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Well... Good game BUT a few things are REALLY frustrating: the paladin is powerfull but you get stuck everytime with the boss... Having to redo ALL the adventure when you die... REALLY? This game could be awesome, but is soooo frustrating that it become disapointing. And boring... Please do some update!
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So far I don't really like it. Every time it actually starts to get really fun I lose my lives and have to start all over. This is a really stupid design to be honest.
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Really my only major complaint is the unfinishable levels. maybe add something that checks to see if a randomly generated object is too close to the princess?
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also ive just seen that you increased the mask from 30 seconds to 45 seconds :/ you could make it a little challenging also the warlock familiar dosn't seem to do much it just flys off the screen destroying like 1 block everytime :/
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i came back to get the 20 masks badge and im really not liking the exit only appears after getting gold target thing it takes majority of the challenge out of getting the artefacts. but still great game ive played through it 5 times now fully and ive just found that paladin plus ironmirror = invincible boss beater (aslong as you face the boss at all times )
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this is really annoying: the princess is blocked by 2 ranging blocks(that shoots arrows) and a normal block so i cant get to her ):
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Great game.. Nerdook is fast becoming one of my favourite developers. Can we have a 100% completion badge though please?
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FINALY!!! got all hats, great game but never put plate mail armer on so dont know what its like. great game and would realy like a sequil.
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when i first saw the game, i thought it looked stupid, but then my friend starting playing it, and i totally got sucked in!
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I really dont like RPG or somewhat near games, but this is just... unexplainable... im...speechless. Thats how good it is.
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I like the concept of using the various classes, but I think the game is too luck-oriented. Getting hit a single time during a boss fight is the difference between beating it easily with a special class and having a serious challenge trying to beat it with the initial hero. If you're going to make a sequel, consider making the transformations player-activated. Releasing a hero from a cage could earn the player a certain amount of time that they can play as that hero, but the player chooses when to use it. You could hotkey the classes 1-6 to let players shift between them. It'd allow the game to be a lot more strategic, and allow bosses and enemies to require more complex strategies :)
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I really want to love this game, but there is a REALLY frequent tendency for the keys to stick such that my guy is always running either right or left (like setting "neutral" wrong on old console controllers), and it makes this otherwise totally awesome game 100% unplayable when it happens :(.
1/5 for what should really be a 5/5.
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i had to give a low rating because there were just too many times where i couldn't proceed because my guy couldn't jump high enough if i didn't have a double jump class, and 1 time the top of the princess cage was surrounded by blocks and i was the thief so it was impossible to get to it. i consider that a major flaw if you get to the end of the level and you're forced to restart because the game made it impossible for you. just adding a "quit" button is not a viable solution
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lol, im at the bottle of the stage as a theif and above the princess there is a chest and a box :( have to restart! fs! :p
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i have a big problem with the bosses, quite often i immediatly get a 'your too slow' message and i instantly die, if that doesnt happen i have some monster on my head and instantly lose whatever class i was, its very frustrating and has caused me to stop playing
other than that its a great game with good replay value
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Maybe u could do something to improve this game...Make a secret lvl or something OR Make some new characters. And i know everyone is gonna rate this down.
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How to get more gold: If u are doing a lvl where u gotta get a certain amount of gold and its not a princesss lvl, when u reach the very bottom(the gold blocks) get a barbarian and use berserker mask so u get Omnistrike. If there is a enemy below and it is in sight, use the Omnistrike to go below the gold blocks.
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EPIC FAIL: About to save the princess, I reach the bottom, my jump is halved due to an effect and I couldn't jump high enough to get on top of the princess T_T
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There have been too many times where I'll get stuck because of the randomly generated world. I've been a ranger and been unable to rescue a princes because I was unable to break any blocks and I couldn't double jump high enough. Other times I've been a Paladin at a boss fight, unable to break the golden blocks and unable to jump high enough. It's just annoying to get stuck at the very end of the level and do it over again.
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This game was great. . . Until I hit the game-breaker. The ultimate act of idiocy on your part was to make A) the princess cages need to be opened the same way as the heroes, and B) the dungeons assembled randomly. What this can create is the ultimate F.U. moment where you reach the bottom but cannot get over another piece to properly open the princess cage and are effectively stuck with no purpose except to reset it. It's a shame, because while this otherwise seemed like a really enjoyable game, game-breakers like that warrant an automatic 1/5 in my book.
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3/5, the losing health when jumping on 2 enemies is really annoying.
I like the hero's attitude, why be satisfied with one princess, when you can have 4 :D
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Barbarian: Berserker Mask... I always went with the Barbarian if i could once I got this
Mage: Rune of Energy... Allowed me to just keep Berserking when I encountered a level boss
Paladin: Rune of Endurance... Kept me from losing the Barbarian if I managed to get hurt
Ranger: Cleric Robes... Allowed me to get health back quickly if necessary
Thief: Rune of Greed... Just helps to get a higher score
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great game! i wish there were more kong achievements. i find it hard to play games that im not working for a badge, but after snagging all of these i find myself still playing the game. is this what fun is called?
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I can't resist making a comment about my choice of those artifacts but... yeah.
Barbarian-Rune of revenge
Mage-Rune of energy
Paladin- Platemail armor
Ranger- Raven Wings
Thief- Pendant of evasion
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Had a problem in both my times of reaching the last princess. Giant wall that was unjumpable and I was unable to destroy, separated me from the princess. I don't know if this is intentional but means I would have had to have had been an archer (instead of paladin) with the block destruct move just to win. Happened twice.