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Comments for Super Samurai Sweeper

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anthony

Feb. 01, 2012

Under rating threshold (show) I have footprints pointing at the edge of the map. Not sure what that means, but it's kinda confusing. :)

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(1)

Developer response from nerdook

definitely a bug. let me check it out. i'm pretty sure they leave the map, then come back someplace else... whoops! edit: should be fixed now, hopefully.

JohnnyVega

Feb. 01, 2012

Under rating threshold (show) It's not a matter of if this game gets badges but when.

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(0)

bjjdude

Feb. 01, 2012

Under rating threshold (show) when we click on a enemy it should probibly FORCE battle. so when you click on it you fight right away (not for the damiao though)

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(0)

Developer response from nerdook

mmm.. i'd like players to have a choice on that. suddenly jumping into battle might be a little confusing if you're not ready to take on 25 armed men.

bjjdude

Feb. 01, 2012

Under rating threshold (show) also when looking at it its really not minesweeper... thats what mainly confused me =p

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(0)

bjjdude

Feb. 01, 2012

Under rating threshold (show) any way you can put a are you shure on clear save? easy to hit on accident

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(0)

Developer response from nerdook

consider it done. in fact, i'll make you a better deal: confirm deletion and the samurai stabs himself in the gut. harakiri!!!

GevatterTod

Feb. 01, 2012

Under rating threshold (show) Sometimes I am so blind... Sry Nerdook. This game is nice ^^ I just discovered, that there are also little groups of enemys and not only Daimyos -_- Now I feel stupid for my first comment. So please ignore it.

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(0)

GevatterTod

Feb. 01, 2012

Under rating threshold (show)

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(-3)

Developer response from nerdook

uh... i believe you've replied yourself on this?

bjjdude

Feb. 01, 2012

Under rating threshold (show) so wait... are the mines enemys? you need to explain it a little bit more =p (least by final release)

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(0)

Developer response from nerdook

good suggestion. added clearer explanations, i hope!

Chaos1101

Feb. 01, 2012

Under rating threshold (show) Didn't realize that you had to attack the small ones before going straight to the big one :\

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(1)

Developer response from nerdook

you don't have to... but if you leave too many small ones, the final battle is really hard

X4MHD

Jan. 31, 2012

Under rating threshold (show) Very nice game so far! I did find a bug: after you are 'out of moves' and purchase a '1 more click' for 15 silver, you can't use it (unless this was intended).

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(1204)

Developer response from nerdook

ah! i should grey those out once you run out of clicks. thanks!

NinjaGamer

Jan. 31, 2012

Under rating threshold (show) I've noticed that on the Market, Upgrades that cost $100 are shown as $10. They still show that they cost 100 silver when you look at the description though.

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(1)

Developer response from nerdook

Fixed!

BlackBone

Jan. 31, 2012

Under rating threshold (show) First impression: This rocks. The graphics in this one seem a more "crisp" than your other games. I like itll give more feedback and I continue to play.

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(10)

Developer response from nerdook

Awesome! Glad you enjoyed it so far. I decided to go for a slightly different look for this game, it's more silhouettes and flowing battle action. Let me know if there's anything to be improved or fixed!

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