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Really nice game, could have been a great indie one on Steam or elsewhere... not it's just a sad little kongregame with coins..... pff.
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I hate to wait forever to do stuff! I know i can buy time, but it's not worth bying on kong sense my save will go away after I clean my browser. 3/5
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Regarding the food-top-comment: "This has been under consideration for awhile, but in terms of implementation it is a case of "easier said than done."" How in the hell can it be any harder than adding a goddamn pay-to-enjoy-the-slow-arse-gameplay shop? Greg should stop badging games like that.
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Zoom out on town feature is nice. Making quest key words a different color would be helpful. It gets a bit wordy. Plus, there's no need for an 'Equip' button. Also, a drag box for battle to select multiple heros and target baddies would be handy.
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Possible Suggestion.
While upgrading Buildings, maybe show Building Stats. For example how many Villagers a Bungalo gives, and when Upgrading, show how many Villagers a Cottage gives. Because at the moment, i have no idea what each building does or what bonuses upgrading the building does.
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I think you should try to make it so that you can move things while they are being built. Sometimes it's a little irritating when you want to move a house or something in a certain area and your soon to be built building is in the way.
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yet another crap game from nexon that is nothing more than a blatant pay-to-play grab for your $$$. not only that, but they- once again- have their collective heads up their collective asses on the prices. this game = play just long enough to get badge and then it's a big F*** YOU.
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total scheise nach meiner entscheidung
wurde ich 2,4 sterne geben des wegen ist das
total mega scheise echtjets und ich meins ernst.
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You've doubtless recieved many complaints about the ridiculous prices of things and still see no reason to make them available to more people because obviously some people are paying it, but couldn't there be an option to work for things like keys, like exchanging so many rare items or boxes for them? Obviously quite a few, but it would encourage people to keep playing instead of instantly leaving when they see the prices
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"Drag your cleric friend to the hero". Cleric ? What cleric friend ? I don't have any cleric friend. And now I'm stucked. Isn't just a little test in your program enough to avoid simple bugs like that ???
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and i agree you realize how stupid those high prices are? for a virtual thing?
if you or any other game made purchases maybe 5 kreds? i could fill out a survey every day and then pay you the money .......people don't know how to run games
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At first I gave this a 5 but when I saw about how much money you have to spend on just keys alone to open chests it is a 3. I understand item malls but this is ridiculous. Another game I will only play to get the badges
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I love this game ! You have done a really good job but I would like to now if you will release it with other languages like french, spanish, german or other because I'm french and I would enjoy it even more in my mother tongue but I think this is a very difficult thing to do on a game.
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As to the feeding-troops-outside-of-battle issue: How about implementing a pre-level to the tower where you are "fighting" a dummy with 1HP, solely so you can shove food down your minions' throats?
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I like the graphics, the fight mecanic is cool and nervous, but the game is too slow to be interesting for me. An achievement/quest for every click is annoying. It keeps happening after 30 minutes.
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Tips: if it takes a long time to reload, refresh the page if it doesn't load then increase your settings to "unlimited" in amount to save, if it doesnt work then ask for help in chat or from the devoleper.
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There's a wikia for this game .
http://grinns-tale.wikia.com/wiki/The_Grinns_Tale_Wiki
Keep this comment alive to help others in this game^^.GL!
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Dunno if this will get seen, but to the devs - since you are looking into how to feed while in town, why not have a "mock dining room battle" that uses the battle interface but really only allows you to feed your troops?