Under rating threshold (hideshow)
Things needed: More weapons, less zombies, multiplayer mode, grenades, mines, traps (etc.), easy/medium/hard/insane modes, sequel, upgrades for guns and other stuff, bossess oh and um BADGES. it's a 4/5 for now, if they make these changes, it's a 10/5 :P
Under rating threshold (hideshow)
loved it,needs better balanced weapons and actual upgrades for the bunker (armor,hp+ and a turret or two wouldnt hurt) .4/5 for the sheer fun.
Under rating threshold (hideshow)
OMG THIS IS THE LAST LINE OF DEFENCE AND THAY LEAVE IT TO ONE PERSON WTF
I mean really the walls should be flooded soon because its just ME!
Under rating threshold (hideshow)
if you ask me, and i don't care if you didn't, the saw seems better than the FAL when fighting a large group of ravengers.
Under rating threshold (hideshow)
AIM FOR THE HEAD it causes a lot more damage.
Don't upgrade unless you need it cause its better to save your cash for a better weapon.
your going to need a good weapon or a few mods/super weapons for the specials past wave 10
good luck!
Under rating threshold (hideshow)
The one thing I did'nt like, was that when buying upgrades, it confused me. It doesn't tell you that Superweapons, mods, and bunker upgrades are ONE use. Also, don't click on the icons on your bar in the store. It doesn't sell them, it just plain old gets rid of the 10,000 dollar item you just bought....
Under rating threshold (hideshow)
its a really good zombie shooter but it would be nice if it could save some times firefox likes to crash on me but still 5/5
Under rating threshold (hideshow)
At the end of the game description: "Rated 13+: Blood, Violence" Well duh! you have to be 13+ to get on kongregate at all!
Under rating threshold (hideshow)
"This is humanity's last line of defense, you must stand your ground amongst insurmountable odds. We are counting on you."
"Okay, cool..... wait, why am I the only one defending?"
"Design flaws in the bunker's parapet."
"So I have Nukes, .50cal machine guns, artillery, specialized ammunition, and repair teams, but we don't have enough room to defend with more than one guy??"
"Yep, pretty much"
(-_-) Player 1 is not amused
Under rating threshold (hideshow)
gggrrrrrr i cant play this, to small of a screen, i cant shoot enemies who get to the left because my mouse leaves this damn tiny screen
Under rating threshold (hideshow)
i think that's stupid idea to buy weapons when all the people dead or being zombies... why don't just get it free in near shop, police state or military
Under rating threshold (hideshow)
Fun game, but those large jumping zombies kinda ruin it. You should have to just take damage like that. Rofl at those of you arguing the realism of the weapons.
Under rating threshold (hideshow)
For anyone having trouble beating this, here are some tips: aim for the head. Your starting gun, the BAR, has a little circular sight you can use to aim. Get an enemy's head in that sight and fire away, and they'll go down quickly. You'll know because the damage numbers will be in red instead of white. Don't buy anything or use any items early on. In level 7 you'll start seeing roundish black guys with tentacles that spawn normal zombies. Focus your fire on killing them, but leave one or two alive if you can in the back. Then kill normal ones, and wait until the end to take out the black things. At about the end of this level you should have enough $ to get the M4, which is very accurate. Now just use different types of bullets and repairs as necessary, until you can afford the M2, by which time you'll probably need radioactive and explosive bullets.
Under rating threshold (hideshow)
5/5 for the guns and the zombies, wish i couldve given it more though, ny only thing i disliked was a certain round where a freakin shitton of (zombies?) came out of the mist and killed me.
Under rating threshold (hideshow)
Great game, it could use a save button though, and why did I randomly have insane waves?
Wave 17: not bad, a few big guys, two jumpers, some of the weak throwers, and some base units.
Wave 18: WTF 7 big guys, 8 jumps, 4 queen throwers and hordes upon hordes of mini's
Under rating threshold (hideshow)
should be more money per kill, mods that you can attach to a certain gun, some type of auto turrent upgrade or a buddy, and items cost less. + if you agree
Under rating threshold (hideshow)
"After a few waves, the zombies finally reached our defenses. I thought they were still 50 yards out.. turns out we were dealing with a much more serious threat here; Mini-Zombies."
Under rating threshold (hideshow)
Word of Advice: Make sure the bunker upgrades are the ones you will want. Sure, you can give em back, but no refunds. Second: Kill fastest first, then the harder to hit ones, then take potshots at the slow pokes. Remember, move from your base to their base in order of killing. Common sense people!
Under rating threshold (hideshow)
After playing this a few times, looking for new strategies, I figured out the Rav Gas rounds are excellent. Using those, you can kill everything in waves 23 and 25, which are otherwise nigh unbeatable without superweapons. But...
You get a lower score when using those rounds. Why? Because high score is based on ravagers killed and money spent, and the Rav Gas rounds finish off those black ghost things too fast. When they die, they don't summon any more basic ravagers, and you don't score for killing them.
Thus, you get a higher score by using weaker ammunition and leaving the ghosts alive to summon more ravagers. When you're about to be overrun, then use the Satellite Rain, and get a high score for killing lots of weak ravagers in one go. It is stupid, but the game rewards you for doing it that way.