn't plan anything. I just got the upgrades that sounded good. I won with only two defeats. Maybe it's just me, but the game didn't seem that hard. Please don't rate this down if you disagree with me. I am just expressing an opinion.

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(4)

chuy93

Feb. 14, 2012

Under rating threshold (show) either i f*cken suck or this game is super hard i think its both but still good game 10/10 :D

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(2)

n00bzor

Feb. 14, 2012

Under rating threshold (show) Game is fun and not as impossibly challenging as people are saying. The only problem I ran into was not finding the daimao in time.... then I learned that you just have to follow the footprints by going one block in the direction they show. Find daimao, kill mooks, hit up some rice patties, and only buy permanents. I found that daimaos go down FAST if you hit super slash the instant they appear, too.

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(1)

Everyl

Feb. 14, 2012

Under rating threshold (show) So how am I supposed to find the Daimyo when the only footprints are pointing opposite directions from each other?

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(2)

urmelhelble

Feb. 14, 2012

Under rating threshold (show) Stuck. To beat the next daimyo, I'd have to level up. But to level up, I'd need experience, and to keep my experience, I'd have to beat the next daimyo ...

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(0)

abyssoft

Feb. 14, 2012

Under rating threshold (show) seems unbalance going from ok this is doable to HFSWTH in one round. seems that if you don't select the upgrade that you the dev had in mind and the order you think it should be done there is no hope. I'm not interested in the badges and at this point not interested further in the game. this should have waited on badges. not being able to upgrade and try again rather ruins it. 2/5 as is with some rebalancing, addition of better upgrading 4/5

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(1)

Slider04133

Feb. 14, 2012

Under rating threshold (show) Wasn't a big fan of this game. I usually like Nerdook games but the luck based gameplay and no permanent upgrades made the game more frustrating than fun.

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(4)

manojk92

Feb. 14, 2012

Under rating threshold (show) I got the shogun on the first click that is a 1/64 chance of happening:D

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(0)

Cart00n

Feb. 14, 2012

Under rating threshold (show) great game but i still cant seem to find out how to beat the last one. i replay this move over 10 times n nothing. i did come close to less than 300HP on Daimyos b4 i die :/

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(1)

Zoanthrope

Feb. 14, 2012

Under rating threshold (show) Well thought out, but extremely poor in concept. More frustrating than fun.

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(2)

BlackWaltzX

Feb. 14, 2012

Under rating threshold (show) Make a confirmation button for 'reset' if possible.

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(0)

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