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Comments for Idle Evolution

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lewijs

Feb. 18, 2015

Under rating threshold (show) What is the base "repop time?" I've already upgraded the reserve points to -2:30

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(1)

ProspectorSam

Feb. 18, 2015

Under rating threshold (show) The 2 liquid elements at once has come at a time when I am a long way from having access to my second liquid element.

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(-1)

ustateaggie78

Feb. 18, 2015

Under rating threshold (show) how do I unlock Knowledge?

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(1)

Developer response from NewProject1

At level 7

alphacomp

Feb. 18, 2015

Under rating threshold (show)

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(-5)

Werevolf

Feb. 18, 2015

Under rating threshold (show)

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(-4)

onspeedz

Feb. 18, 2015

Under rating threshold (show) What means "Ascension" rating in High Scores? In other Idle games this is lika a "start new world with bonus from your progress". Cant find info abiut this.

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(1)

Developer response from NewProject1

This isn't like other idle games, you will see it soon.

hofdiddy

Feb. 18, 2015

Under rating threshold (show) oh, the game doesn't tell you until later, but if you see a molecule appear in space, click on it to earn a bonus!!!

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(3)

hofdiddy

Feb. 18, 2015

Under rating threshold (show) have a periodic chart handy and use this link http://en.wikipedia.org/wiki/Dictionary_of_chemical_formulas#C to make this game lots of fun! (need to find a particular chemical compound to sell? use that link and control +F on keyboard and type the compound in the box to find it easy!)

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(3)

hofdiddy

Feb. 18, 2015

Under rating threshold (show) only complaint: music soundtrack loop needs to be longer, otherwise an awesome game!

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(2)

Developer response from NewProject1

I wanted add more musics, but I don't have more space :(

Rannen

Feb. 18, 2015

Under rating threshold (show) I fell like the "Lucky" upgrade might be working backwards... initially I noticed only x2 and x3 evolutions, but after a few upgrades of Lucky I'm getting mostly x1 with several failures thrown in. This is all within the same evolution period.

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(-1)

nervenjere

Feb. 18, 2015

Under rating threshold (show) better gui and this is the game of the year :D

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(1)

Jibberish

Feb. 18, 2015

Under rating threshold (show) I would really like to see something more educational in the game. Its a great game and I've been playing it for days, but when elements pop up on the screen I have no idea what they are... I just click them. Maybe a side page that explains what the elements you have discovered are commonly used for? Besides that my only problem if that it gets very repetitive to move Extractors around the screen. 5/5 stars tho ^^

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(10)

ms_crafter

Feb. 18, 2015

Under rating threshold (show) It would be cool to see some small window with all known data about currently hovered-over extractor. Maybe in bottom-left corner? (data seen in Knowledge).

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(4)

DaBananaboat

Feb. 18, 2015

Under rating threshold (show) Could we get a "Sell All" button in Evolution?

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(0)

Dazric

Feb. 18, 2015

Under rating threshold (show) ...How on Earth do I get five extractors into hydrogen?

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(0)

coolrox95

Feb. 18, 2015

Under rating threshold (show) Tip: Type the word "Secret" into the game to unlock the exam for secret. Gotta love when randomly trying something works. :P

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(14)

RoboTurtle

Feb. 17, 2015

Under rating threshold (show) What *is* achievement 111? I only see 110 of them on the exam screen.

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(1)

xandramas

Feb. 17, 2015

Under rating threshold (show) all objectives complete? I Guess I finished the game.

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(0)

BrokeNcydeBC13

Feb. 17, 2015

Under rating threshold (show) I find this highly appropriate: https://www.youtube.com/watch?v=zUDDiWtFtEM

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(1)

Fritz_b

Feb. 17, 2015

Under rating threshold (show) @hyog I'm curious about the exact requirements of that, too. I got the one for the exchange even after using it, so I know they're possible to achieve even if you haven't ignored them the moment they become available. I'd like to know how much time each takes, because I get impatient and end up going to upgrade, evolution and knowledge. I'd also like to know if that time has to be spent active, manual, or if it applies to idle as well. I don't think it applies to idle but I could be wrong.

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(1)

hyog

Feb. 17, 2015

Under rating threshold (show) how do you get the "i dont need ..." achievements?

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(1)

Carp_Fisherman

Feb. 17, 2015

Under rating threshold (show)

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(-5)

Carp_Fisherman

Feb. 17, 2015

Under rating threshold (show)

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(-5)

Carp_Fisherman

Feb. 17, 2015

Under rating threshold (show)

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(-7)

XxTuckerxX

Feb. 17, 2015

Under rating threshold (show) Chemistry class payed off.

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(2)

Legionnaire_

Feb. 17, 2015

Under rating threshold (show) Is there any way to repick life bonuses? I really regret picking some of my choices now.

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(20)

Abid_786

Feb. 17, 2015

Under rating threshold (show)

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(-12)

julinde

Feb. 17, 2015

Under rating threshold (show)

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(-5)

9fruits

Feb. 17, 2015

Under rating threshold (show) The storage max really kills the game for me. When I come back to an idle game I want to be able to buy lots of things, not just two...

