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I like the way you can now lock elements in Exchange, mabye add that for the upgrade screen too, in case you want to safe certain elements for knowledge. But Great Game!
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@RoboTurtle - there is a 'hidden' achievement - click where you think it should be and it will appear. Now, can anyone tell me how to get the Frenzy achievement? Even though I have clicked as fast as I can pretty much everywhere it hasn't come up.
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i have a strange error. i am currently at level 12, my objective is "1E accumulated among all elements", i have all elements unlocked and all but one are at reqs, Uuo however shows a negitive value of a number so large it wont all fit in the box. how do i fix this? or do i have to restart? i dont wana.
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The "new game", "export", and "import" buttons are grayed out and I can't click any of them. I can't even start the game since "new game" is grayed out. I can click buttons on the left but that's it. What is the fix for this? I already tried clearing my cache.
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shavera wrote: "knowledge for Astatine seems anomalously high. Tellurium (at 44%) is about 4T. Astatine to start is 400T. 2 full orders of magnitude between elements? "
It's not only Astatine but the Amount of knowledge goes up with each period. Rutherfordium for example is extremer than Astatine. I think that is ok, since you can master each element up to th 5th period in just a few minutes. That's not very fun to me.
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Ok, wasn't the UTF, ist was the bracket, that obviously gets parsed by an HTML parser... #### I noticed that the densities for gases and solids are mixed. I think that ist missleading for an educational game and at least weird. You are prompted to select an element with density smaller 2 (no unit - every science teacher would rebell) and since gases are the lightest elements you choose them first. But no Chlorine has a density of 3,5 (kg/m³ not g/cm² like solids!).
Other than that it's a nice game ^^ .
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Sorry, I used UTF characters in may previous post, wich obviously corrupted it. Strange, since it works in the chat. ###### I noticed that the densities for gases and solids are mixed. I think that ist missleading for an educational game and at least weird. You are prompted to select an element with density s a nice game ^^ .
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I noticed that the densities for gases and solids are mixed. I think that ist missleading for an educational game and at least weird. You are prompted to select an element with density s a nice game ^^ .
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109/111 achievements... and only one grayed out on my exam screen (Total Time IV). What am I missing? What is that 111th achievement?
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@ shavera At is so much more than Te because there's a whopping 32 elements between the two on the table that you haven't unlocked yet (52 vs 85). You will often unlock elements that are cheaper to learn than the element you had to learn to unlock them.
Also, just wait until the end. Uuo's average cost per LEVEL is about 7E20...
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Just a warning, earning the "shi shi shi shi" achievement (google to find out how) will COMPLETELY CLEAR your current evolution percentage for that life stage. Just lost 92% Gradus...sigh...
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wierd bug: after coming back from idle (grey popup) everything above the top of the exam button becomes unclickable, cant even drag collectors there. happenned 3/3 times today, refresh of page fixes, but still highly annoying, as losing focus for more than a few moments results in me needing to refresh.
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knowledge for Astatine seems anomalously high. Tellurium (at 44%) is about 4T. Astatine to start is 400T. 2 full orders of magnitude between elements?
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I would pay real money for that background as a screen saver or wallpaper. I only just now caught the subtle shifts in colour and shape
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It needs to show the Evolution element countdown timer somewhere on the main "farm elements" page, so you know when you have to go back to sell.
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@nothingmattered yes, I"ve been able to fit six on one. It's the difference of one pixel, so zoom in really far on your monitor. That's how I did it. most of the boxes will be halfway on.
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due to the selection of molecules in the sell selection, C is tied to O (dioxide and carbonates only!). why not have CI4 or CCl2F2? would make more use of the halogens and decouple C from O. Or if they already exist later on, make then kick in earlier.
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Is there a certain order that is better/more efficient when choosing evolution upgrades? My choices have been, In order, +1 extra manual power upgrade>+2 extra idle power upgrade>+2 extra auto power upgrade>+25% storage>+5 extra exchange rate upgrade (*I never use the change...*)>+3 extra idle power upgrade> ... and I just chose Alert Before Molecules Appear as my most recent 'perk' thingy... HOWEVER it doesn't tell you what the molecules are which was my hope for that perk so... kind of useless just a yellow triangle exclamation point road sing as the warning.
Anyway! Tell me what you think, or what YOUR order was. If any of them turned out to be kind of useless to you/ your gameplay?
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It bothers me that, although it is possible with the rite placement, the game does not allow you to have 6 extractors on one element. http://prntscr.com/674miu This shows Br with 5 extractors on it and I with 5 on it, but clearly enough room for 6. But the game simply will not allow me to place 6 extractors on an element.
I also think it would be nice to have some sort of grid or zoom in function to allow the player to properly place each extractor, relying on the player to be able to move their mouse Pixel by Pixel is a little ridiculous.
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The updates are definitely improving this, and it was already very good. Now, give me a way to "lock" elements so they aren't used for buying upgrades. Yes, I can manually change the auto-selected elements within the upgrade screen, but that is tedious and laborious.
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The learn all button on knowledge pushed one element to 102%. Also if you switch elements while it calculates learn all, it keeps going on the new element until it finishes.
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Ahhhh, Br it is! Thanks! I thought I had checked them all. Now I'm on to the next quest, which is going to take a while too, but it's just a matter of quantitative increase.
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I'm confused how you generate protons... I have been goofing around with different things and I can't tell what makes the count change
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how about a number in the main screen, that shows your actual buying atoms amount, so you dont have to check the upgrades every 10 seconds to make shure you ahve enough?
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The Frenzy achievement is not coming up for me - is there something in particular that I should be clicking really fast on?
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@Dazric, if you put 4 in the corners so moving them a single additional pixel outwards would cause them to no longer be in hydrogen, you should just be able to put one in the centre, getting 5.
Alternatively, if you position 2 in opposing corners, you should be able to put 2 next to each corner (one on each side) and get 6.
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@Rannen, as you go along with evolution, even in the same tier, it gets less and less lucky and it can be quite a dramatic difference.