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I think one problem with trying to get 100% is that some of the areas would be cleared off before you ever get to them when you rifle through dead bodies in order to look for clues. I haven't tried that hard, I just went for the badges, but it would seem restrictive not knowing if you personally went there or just crossed off places she couldn't be. Also, don't pick up every melee weapon you find, maybe one or two in your entire stock, then pick up all the guns and search for all the ammo you can find (the large crates will refill all guns, even repeats). Much easier to use fellow survivors to help kill and ignore melee weapons if possible (also don't skip the tutorial it gives you a weapon which you need).
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wow get nuked three times in a row, can't find my daughter. Fourth time shes in the 1st room I go into. Beat game with 34 hours remaining. Crazy luck games. But alot of fun 5/5
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oh, you should have an 'easter egg' mode where you turn into a nameless old semi-amnesiac old man who has to save Anna's bf instead of Anna. ...And his name is Edward. (they told you where they were gonna be but you forgot)
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one suggestion- the map screen for the subway- the bottom words are covered by the restart sign... great game love the random maps
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Why can't I use a melee weapon for more than 15 hits??? I don't care if the axe doesn't have a top anymore I'll still hit zombies with it! 4/5 Still../
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@Joeboon nope, the zombies won't even trail her when they look for you while hidden, it's like she's a ghost to them!
Wooooo-eeeee-ooooo!
I can't seem to figure out the cause of the one-hit-kill bug. Now I got it the first time I was hit, by the first zombie I encountered. (he was standing in front of the subway)
Nice welcoming, there!
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If I had one more hour the first time I played zombies took my daughter I wouldve won. This time I found her on the second street I looked XD
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Hooray, yet another game with scripting that prioritizes cosmetic values over gameplay. Yeah, this game LOOKS nice, but it plays worse then fecking E.T. on the Atari. It would have been an easy AND enjoyable playthrough if it wasn't for the fact that the controls are utter crap and only responded to me about 1/10 times. This game is proof beyond anything that Kongregate needs a quality assurance team.
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for me the controls are unworkably sticky - i'll run left through the zombies and off the screen, half-way across the next screen, then stand there and die, either without pushing any keys at all, or while trying to shoot or hide...
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Heres something i found out. When u find Anna, and if u still wants to play to kill zombies, u can just press down everytime so zombies cant find u and Anna will own those zombies for u. :D
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Great game, 5/5. If Nerdook decides to make a second game, heres a few suggestions:(1)the ferry mysteriously had zombies on board, and you and your daughter had to abandon ship. (2) after a few hints, you have 7 days to make it through the city to catch a train in the nearby town of whateveritsnameis. (3) you can take the straight forward path to the train station, or do some side-story missions that come from other survivors like finding out how the infection started. (4) if you miss the train, there could be several different endings on how you eaither go down or make it out alive. Good Luck!
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Maybe reduce the 'miss' probability? It's kind frustrating to walk into a room full of zombies with an end up losing health because your gun keeps missing :/
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I'm not sure whether or not this is a bug, but it's certainly odd and you may want to fix it. If you go into a room and find an assault rifle, you can enter and exit that room for as many full ammo assault rifles as you'd like. Good game.
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Just finished the game. Can you imagnine some of the conversations people would have? "jesus, man, the zombies are everywhere! what do we do?" "I'll write down that Anna isn't here!" "what? Who the hell is Anna? And why don't we use that shotgun two feet from us?" "No questions! Fetch the rope!"
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melee weapons are terrible hit detection and break from just randomly swining them? they break at all?
you die way too quickly, some zombies dont die in one hit and proceed to eat your brains while you try to turn around? umm no ending? convict will kill you if your not paying attention...timed search is real dumb should have an option to toggle that on off. hm ammos a bit scarce. all in all i dont think i wouldve choosen this game to have a card and badges.
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A morbid thought went through my head, as I played this awesome game. "gee, rope ladders would be so much cheaper if every person didn't hang themselves. Oh! I could use those!"
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Anna seriously is a strong girl, when i found her she was hanged high in the ceiling, just needed to down her and she was good as new.
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I'd like to see a difficulty option added (whether in this version or the inevitable sequel) that either limits the number of weapons you can carry or severely reduces the amount of ammo you find. Other than that, excellent work. 5/5
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wth i press a button for him to move and he doesnt stop! he just keeps running until he dies and i dont know how to stop him.
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This game is really neat. It has a compelling opening but no ending. I would like more than congratulations to end my experience. Like at least a picture of them hugging on the ferry or something.
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i have 1 problem the melees dont have a realisthic rang like the zombies on top of me hitting me but i cant hit him you need to fix this but good work overall