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To beat edison, 1 ball needs to get both his "powerups" in the rear right and left of the screen (JUST ONE BALL), then he eats it and gets damaged. do it 3 times and Win.
*Must be 1 ball, can not be 2 different balls with 1 powerup each, one must have both.
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Laggy controls. I move the mouse. 0.5 seconds later, the paddle moves. It is very disconcerting. Also, worse, when on low sensitivity, it becomes almost impossible to get the paddle to the edge of the screen.
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I only rated it low score because paddle reacts poorly to my movement. not sure if it was my fault or not so I rated 2 instead of a one. I will try it again later to see if it improves in a day. if its better I will give a better rating.
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This is an amazing game and it has a very good concept that brings back the old days of BrickBreaker games. Congratulations! Faved and 5/5! 2 Small improvements that can be made, either make the in-game upgrade more visible (like green or something) or make a line on the power bar that is also visible (like green). I need an indication of how many overcharged shots i have (like a blue number pointing to the power bar, or put it directly on the paddle along with the non-overcharged shots)
There is an android version I'm waiting to promote, so maybe some of the tap text creeped into the web version. But the web version is the main/lead version, and the way it was meant to be played.
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Pro Tip: dont put your shit tap tap game on a website where people use a mouse, or at least make a new category for these garbage games so we can skip them
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i still just see bricks with no paddle, no balls, no nothing. there's nothing for me to do but watch bricks fall? this is the game? or am i missing something? since ive gotten no response to the other comments im guessing nobody cares ether?
Sorry about that. Try a different browser or the webplayer version(under Firefox). Each browser has it's own implementation of html5 so what doesn't work on one, may work just fine on another. Chrome is the most consistently reliable html5 platform, Firefox is the fastest(on highend systems only), and Edge works but has some memory allocation issues. Also if you are running the Unity Webplayer make sure that is up to date, as Tesla8 uses a few new features.
You want to hit half the skulls with each shot, then dodge to the other side of the screen. A shot power of 8 or more is needed to destroy the end bricks with a single shot.
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omg twice i've lost in the 40s b/c i wasn't watching and a weak red block on the side gets me, on my 8th try now, must win!!!!
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so how do i get the additional shot to hit side bricks? im at +3 and still nothing... the fact that i even need t get past +1 just to get side bricks is ridiculously stupid. if only there were some way to give games -1
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this was a good game up until the boss guy, vsed him 6 times now and I just give up, I just dont understand what I'm supposed to do like there's no instructions or anything. Up until there it was great but I am just getting to frustrated having to go through the whole things over and over just to get killed at the end
To beat the boss you need to charge balls with both the orange and the blue rotors. Shoot the skull bricks whenever you see three in a row, and dodge to the other side of the screen.
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Paddle needs to be able to move a little past the edges to aid sharp defraction, rather than having to deflect off the walls.
Move your mouse to control the paddle. Some browsers don't support the cursor lock mode tesla8 uses, if that is the case you can turn it off by selecting "show cursor in-game" in the options. Then be sure to use the keyboard (space and the bottom row) so you don't click off screen.
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paddle/mouse control imprecise. If mouse pointer moves outside of playfield it greatly affects ability to move paddle to one side of the screen or other depending on where mouse pointer re-enters playfield. Makes play more difficult than it should be. Other than that, fun game & concept.
Sounds like you are having an issue with cursor lock. In the webplayer version just never press escape. For the webgl version be sure to read the in-game readme
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Pro Tip: Let your energy build up and buy the charger upgrades before you start buying the extra shot upgrades. On a good run I can be fully upgraded before the first set of blue blocks
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I always thought the fire fox browser sucked because the version they use at school is like 10 versions behind. Now i have it and it runs the game wonderfully!
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Are all those people hackers, or is it really possible to win without spending even a single point, even without an accumulator upgrade?
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Moral of the story: the more you help the guys, the more they rely on you and the less they do themselves, leaving you with no energy to provide further help. And it's your fault after all.
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sometimes i simply can't move my pad no matter what for extended periods of time (meaning over 5 minutes). i don't know what causes this, and neither refocusing the mouse nor hitting any button seems to help. makes the game unplayable unforunately. otherwise i like it
Have you tried playing with "show cursor ingame"? that'll make the game use a completely different and somewhat more reliable way of getting mouse input. You'll have to fire/upgrade with the mouse though.