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2/5 for forcing the player to grind dozens of levels just so they can level up enough to hard badges.. Forced grinding is not the sign of a good game.
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Usually my strategy was to spam all the dart monkeys and win in the older Bloons TD games, but slowing the bloons down and making sure most of your towers have camo detection and area damage is probably the best way to win every level. I also like the fact that they change style for each upgrade, that's a nice touch.
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I KNOW THIS SOUNDS DUMB but at least could give some of them a waypoint to move back and forth from and they stop when they throw darts
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When I first started playing this game I wondered why the monkeys were so worried about balloons. My strange mind came up with this whole explanation that, people wanted to take the monkey's forests to build things so, they filled the balloons with poison (or at least sleeping gas to relocate them). The monkeys obviously weren't happy with that so, they created an antidote for the gas and injected some of the monkeys(maybe they didn't have enough for all the monkeys?) so they could fight back. I know I'm weird but at least it's an explanation!
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Progress got wiped, I had spent left over kreds on this to so my lose of 25 may end up being your lose of 200 if you are into this game, be aware.
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I think instead of showing a blank pop count of the first few teirs, it should say Bloons Glued, than after awhile that pop count apears.
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I think that with the monkey farm, there should be an upgrade where a farmer comes out and attacks the bloons with a pitch-fork.