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also it seems that buying a higher number of evo points ant once is the same as buying it 4 times, so whats the point of it
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i just learned how to remember elements, thanks idle evolution, i've been wanting to know how to memorize them for a lot of months
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@Pezzzza "When this gas is bubbled through water, we get hydrochloric acid" yes and the notation used for this substance still remains HCL. HCL is used as notation for both, so your comment is meaningless.
Which is probably why it's down-voted so much.
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im a bit confused. i have more than 300k in my hydrogen and oxygon elements, but it says they arent boiled. what do i need to do in order to boil them?
Hmmm, the game is always at 0 °C and 1 atm. When a mission ask for “solid/gas/liquid/boild/melt/...” you only need to put 1 extractor in each element that meets the requirements.
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H-Cl isnt hydrochloric acid .... its hydrogen chloride, which is a gas. When this gas is bubbled through water, we get hydrochloric acid...
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It seems auto save does not work, nor is there a way to disable the 'standalone' setting that says must be indeed disabled to save without requiring exporting.
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Liking the game so far, been playing for a couple days. Just found an exploit/bug tho. If you place your cursor over an extractor and then use ALT+Tab to change windows, you continue to receive the manual bonus without actually being in game. I'm assuming this was not an intended feature ;).
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Newproject1 - I tried what you suggested (5 trials, 108 clicks each time) and got these results (R=rare gene, M=mutation): 2R,9M,30% - 0R,14M,27% - 1R,9M,30% - 3R,8M,30% - 2R,4M,29%. I don't see the correlation yet, but if you're telling me that genes and mutation increase a hidden modifier which is applied to Lucky, I'll believe you. I doubt anyone who plays this game will understand that by themselves though, so it'd be nice to have a little explanation of genes and mutations ingame. =) By the way, I like your game even if I'm criticizing a little.
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I've finally figured out for sure that rare genes and mutations do nothing. If you put your Natural Selection amount all the way down so that you're using virtually no evolution points, you can spam the Natural Selection button indefinitely at hundreds of clicks per second with auto-clicker software, and you get a ton of mutations and rare genes, but you never get even 1% out of it (and no other stat is increasing). They have no effect. I guess the text is just for fun.
XD Try this: export your save. Import it, go to evolution screen and click natural selection 50 times. Repeat it 10 times, with the same import file. Compare the % gained each time and the mutations/rare genes.
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Game needs the tutorial information somewhere after the tutorial has been turned off. I'd prefer to just reference it when I have questions.
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I seem to be spending most of my time upgrading Manual Power, then Storage Space... Not that I dislike the game, but some of the upgrades just seem to scale too fast and I end up waiting for my output to catch up.
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Doesn't really feel like an idle game with the fact that tabbing out makes it go "idle" and KILLS any gains you're getting. Would be nice if you could go to a different tab while playing or if idle power wasnt so terrible.
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Molecules for clicking always appear in the same order. That's too predictable; I'd consider rolling up a random selection each time.
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Thanks for the lock feature in exchange! I've managed 6 extractors on Hydrogen, but I'm still trying for #7 if it's possible. Great game.
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omg I normally like idle games but this one's tutorial is just so long D: I also find it unpleasant looking at the background on the evolution tab. This game looks like it has potential, but I don't think I'll be playing this one.
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..stefanjk That means your internet sucks I also had that problem due to my internet sucking as well. Or maybe other security issues related to connection..
I upload it to Kong server and they decided host it in game220639.konggames.com Why? I'm not sure it's because my game is in html5, the only I know is I can't do anything. I see in forum other games have the same problem, but we are only a few.
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game was ok untill mission: put 5 extractors in "H" what a load of bullshit, you think i have the patience to dick around with the pixels? or lookin for walkothrough on how to do it? stopped playin there
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It would be nice to have the grid bonus with a shift functionality so it can fit exactly in the center of for elements for maximum coverage.
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Thanks more all the hard work you put into this game. I've really been enjoying it. 5 star! However not learning as much about chemistry as I would like.
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That "locking elements" feature looks wierd. I need to lock them to cannot be used as source (in transorm-all feature). Instead of it they cant be used as final product.
If it is intended, i dont understand how should i use it ...
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Could you be a bit more specific about what a "liquid element" is? Gallium, francium, rubidium and caesium are all liquids at room temperature, but none of them count for the objective.
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I had an idea for a game where you had to learn something outside of the game to continue progressing, but that sounded quite boring. You accomplished that and made it interesting..nice!
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Could you add a way to "Learn" with greater amount? Like a Learn All button that calculates how much it would cost to buy the rest of the % left.