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It's a pity that some of the weapons just aren't worth buying. In fact, some of them are so bad that you're likely to lose if you waste your money on them, instead of things you actually need.
One bug/design flaw I've noticed is that frequently when you try to aim at something on the edge of the field of fire, the cursor actually moves outside the game window. Then, when you click and try to fire, the game window loses focus and no shots are fired. This is very annoying, as it can cost you a couple seconds each time when you need to be quick at aiming and shooting. To prevent this, perhaps there should be a buffer along the edges of the game window.
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@skrooq, you get more then enough money ... as long as you don't buy the useless stuff ..., don't buy mods, you only need the armor piercing mod the others ... didn't even look at them made it trough the game with ease ...
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The Drifters - "Save the Last Dance for Me"; The (English) Beat - "Save It for Later"; Eagle-Eye Cherry - "Save Tonight"; The Fray - "How to Save a Life".....who am I missing?
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i got 7575 my first time and 6666 my second nojoke
great game but eventualy gets almost immpossible and unfair you should get money every wave defeted 2/5
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Hmm still has the problem that it did when I first played it, it just gets completely bloody impossible eventually even with the best weapons. That really is a huge buzzkill - is it that hard to program in a reasonable end point?
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nice game, but needs (as has already been said) descriptions about how the mods work, and a save feature. Also (which has not been said) needs to 'lock' the pointer (unlock with 'esc'?) so that as i'm moving around and shooting things, i dont 1) accidentally click on a 'mod'/special button and 2) click in an adjasent window and suddenly am looking at a spreadsheet ... overall, ok 3/5 from me
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Fun, Challanging, And awesome. I think it needs a save feature badly though. Other than that, maybe more upgrades or possible turret / helper guy. I think this would be cool if you traveled around gather supplies maybe and at night you battle these guy (would have to make different game probably). Anyways, I love it =D And look foward to more or possible sequel. Nice work!
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the weapons are unbalanced, some weapons own like the m4 but others are very expensive and pretty bad, the grenade launcher is one of them. Also the nuke is worse then the satillite rain ...
make it a bit more balanced and make weapons a bit more to fit their value
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Liked the game overall. However, as a lot of other Kongregates pointed out:
1. There should be a save function.
2. There should be a way to add allies.
3. An iron sight would also be nice.
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Alright title screen, 4 people standing "alright, 4 of us" in game i have one gun and im using it, seems reasonable. Second gun, well no second bullet fire, maybe he's holding ammo for me to quick reload, Sounds alright, i have a machine gun, maybe they have to hold the chain i can understand that. 4 guns are they dead or what?
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Needs better descriptions and information on things being one-use or not. By the time it got to the ranged attackers, I was really finished with the game. Cant give it much more than a 3/5 as is
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i the gunner would appreciate it if his fellow survivors grab guns and start shooting
the hell in real life a one man machinegunner would not take out a hord like that
the game should have more perks
like land mines bardwireds minigun turrets and some survivors helping you gun down waves of difficult zombies
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Needs badges. For example:
Running of the Zombies Badge: Kill 100 runners by the time you die (Medium)
Assassin Badge: Reach level 20 (Hard)
Queen of Hearts Badge: Kill 10 queens and use 5 light repairs or 1 Heavy repair (Hard)
Crying Over Spilt Blood Badge: Survive to level 40 (Impossible)
Ninjakiwi, please add these!
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This is a good game, but the discrepancy between where the cursor is and where the gun is aiming is extremely distracting. I keep finding my eyes drawn to where the arrow should be instead of at the cross hairs, and I can't quickly target anything neat the top and bottom edges on the screen.
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Queens (whip-like arm summons monsters quickly) only really take damage from head-shots so you should focus fire them. Bouncers (jumping guys) I've found that using cryo-bullets on them are useful since jumping less = less damage to you. Around wave 21 you might need to switch from using normal healths to full healths (even though they are expensive) and using the composite shield to reduce damage since they'll be ranged enemies, queens, and other enemies that spawn extra enemies. The Apache is good enough and should be used when necessary past wave 20, but use the artillery when you are being swarmed by the runners.
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Good game. Shame that the super weapons,mods,and bunker related items don't have a recharge, instead you got to buy them.
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10/10... This game is definitely fun and worth checking out if you like defense FPS's. The game gets progressively harder each wave so I would focus on upgrading your main weapon for the most part. You can make it through the first 8 or so waves with just the starting weapon and just save up until you can afford m60. I used the m60 all the way until wave 20 so its a powerful gun, but the m2 is stronger so if you can save for that do it. Of the MOD's the only one's you should really purchase are the double damage ones (which you should start stockpiling and using around wave 16) and the armor pierce (which you'll need against the zombies that block with their arm, that start around wave 10). In the late game stock up on health packs because you won't be able to kill everything and pretty much use them when necessary.
Good Luck