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It's fun when the game suddenly resets your progress, and all you have unlocked disappear. Feel a real sense of accomplishment.
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Me: *Sigh* what does life have for me today...
Intel: Devastators are aptly named, they are smart enough to smash your defenses to allow their skeleton hordes to get through easily.
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Could you at least give me the game currency back that I spend to break the highscore (which I successfully did before the bug hit)
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for some reason, it always deletes my progress and earned credits. But it happily keeps me from the starter 200 credits.
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the difficulty jump after wave 15 means that your defences are destroyed, you have to repurchase and upgrade your defences again which drains away your cash and then you can't face the difficult later waves
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@ NinjaKiwi Why did you guys delete my Highscore? (164 normal Meanstreets) I was saving up the currency and over 124 after the bug hit. Thats super frustrating. If you deleted it because of the bug then fix em, please.
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I love that the bonus pack costs $20. Not like they force you to buy it, but with the difficulty jumps in the later levels, it's almost required. It almost seems like they designed the game with this in mind...
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Great TD game. I recommend though: Upgrade a network of barbed wire at once, an Aerial element flyers/AA guns, more levels (level editor?).
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really good game for its age. biggest problem i find is completing normal, elite, etc and the game not giving you the sas cash you are supposed to get. Not to much of an issue but it can really put a person off from playing.
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To anyone who would like to fast upgrade. Use these buttons to upgrade respectively left < and right > path. This will save you time and who knows, maybe life..
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On some levels the zombies can run underneath the special abilities menu, but you cant build there.... kind of unfair when you are trying a bunker defense with walls
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My game said "Here's 200 SAS dollars to start with" I saw it and thought, ok neat I'll use this later and later got an additional 100. When I desperately needed them it turned out I didn't get any. At all.
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Maybe you could give troops on the roof/higher ground extended range? After all they are higher up and should be able to see a bit further.
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The first map is incredibly difficult for a first map, and the powerups you can get from airdrops are very random, and you can only really get through if you get lucky, and get a lot of money from em.