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Also I can't jump up to the princess cage in plate-mail form. There should be a button added to change back to the original hero.
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Eh, i see one problem. Im using plate-mail paladin and facing a boss. But I cant get to him cause im stuck in a home and none of his attacks can hurt me so im just stuck there. =(
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Really nice game, just to easy to get stuck. Whether it's in between blocks or at the bottom next to the key and can't get to it. Got a little to annoying for me I'm afraid.
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Few issues when jumping on enemies, but not really a big deal. Pretty much only happens when you go from one square next to the enemy that's one square above it and just move right to try and kill it. It kills the enemy, but hurts you as well. Don't really think that's able to be fixed at all though. Definitely a 5/5 game from me. Love your work, keep the games coming. :D
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and its very frustating when you could escape the pit you are in, but die while jumping up in the clouds... that sucks!
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Awesome game, I spent an hour of my sleeping time to play it
I will say that the pendant of evasion is awesome, but there seems to be a bug on one of the maps, where the overworld there is a temple on a line of its own, so i had to restart the game
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its annoying that mostly you cant defeat a boss if your the standard hero.you always got platforms but mostly you cant jump towards the boss.
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Pretty good game, I found the gameplay quite different than other games, which could be slow to hasty depending on how you want to play. In the Multi-Player mode though, both players can be stuck in an area, causing the teleporting sound to loop repeatedly and doing some serious ear-rape. I also felt like the Ranger was cheap; get Raven Wings and you could pretty much get any treasure you want. I didn't bother try getting 100% though, maybe other classes were more better. 4/5
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819 meters to go and all ground is solid rock, that is it, no way further. And then I die. And I ned to start all over just because of... Wait... I can keep my artifacts? Oh... Allright nerdook... You may live for another day...
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great job nerdook. there are a few little things that need to be fixed, like landing on the edge of an enemy doesnt kill them and then they hit you, and the omnistrike for barbarian is just too good at killing bosses (hint hint for you people who are stuck XD) and some of the artifacts make you too good. apart from those small things this is an excellent game. fixing those things would make it incredible :D
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The should be an option to play without the purple cloud, ie, be able to traverse the entire screen. Also, the random generator needs work. As it is, a fun romp for about an hour or so till you get all the achievements but then it gets pretty stale. 4/5 as it stands. Oh, and also, a multiplayer over kong.
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For those complaining about getting stuck, know that you have only yourself to blame. If you pick a character/equipment combination that allows you to neither jump high nor destroy blocks, and then get stuck, it's your own fault. If you insist on playing such an inflexible character, then you need to be extra careful while doing so, so you don't fall into such a pit.
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Am I being stupid? It says you can equip masks AND artifacts. I assume artifacts are the abilities you are rewarded after completing a level. I see the mask equip when you start a level, but where do you 'equip' artifacts??? I can't see it...
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This game is great except for not being able to recover as much treasure as you'd like. You're always constantly falling and not being able to open a chest without falling through and missing a ton of others. If you hit a treasure you should automatically receive the contents to use the bounce to move in another direction and not be forced to drop through it and miss tons of class changes and nearby treasures.
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its frustrating to get to the ground to see the exit blocked from ur position. or did i miss a block smashing powertrick?
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Im bloody invincible but I cant jump high enough to get to this boss monster. this is the last level and my last life. I had to gameover because the random block distribution caused me to lose. No offense but its a great concept with just a few minor things that need a fix.
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oy well ive got a question on some games my keys stick such as this one but on most ans i do mean most it doesnt stick at all can some one please help me with that
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I can't stop playing!
The music starts to get a tad repetitive after awhile, but it's still pretty cool. The game is very aesthetically-pleasing, surprisingly. The gameplay is pretty in-depth, and the concept on which the game is based around is pretty new. It would probably have been a 'choose your class and go hit some monsters' game if it were somebody else who made this game.
5/5, because a 4/5 would be too damn low.
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there should also be an emergency spawn button able to use once per stage which spawns you at the top of your screen (not level) in case people get stuck. Paladin tends to get stuck alot
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I love this game its actually entertaining and customizing a good team is very diverse. Favorite is the shadow clone berserker
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im getting so pissed when, im in the last temple, with 0 lives left and and 1 heart left and then im fighting a boss, and the blocks are generated in a particular fashion that makes it impossible to to get to that ridiculously named thing anyways!
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best combo so far (it's pretty far in the game, beat it twice, all but one hat,). Barbarian, summoned swords (barb), rune of energy (mage), rune of endurance (soldier), rune of rescue (archer), pendant of evasion (thief).
The thief's pendant can be changed, however it's good for getting through a level fast, otherwise use barbarian, he can hardly be touched has a ranged and melee attack, and can cut through cages and enemies, and if you want to cut through bricks you can switch to the paladin or mage.
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After crushing all resistance and descending 700 meters, I expected something of a challenge, rather than a boss with a paltry amount of HP. Certain skill combos such as the Runes of Revenge, Endurance, and Greed also made getting a Perfect level a bit too easy for my tastes. Overall though, I had a blast! Excellent game - 4/5
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Even though I've only unlocked a handful of abilities for each hero, the skills system really feels like something else. The amount of customization is huge for a game of this size, it gives the player the ability to choose exactly what play-style they want and mix & match skills to suit it (e.g if I wanted to speed through the level without worrying about enemies, I would choose Necromancer's Robes and Rune of Greed; if I wanted to carve my own path through the level, I would equip Dragonlance Boots and Warlocks Familiar, and so on). The unlockable items also keep me coming back for more, while the new skills make each play-through unique and fun in its own way. The only complaint I have is that it felt too easy. There was only a handful of enemies to stand in my way, all of which can be dispatched in a single shot. What little obstacles there were (spikes, mostly) could be easily avoided, and the boss fights...they were just disappointing.