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A uselessly repetitive and frustrating sideways platformer. In what way is this like tetris?
I know I'm being hard on you, but DANG IT if the blocks spawn all to one side for the boss battle ONE MORE TIME. . .
Plus the boss fires before you can even really respond to him, so good luck fighting him as a hero.
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I didn't see it mentioned but if you press "Q" when you have a hero power like paladin, it gets rid of the power instead of making you quit. It's useful for scenarios when you are using the invincible armor and can't jump out of a hole or something.
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really cool game .. however 4/5, there were several times ( i would say more than 1 out of 5) that I was placed in an un-solvable situation. There was even one level in which there was no way to get down to past the first tier of squares. Another one put the boss of the temple in a location that could not be reached without a mage or archer. I found myself needing to commit suicide or letting the purple cloud kill me and lost a life for an uncontrollable circumstance.
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Thief with melee weapon and ice mage ftw! Btw how do you get bonuses on the characters. I already have all the artifacts and beat the game but I still have all of those red x's
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I completed a level and killed the boss... but I got the badge for finishing a level without killing any enemies. Then I finished a level without rescuing any heroes, but I had to rescue the princess to complete the level, and I didn't get the badge for beating a level without rescuing a hero. Does that mean the bosses are not truly your enemies, and the princess is a hero is disguise?
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there should be a way to get more lives. Having to restart everything so easily is bull****. I hate the jinxed jackal. Its so cheap
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nerdook whyyy?? your games never have limitations on death but because of this one i was 10 feet from reaching the final princess and i fell in a pit and got game over :((( please never have limitations on death ever again!!!
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Something that really annoys me: The Theif's teleport move teleports me right to where an enemy is standing. Nerdook, make it so I teleport AWAY from enemies.
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if equip an artifact is on the equipment select screen i wish it would tell me what ability i am equiping because i do not remember what the different equiptment is supposed to do for me makes joo sad :,-(
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it's really god damn annoying on how the fact that i end up getting killed because somehow I missed hitting their heads by a god dman centimeter or the fact that i get a box and it made me jump right into a fking projectile
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This game has too many things to collide with before you can even control it, you just end up landing on an arrow or beside an enemy or boss, or on spikes, or a fireball, or any number of things, and you can't control it at all, not to mention, some pits are too tall and you instantly die, even though you can't see that from above...
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All the masks. Damn it, I thought the badge was for all, not 20 masks. Could someone add a hard badge for all of them? So I can get it.
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i was trying to do two achievements in a single level, the first one was to finish a level without killing a single monster so i tried and didi it and the other one was not rescuing a single hero, that was easy. but when i finished the level i found out htat only the kill no monster achievement was rewarded and the don't rescue heroes was not awarded. not a big problem still a lot of levels to go. appart from this nice game, short yet replayable so it hardly ends
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Another thing I noticed, if two (or more) enemies are standing close to each other on the same block, if you jump on them, one of them dies, you bounce up into the air but you're still damaged and lose your class.
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nice game, but please do something about the fact that there happens to be a complete row of blocks so that you cant go any deeper if you dont have the paladin at that moment... died several times because of this
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So i was a paladin with the missle reflecting shield when i got to Putrid Pig. After i stomped him once and he moved I was unable to reach him on the other side because I couldn't jump high enough. And the trees falling on me wouldn't kill me because of my shield, but they wouldn't reflect either, they just vanished. Having situations where your stuck is never fun in a game :(
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Just two annoying things I've noticed so far. 1. If you rescue a princess it counts as rescuing a hero, and you don't get the mask. 2. The bosses which spawn enemies sometimes spawn them right on you; just happened to me and I got game over ;(
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Normally give a 5/5 for it but that block blocking problem really takes a lotta the enjoyment out of the game. Having to quit out because you are blocked gets tiresome pretty quickly