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Hardest easy badge I have ever faced. Even after half an hour of trying still no success. When game is this hard and has dash mechanics which are impossible to understand, it deserves one star rating. I rarely rate games but this was easiest evaluation ever.
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Solid strategy: avoid the sword ninjas as much as you can. as soon as they go yellow reareat. try to move in a circular motion around the dojo. aim for archers first.
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To get hard badge: Once the ninjas become too numerous (and they do), simply slash around in a circle pattern around the edges of the screen & pick off the easy targets as you go. Got 272 Kills very easily this way.
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I just saw the badges and expected the game to be really hard. It wasn't hard for me, as I got the hard badge in the third play. It's all about finding a rhyme. I was listening to music and just clicking every beat, and it worked out for me :)
(DJ Broiler - Bonski, norwegian text, but the timing is good) :)
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While I like the game, the controls aren´t really optimal. Sometimes when I click I fly half across the screen, other times I stop right in front of one of those enemies, and even other times the character makes some weird curved dash. If that could be improved, this game would definetely be a good game.
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6/5 best game I've played in kong in a long time. Does not have a faulty control and random dash length in a skill and precision game, awesome design, very original, much artwork. Not a step back (or several actually) from the worse dash-and-kill game before this, at all. Totally worth 35 achievement points.
Believe me, I'm not a troll.
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This game really needs some more explanation than: "Mouse to move, left-click to thrust." I'm stuck at a max of 8 kills. Sometimes I shoot over the whole battlefield to kill a guy at the opposite side of the room. Other times my man just walks there and gets cut up on the way. I click when someone is right in front of him and the bad guy just doesn't die. How are you supposed to play it, what am I supposed to click, etc.
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Just in a circle and gather a whole bunch of them in the circle and do a dash through the crowd and get big combo kills. Easy "Hard" Badge.
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nice concept even though the replay value is not the best without any upgrades/improvments/quests - and the hard batch is more of an supereasy one
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Horrible controls.. sometimes he dashes all the way across the screen when you left click, other times he goes half a centimeter.. there doesn't seem to be much reason for either action, making this just a frustrating game to play (not because of difficulty, but because of control confusion). Also the horrible 'retro' graphics gimmick is over done..
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I kill the enemies because the enemies entered my zone. If they touch my mat.... THEY WILL SUFFER A PAINFUL DEATH!! It actually makes the game more enjoyable for me lol
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TERRIBLE game. Supposed to be a skill and precision game, yet you can't predict if you'll make a full screen long dash when you just want a little dash to your side, and won't dash more of 3 pixels when your enemy is a quarter of screen away. We alredy had dash-to kill games. Even one with a samurai. Cool, well designed, with lot more things to do. The need for this game was non-existant, yet dev managed to do a terrible job and still get 2 badges.
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Nice little game. In a sequel,there should be unlockable areas, costumes (colors), perhaps different looking swords, or either abilites (double dash, faster running, non-dashing kills by touch, etc).
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Somehow after I die the first time and start the next round
I cant attack anymore, which is more than mildly annoying :-(
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What does determine how far will you thrust? Sometimes I'll dash half of the screen when I clicked right next to me, the next time won't dash 1 centimeter even if I clicked on the other corner of the screen.
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Fun game. Liked it very much. And the "Hard" achievement is pushing to get it, so thats always good. Only wish their were upgrades that you could buy, such as "Longer Slice" or maybe "Faster Footwork." Just my thoughts.
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It doesn't say what the badges are awarded for. (It's certainly NOT for a 5x combo - I've done 7 and 8 with no award). Rubbish game.
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I made a story up for this game:
So your the master of the dojo, then after years of training the black ninjas the main 'eveny' occurs, where they keep fighting you until they manage to bring you down (a fight to the death). Then the ninja that strikes you down becomes the next master and the cycle repeats!
This would make more sense if you got a bow if a bow ninja killed you, but I still think its a coolish story. :)