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To start game, I press spacebar. And to end of game, i press the spacebar. Why developer set both funtion at the same key.
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Yeah, I truly believe that 50.000 on trouser snake is possible (check high scores). For developer - really big creativity :p
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You devs are such cheater ...
How could you get highscores on every level since you needed to beat your own high score to unlock some of the modes?
Ok, troll mode off.
Why don't we get "dev+" when we have a score equal to Dev's High" while we do get "15+" when we reach 15? that got me pissed at some point when I needed to unlock the mode where you need 5 dev+ x)
Anyway, really brilliant ways to readapt our beloved snake game, exploiting more than just intelligence and reflexes but also memory and making us develop brand new strategies depending on modes. Congratulation on this.
PS : Death Adder was a pain x)
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Wow! Some of these levels are made so you can't see the snake like the Burmese level... It would be perfect if bright reds and yellows weren't used.
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For all the guys who are reallllly impatient about unlocking Burmese, just set your computer clock/calendar forward one day, then refresh the page, and you should have it. Then just set your calendar back again. + so everyone can see this ^_^
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To do coral snake you can also find a program called irotate and install it, then rotate your display 180 degrees in the program and everything is easy.
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it's very very difficult for me to tell the difference between the purple and blue squares on 'rattle' (probably cause i'm red-green colorblind?) it'd be nice to have an option for an alternate color scheme on that level
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to make the coral snake level easier all you have to do is turn your keyboard around (obviously only works on desktop computers) and use the arrow keys upside down XD
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I really like this one. Makes me quiet sentimental.
I do not, however, like the levels, you need to die to unlock. Now I only need to unlock those. It feels a bit stupid to play in order to die as fast as possible.
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That moment too when you go on Coral and realize everything you were supposed to do was supposed to be done backwards, and then recognizing that your brain seems to naturally adjust to it... that was the scariest moment I never would have anticipated my brain would be capable of doing, but yet it did! To open up your hidden capabilities.... your mad genius skills, made me go lol and go O_O at the same time. That, and realizing that your body is stronger than your head.
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Oi, that Burmese achievement... coming back another day? Aw. Somebody's being a little silly. Otherwise, pretty neat concepts! :D
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If you get 15+ or beat a dev score, it should change the color of the box and/or be an icon, not show up as text. I think the text is distracting. (My two cents.)
the code has gotten a bit to messy by the end of this project and that would take way more work then I can afford to put in at this point, I did the text as a quick thing as people kept requesting some way to quickly tell.
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Twice now I have encountered a strange bug in Asp mode where the seed of the fruit will spawn in a completely different location than the flesh. Not exactly problematic to gameplay (in fact it makes that fruit a bit easier to get at), but I thought you might like to know about it. I can't imagine how something like that could come about, but I promise I'm not making it up.
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this is just... amazing work, it's the most creative version of snake, as well as making it the most addictive (iv'e played it for quite a few hours now). congratulations for re-vitalizing this great classic game 5/5 +fav
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Is Mamushi a japanese snake ?
I hope one day every language of earth will be mixed into one so that everyone can understand each other ^^
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Seeing 15+ looks really ugly to me, just some kind of different color in a corner would do. Besides, I think it would be better if it showed you the Dev score when you die. And, have you considered a Customized Skin?
Other than that, awesome game 5/5
It would of been a decent amount of code for me to implement that at this stage but people really wanted some indication of which modes they had gotten the dev score on so I figured it was better than nothing. I'll probably add the dev scores on death in my next update.
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Minor Bug: If you score exactly the Dev score, you don't get "Dev+" credit, even though if you score exactly 15, you get "15+" credit. This happened when I scored exactly 20 on Python. I played again and got it unlocked by scoring over 20.
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When I die i would also like to see the Dev score as well. I keep forgetting what I am shooting for and have to quit to the level select menu and look again.
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Anybody else realize that (most of) these snakes are also on tori? Aside from that, 5/5 for the name and for bringing back classics!