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Hmmm my in-game achievements aren't registering. I got over 600 happiness, but I went to the librarium thing and it didn't check it off or anything
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This game stopped being fun awhile ago. I just ended up hitting a roadblock. You think getting more than 6 villagers is a snap? It is not.
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i get feeding outside of battle is "Easier said than done", but what about feeding between battles? we're able to move around heroes, maybe we can use items then?
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Janue, maybe you require less irrigation if villagers water it by hand, which requires less nuts and screws, so you gain those. (And those nuts and screws are donated by the Grinns Association of Things Equal to Screws (GATES))
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Don't play this game unless you want to spend Kreds! It will start of easy but by the end you will be forced to either give up, spend days and days and days or spent Kreds.
It’s fair to have adverts in games, or have a demo with a clear payment point… but this game lures you in.
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Chests would be interesting if keys weren't so oddly over-priced. So, they just sit as junk in my inventory like most items. (dungeon chests don't need keys. just remove the key requirements.)
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So let me get this straight, I feed the fuzzlehorn or whatever those panda/goat things are something like golden eggs or something rare and all they shit out is F@#$ING cookies! Come on man! Where are the rubies or pramin or anything better than damn fresh ass cookies.
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Suggestion: Making a building that converts wood into metal and vice versa would be nice. Also, adding some stats of the monsters that can be viewed in the bestiary will also help us how to adjust to different tactics.
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This is a pretty fun game. Two suggestions i think would be awesome would be the ability to feed your adventurers while you are outside of the tower. Instead of trying to frantically do it inside. And giving an option for auto combat. It gets annoying dragging and clicking for attacks while on the laptop. Especially when there is wave after wave you need to do it for.
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Wish I knew I only got one key for my peridot box instead of a re-usable key. Talk about a waste of 18 coins. Thanks guys.
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Thanks for the update!
I just bought a fuzzlehorn not long ago and eventually thought of what you just already did here :) Now I just wish crafting costs would've been reduced earlier... lol.
Keep making minor improvements, you already made the game almost perfect!
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I've seen other games where team members have automatic behavior, like in Sonny and Sonny 2. You can choose pure attack, attack+support, or purely support. It would really help to allow each character to auto-target and perform certain tasks based on some simple settings controllable by the player. Add a section below [Equip, Change Job, Change Abilities] to change default behavior for each character. I suggest the following settings be added:
Attack options:
- Highest/lowest health
- Highest/lowest attack
- Highest/lowest defense
- Highest/lowest speed
- With energy type
- (Archer only) nearest/farthest
Heal Options:
- Self only
- Self/others
- Others only
- Heal at 25%, 50%, 75% total health
During Battle there should be toggles below each characters name that allow enabling or disabling auto actions. Allowing characters to be configured in combat would be a little excessive so just the toggles would suffice.
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If you click on your character during their action animation the action will automatically finish and the speed bar will start going again, that way your actions will happen significantly quicker, especially for high speed characters or characters with clunky animations.
I kind of wish the speed bar just went on in the background and was ready when the animation finished, but until then, animation cancelling all the way.
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its a good game its good when you have a full city going then you have wood metal and other things all in all its a 5/5 game
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me when playing this game :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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The game is pretty cool but it is hard to find rubies and some treasure chests give useless stuff because sometimes I get socks.What use from SOCKS!
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Gentlemen, to bed; for tomorrow we ride for the endless dungeon. Sir, I'm pretty hungry. Can we get some dinner? Not a chance soldier, you can gobble your food in the dungeon...perhaps a pretzel or some delicious wheat.
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The game should only subtract potion/food used in the Griffinite Dungeon if you successfully exit or register a whole party death. They should not be subtracted if you get the dreaded "Oh no there was a problem" and you lose out on all your loot plus items used!