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(10)

HermesSal

Feb. 17, 2015

Under rating threshold (show) I think as a didactic game, this falls short because it makes it difficult to learn the chemistry components (their either hidden at first or just not given). There is the ability to go to wikipedia, but is that what the game is trying to teach? How to follow links to wikipedia?

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(-2)

plasma1492

Feb. 17, 2015

Under rating threshold (show) Auto power scales to slowly late game needs bigger increases. PLZ Also I thought that maybe you cloud add a Big Extractor = 5 regs but take up whole element but you give up 4 regs to make one this will reduce the hassle of having to move so many extractors. And maybe a buff to increase range of life bonus radar to 8x8 ???

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(10)

darkniko

Feb. 17, 2015

Under rating threshold (show) I really don't understand what knowledge and reserve do. Im not native english. Can someone explain without metaphors what those do ?

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(2)

Developer response from NewProject1

Knowledge: increase elements production. Reserve: take production to use it in upgrades for molecules that pop in screen.

Rockfeel

Feb. 17, 2015

Under rating threshold (show) In the evolution tab, it should state the formula after a molecule e.g. Nitric Acid, HNO3. I think this way you see the formulas and names together very often, thus learning them "by accident". Most people won't click on the wikipedia link every time. Great educational game though!!!

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(4)

dialing_wand

Feb. 17, 2015

Under rating threshold (show)

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(-4)

Developer response from NewProject1

Really I don't do anything special with cookies and I can't do anything to solve it. I ask kong about this problem, already waiting the answer... This game is host in kong servers and is kong who decide the domain. I saw a few other games with the same problem, I think we need to wait until a lot of games have this problem...

MythPotter

Feb. 17, 2015

Under rating threshold (show)

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(-4)

Developer response from NewProject1

Remember you can fit extractors more easy with "shift key"

MythPotter

Feb. 17, 2015

Under rating threshold (show)

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(-4)

duncanoh

Feb. 17, 2015

Under rating threshold (show) as an educator and chemistry teacher, this game has some serious potential to be used as a supplement to a high-school chemistry course, with only a little tweaking. Kudos on innovative game design!

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(7)

Dreamfield

Feb. 17, 2015

Under rating threshold (show) If there are 118 missions, I'm currently on mission 116 with 115 already completed at Level 13 (half'd).. I don't see how I'm gonna level up to 14 and "Last level" in just 3 missions. Am I missing something?

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(0)

Developer response from NewProject1

Where did you get that there are 118 missions? I think you've mistaken with the 118 elements.

densch

Feb. 17, 2015

Under rating threshold (show) This is the first idle game that did not get boring after 5 minutes! Not simply looking at ridiculously high numbers and clicking like an idiot. I guess this is one of the few idle games that i really like! :3

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(2)

ondioline

Feb. 17, 2015

Under rating threshold (show) When an extractor is placed over magnesium, the chemical symbol does not show up.

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(0)

Developer response from NewProject1

Yes, it show. Perhaps you put it too far?

NamelessMinion

Feb. 17, 2015

Under rating threshold (show) Putting 5 in one is really frustrating, and makes it so you can't even put 4 in the ones next to it. Would be better if you took that out, and had the shift and drag be default to make it a lot cleaner.

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(7)

kennycjr

Feb. 17, 2015

Under rating threshold (show) is there a way to turn the tutorials back on?

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(1)

Developer response from NewProject1

You only turn off the current tutorial, you can see the next mission with tutorial. In config -> tutorial - log, you can see all

smarti

Feb. 17, 2015

Under rating threshold (show)

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(-8)

Jacobione

Feb. 17, 2015

Under rating threshold (show) I am doing a chemistry degree and I've noticed that MOST of your information is correct, but there are a few details that are incorrect.

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(5)

Developer response from NewProject1

... and you don't say it because ... ? Seriously, pm me with the incorrect information.

dadarotas

Feb. 17, 2015

Under rating threshold (show) Wait... Did you just make me LEARN chemistry? Well played, game, well played.

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(13)

IanM79

Feb. 17, 2015

Under rating threshold (show) Best educational game ever

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(8)

Elenberg17

Feb. 17, 2015

Under rating threshold (show)

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(-3)

thinkthelink

Feb. 16, 2015

Under rating threshold (show) holy fcuk im learning! gotta admit, you did really good on this

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(6)

ace_case

Feb. 16, 2015

Under rating threshold (show) I don't know if you are aware of this, but the bounding boxes for the extractors aren't square, but their images are. For example, you can have two extractors as close as you can get them, and if you move one of them up to where the bottom is in the top half of the other, you can move it one more pixel closer.

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(6)

Developer response from NewProject1

:) now you know why you can put more than 4 extractors in 1 element.

Scudarian

Feb. 16, 2015

Under rating threshold (show)

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(-4)

Developer response from NewProject1

Use molecules (reserve power) and manual power.

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