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This was one of the most enjoyable hard badges I've ever struggled to get. I can't believe the creativity used to make Snake Game into this fun of an experience. Curse you Pythons, for me, the hardest level by far!!
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I would have gotten the hard badge, but it was a sunday and I was missing the "Come back another day" game mode. There goes the 60 points. -.-
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Tips on Hard Badge: Move in side winder pattern. All the way up, right, all the way down, right. Try and keep your spirals as tight as you can. Once you get to 35+ you're going to have to make sure there's only one or two block lengths between each of your loops to make sure you don't run into your tail. Be VERY careful at 40 and 41 as at this point any wrong move could eat your tail. Be very patient I missed the 42 block about 10 times before I caught it and each time I missed it I got more and more stressed which made me almost die quite a few times.
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Laugh when i saw the MGS reference xD Still i have a sugestion: on the sea one, the food particles shouldnt pass by the snake.They should instead remain till the snake passes!Great game 5/5
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absolutely charming remix on an old classic. pretty challenging badges, but the fun of the variation easily outweighted the bits of frustration. very well done m8! hope to see more from you :)
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when you need "como back another day", changa the Clock of your pc one day more and refresh the game, it will be unlocked
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The music is awesome, but what if there was a variation for each mode? Maybe trippy for Rattle, metal for Plissken, classical for Queen, and so on.
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It's a shame that this interesting take on classic snake games is troubled by loose controls. The moving just doesn't feel as tight as other grid-based movement games.
Did you hit unlock all? As the in game warning says that locks badges until you reset the game. If you didn't try hitting resend stats in the options screen, it may of just been a connection issue.
Did you hit unlock all? The game warns you twice that doing that locks out badges unless you reset the game. Otherwise try clicking resend stats in the options menu.
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Is there any chance you could add a colorblind option? I have a lot of trouble making out some of the colors in some of the levels >.>
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I'm trying to beat the devoloper score on "Passage" - It kinda looks like the intro from Fraiser playing over and over again...
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Great game, it seemed a bit like a daunting task at force - but it ended up being a bit too easy to beat the dev scores on almost all the levels :(
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Now this is creative. You took a claassic game that everyone loves and made 28 different modes to it. You kept to the simple graphics of the original and gave it some good music. It is hard to find good games based off the classics anymore as normally they just ruin it, but this is a great game. Keep up the good work 5/5
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I thought the the original game was hard enough. This game almost made me throw my laptop to the wall. But it's still creative and really addicting. 5/5
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Very clever title. The execution however, is somewhat lacking. The collision detection is iffy, the keyboard detection doesn't work so well at high speeds, and the post-game score doesn't always match the in-game score. The time counter for the queen snake shows NaN before game start the first time, little quirks like that. The game could have used more polish, especially since you didn't have to spend much effort in the graphics department.
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From time to time I die immediately after I eat on Ouro level, although my tail has empty space after it, so it shouldn't be problem to turn around. Apparently something is wrong.