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this is so stupid. I got stuck in (i think) level two, because I changed the perspective to get coins, and then I was suddenly in line with a block, so I couldn't change perspective to move out of line of the block, because then I would be inside of it from the new perspective.
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I have two complaints and they both relate to the star squares that remove the black blocks. 1) It'd be easier to see your progress if every star square showed the starts completed when you step on them, instead of just their own shard. Highlighting the shard in green would still be useful to help with orienting yourself, though. 2) These things are really just another 5 stars in the normal level! Especially since you almost always use them to directly block the exit, one has to ask "why have both" when they're the exact same challenge! This is a wonderful game otherwise, make no mistake.
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lol Daikoru you missed the point. This games about the joy of finding the logic in an illogical world. Its learning to navigate madness. I love it
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While the idea was very interesting, I personally did not like it. Reason for it was that everything was illogic. How, by only changing the camera's view of point, I can get from one side to the other side of a platform, I have absouletely no idea. Thought I suppose it wouldn't have worked as well if that logic was there.
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Amazing game, this was an awesome and innovative new experience for everyone. This is easily one of my most favorite puzzle platforming games ever, however the resarting the entire level because of falling off thing is very frustrating. Neutronized, I would love to see more games from you in the future with the same amount of creativity you put into this one, but if you make a direct sequal, please only make falling off lose a life and put you back instead of restarting the entire level - Frozenpyro
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Kind of a cool idea to add more dimension to a flash game. Unfortunately the clunky camera controls just makes the game more difficult.
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Only complaint is sometimes it is hard to see when you are lined up for the shift. Sometimes I thought I had it, but then realized I was actually a block to the left or right. Other than that though, it is a pretty good game with a decent level of difficulty.
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I normally wait until finish a platformer before giving a rating but this was a 5/5 as soon as I changed perspective the first time.
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I was like yeah great another game were i can jump over blocks and get stars Yaaaaay. Wtf i cant jump over 2 blocks what the hell. Reads : Turn the screen. HOLY CRAP... Mind Blown.
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I find this game no special, I've seen similar things before. And it's just another platformer... And a very slow paced one, with super easy puzzles :S The trick to spin things around isn't new with this game either
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I really like this. Not a brand new concept, I'll grant that to the nay-sayers, but amazing execution. Nintendo could take a lesson.
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Oh come on, there are so many "platformers with a twist" it could make a new genre by itself. Has everyone here really never seen anything like this?
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This is an excellent platformer game with challenging levels and overall perfect artwork. A wonderful new twist on the world of platforming, topped off with wonderful music. 5/5.
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Although most platformers are typically 99% inspiration and 1% aspiration, this one seems to be the opposite: 1% inspiration and 99% aspiration. i especially like the new idea of using 3D worlds in a platformer. Great job! -- P.S. 1% aspiration comes from the fact that the character looks like a cube-like version of Starfy. xD
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For everyone getting confused about the view changing, when changing you automatically go to the square nearest to you. So want to get to the other side of the platform you are on? Just flip it.
I really would like to see a way for viewing the level NOT centered on you. Sometimes it's so large I can't see it all in a way I can understand it.
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I like this game so much that I kept playing after I beat it so I could top the leaderboard in kills and coins :D I rarely bother with the highscores so good work! :P