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Adequate game. Heavy, heavy grind. Unbalanced weaponry. Nice levels, but unbalanced. Nice imagery. More play testing needed before release.
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Nice game, but if you don't increase the blobs, weapons upgrades should at least count for both hands, so you don't need to upgrade the side arms twice.
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Like watching paint dry. Am I supposed to play for a month to get all the upgrades? The gameplay isn't interesting enough to warrant the time investment.
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Gold rating on the last level nets about 3K blops. Yet the end tier upgrades cost in the 20K range? I'm often a completionist, but pass.
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An endless mode would be great where you have let's say 100 HP and everytime a reed bloon or a bloon that contains a red one passes, you lose a life. Would be a nice mode for high score, too.
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Regardless of what you think of the amount of grinding required, isn't it too late to change it? If they make the game less grindy now, won't people who paid money to skip the grinding be super pissed?
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my question stage 5 of deep bloon sea why during boss fight do i not have control of my guy he just flys around in random patterns might as well just go watch tv during fight
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So this happens, i play stage 2 - 4, and after finish i loose all my bloops, nice job. It resets my bloops to -1. Fix this bug.
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In case Ninja Kiwi isn't getting the message: Too much grind. Offer either higher rewards for getting the trophies, or an increased percentage of blops.
Or, if you want to get people to play your game for longer, spread things out. More levels, and more, smaller grades in the research and upgrades. Yes, this will mean that you'll need to put more effort into the game, but that's what's necessary to make something people will keep playing.
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I be ok if there was one time payment to play the game. Or you have a demo and if you like you can get the full game with no grinding. But face it your game is short and you cant do that. The only reason it looks you put a lot of work in it is because of the grinding. I do hope you go out of business if you do not stop these because you wasting the money of mostly children that have no idea of money value with you p2w games that are average at times. I cant believe I supported you at all.
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4200 bloops in 12 minutes(stage 3 -5, all but one balloon), Call it 10 minutes for easy math(and become my computer is not the fastest).
30k bloops costs $25, or you are hoping people will pay $3.50/hour to NOT play your game (there are cheaper ways to not play a game).
Just adding up the costs for the last two levels of every weapon and tech(epic weapon and final weapon) comes to just over 550,000 bloops, so probably 600,000 bloops for all techs and weapons. that is 143 repeats of the highest bloop paying run, or just under 24 solid hours doing the same level again and again and again with almost 0 variation between levels and no progress after the say 10th hour.
Doing each level once would be about 2 hours. (4 stages 5 levels each, 6 minutes each). so the ratio of grind time to play time. 24/2 or a 12:1.
All this to say. . . Way too much GRINDING.
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The Super Monkey Research upgrades aren't very well explained, do you benefit from all of them with any set up or are some specific to certain weapon types?
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Telapoopy, your problem is that you are killing the boss too quickly. The final boss will passively summon bloons during the fight, and if you wipe the MOAB too quickly, he won't summon enough bloons for Diamond to be possible.
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@Telapoopy: If you kill the small moabs too fast some bloons fly out of the screen and cannot be killed. additionally, during the boss level, the rings of red shield bloons appear three times, once on the far right. do not kill the boss too fast and kill the second ring, which appears on the far right, with some bloons barely killable and hardly on the screen.
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I would really appreciate if research worked on power-ups, I mean what's the point in having them if there are situations where they actually hinder you?
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Someday can we get back to the point where people realized making a battle annoying isn't the same as making it challenging?
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I've played level 1-5 over and over with maxed out laser and darts but somehow cannot get platinum. Are the bloons dying so fast that they pop out of the moabs outside of the existing game area?
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I love the artistry of the various bloon animals, especially the ones which move. I do wish the grinding factor weren't so incredibly high.
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Game bug for me - It doesn't save the amount of cash I earn after a game. I've played stage 4 three times now and I've been stuck on 210 cash all the time. It wont even let me buy anything with that cash.
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they should let guests play just don't save their progress I think it would turn out better and it would get more plays and update more often
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I'd like to note that there is a bug in my game where when i finish a wave my money disappears. I even tried to see if it was jsut because i was finishing a wave. But when i opened the store in the middle of a round it went right back to 274$ and it wouldnt go up. I'd get like 300 something and close the store and open it back up and it would be back at 274$ if it happens again i will send you a screen shot.
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Ok. Trying to figure out why I can pop 80,000!!!! Ballons and barely get 6k blops This seems a bit on the insane side. This would mean that I get 1 blop for every 13(ish) I collect. This is a bit under the "red is 3x blue" that you stated. Unless you need 4 red blops to get 1 "real blop" THis is extremely frustrating when I am grinding and grinding and and getting a fraction of what is stated by the developers. Also the insanity of your prices is laughable.
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Great game, but I need an option to turn off those golden balloons or at least the dropping of the power up. They hurt me more often than help me and with the craziness of some of the stages, I'm too busy sweeping back and forth to gather blops and shooting bloons to pay attention to where the power up is unfortunately dropping.