Under rating threshold (hideshow)
The exchange broke: if i block some elements and then press the all button the lock signs dissapear (the elements remain blocked but the sign is not visible). If i go out to the main screen and then return it get fixed (correct locks are visible again). It was working yesterday.
Under rating threshold (hideshow)
I was about to complain about not being able to align my extractors to the boxes properly, then I read the instructions. +1 for pre-empting my complaint, you psychic dev you. :)
Under rating threshold (hideshow)
The game keeps going black except for a drop-down box. If I scroll down and take the game off the viewable page, then scroll back up, it redraws and is visible for a few seconds before it goes black again. For me at least it is not playable in this state. (Playing in Firefox 36.0 if that helps)
Under rating threshold (hideshow)
This is the first incremental that's been able to bring me back after the first day, I'm now at 2 weeks and still very much appreciate it. It will hold 5 stars from me but it seems that your most recent update of including the MAX knowledge button has added a good amount of lag to my gameplay, it's not detrimental considering it's an idler but it is significant enough to point out. <3
Under rating threshold (hideshow)
And on the 7th day, god rested. This was because he/she had used the computer nonstop for 6 days straight, and his/her eyes were on the verge of bleeding due to a lack of sleep and excessive computer usage.
Under rating threshold (hideshow)
NewProject1 responded to my bug report, and submitted an update that fixed the problem all in the same day. Maximum rating for service and this game becoming addictive.
Under rating threshold (hideshow)
Akirasip I actually find that holding shift makes the "snapping" effect even worse than it is by default. When you are trying to have pixel perfect placement having any sort of "snap to place" is just a bad idea. A grid would be much better and more efficient.
Under rating threshold (hideshow)
This started off fun but later on the time between actions becomes very long. Granted it's an "idle" game, but still, it would be nice to have a little something I could do more often, other than sitting and waiting for the next molecule to appear.
Under rating threshold (hideshow)
In my opinion, there should be a timer or something like that on "evolution" button in the main page because I always lose my opportunity to sell my molecules because the molecule required is changed..
Under rating threshold (hideshow)
6 extractors for one element! (oxygen)
http://i598.photobucket.com/albums/tt70/hofdiddy/random/6%20oxygen%20extractors.jpg
Under rating threshold (hideshow)
Best way to use your buffer!
http://i598.photobucket.com/albums/tt70/hofdiddy/random/9%20different%20elements%20under%20the%20buffer.jpg
Under rating threshold (hideshow)
For auto or idle, I only leave one extractor in each element that i have knowledge in. Even better, only leave one extractor in each element that you have 100% knowledge in! (then just exchange them to what element you need when you come back online.)
Under rating threshold (hideshow)
[BUG] If you position a radar onto four elements that contain four extractors (Used grid locking here for extractors), the corners will not tick. If you position extractors onto the radar in this fashion, the corners will tick. Since the game is doing the same concept differently, I assume this is not working as intended.
Under rating threshold (hideshow)
Hate the "continue 50 times" achievement that is mandatory to finish the game. This is an idle game where you're punished with lower production for closing the window. Don't MAKE me leave the game and come back 50 times.
Under rating threshold (hideshow)
I have touched on this topic before but the actual placing of Extractors is a but messed up. For what ever reason you can no place to Extractors perfectly side by side, but you CAN do it up and down. Also if you have to Extractors perfectly touching each other the game forces them to "snap" together, which is bad since more often than not you are trying to move that Extractor one pixel to the left or right so you can fit more. Please either fix the snapping issue, fix the box sizes so that aren't figure eights, or give the player a zoom in option. Other than this one issue the game is pretty good, but honestly it bothers me so much that I have to put my nose on my monitor in order to get an efficient set up.
Under rating threshold (hideshow)
Have been playing for some days. I've been enjoying the game. Then, I get to a "111 points in exam". Since there's no way to judge progress in the "questions", there's no way to tell what I have to do to finish. I have 90 of 111 finished. Grrrrr. Not cool. This is the point that a fun game becomes un-fun.
Under rating threshold (hideshow)
This game forces me to look up chemical compounds and understand what molecules are involved in them. I like this. A lot.
Under rating threshold (hideshow)
When I was a kid, I had the book with the pictures under the LIFE tab. Beautiful illustrations; Dinosaurs taught me how to read! I mean, after Rhamphorynchus, everything else seems easy.
Under rating threshold (hideshow)
And btw, you can just set up the game in one window of your browser and open a new window (not tab) to surf in the web while idling so you don't get punished for being "offline"
Under rating threshold (hideshow)
I would like to see how the LUCK upgrade works and not just an abstract number, maybe like percentages? Also i would also like to understand the mutation thing.
Under rating threshold (hideshow)
What a shame. Great game but. You can't figure out how to save my work. No, I'm not going to Export every time I play. I excepted Kongregate from my 'No cookies" list and every other game responds fine; I just had to reinstall chrome cuz of all the crap that got let in from me forgetting to reset the cookies things just to play your game. Finally I am not going to do your little tutorial that should be titled "We are too lazy to program around this." Such a great game, I'm learning and love playing but you dropped the ball and I'm not gonna continue.
Under rating threshold (hideshow)
grr can't beat the 1.05k proton task if I look at the numbers the don't add up for some reason. Bi gives 81 but Sb gives 51 but when you move one Bi to Sb it actually increases and then the rest goes haywire though. Anyone else tried it?
Under rating threshold (hideshow)
I think you should remove the idle punishment for clicking another tab, I would otherwise spend much more time reading wikipedia about the elements I'm creating, and their industrial uses.
Why link to wikipedia and then punish us for spending time off page?
Under rating threshold (hideshow)
Añadir algún tipo de control de textos, que si pasa X tamaño reduzca la letra, porque hay veces que el texto se sale y no sabes qué es lo que pone en las misiones. También pasa en evolución, pero como están los links a wikipedia, ayuda.
Under rating threshold (hideshow)
Great game, has probably my favorite subject of a game. I just love seeing my favorite genre with ANOTHER favorite genre, idle. It is awesome! 6/5
Under rating threshold (hideshow)
Hi there, great game.
I think I've a problem though:
I need 14 elements discovered before 1700, but I can't complete it because, according to the game, Cr's year of discovery is 1780, which is wrong. Thus I can only get 13 out of 14 elements.
Under rating threshold (hideshow)
There's a glitch and i don't know if this happens to people but certain substances like water or copper sulfate in evolution where im trying to sell it and it wont sale my atoms and i really need help with it