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Does anyone else have problems with the system eating all your craft points instead of just the number it needs to complete the level? Starting to get quite annoyed by this.
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so i tried it again after a few days and got to play a proper tower one full one time before encountering another timeout...
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How about a patch to remember that the damned music was turned off? It's annoying that every time I start, the music is blasting through the entire start process.
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yay more folk just using time outs. this is what i get trying to fill time between battles and catacomb... both pvp towers that i tried today. its the norm now. guess im off the site for the day
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two in a row.. this is becoming the norm. the game needs to address this to make tower pvp anything more than a tool to get to the next heroic mission
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new day, a new person using the timeout strategy on tower pvp. at least let the game continue while im off tab so i don't have to leave these comments to fill the time
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ugh again... so gotta put a spellsword in every tower pvp because the druid is just a trump card otherwise... and in the most boring way possible. still typing this while waiting, and had to look up the hero names.
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just timed out again.. going to get off kongregate about 40 min earlier than i would have.. not even seeing the few ads that the adblock ive added misses.
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Also just so Kong know, I spend about 20 min less on the site everyday, than I would if I enjoyed playing PVP towers.
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the time limits are shit. people are making towers meant just to time you out.. unless you are going to adjust all the monsters and machines and heroes, take out the time limits so the game isnt boring for an entire match at a time... enough time for me to know I was going to time out within 30 seconds of a floor and to type this out. the tower pvp is going to be unplayable soon if everyone starts using this bs strategy and nothing is done about it.
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"An error occured running the Unity content on this page. See your browser JavaScript console for more info. The error was:
TypeError: e is undefined"
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'ERROR could not store preference value error' not solved in 2 days. Unable to login since then. Hard to recommend due to the lack of proper support.
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The 'War Of Attrition' - Druid plus multiple 'you must attack this machine/creature' monsters, have become the norm in tower. Seems to require a specialized setup to defeat at all, but even that is incapable of doing so within the timeframe given most of time, because DPS. Key I've found: Spellsword to remove curing and forced targeting, stunner to stun druid, my own druid to heal my own, 1x directed DPS to damage their druid. Once their druid is dead, you can focus elsewhere. Got this setup to work once. Ever. Which is more than any other setup I've tried...
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catacombs makes no sense about attack times, highler level heros by twice as much as monsters and still no attack till half of em are dead ... bs
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god dang it can't you finally work on the network errors? I mean its your game and your choice and all, but it is really annoying. 50% of the time that's ok. But 90 % of the time not so good for the fun of this game!
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WHY THE HECK WOULD YOU FORCE THE SPENDING OF GUILD MARKS TO CONTINUE IN HERO BATTLES? IF I WANT TO HOARD THESE THINGS UNTIL I CAN BUY SOMETHING GOOD FOR ALL OF US, IT SHOULD BE MYYYY CHOOOOICE!
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Recently has been giving an issue: game starts taking up more and more memory until it's used up everything my computer has to give. Starts off unusually high on load, and becomes immense within a mere few Does so within a mere few battles. I've tries things like restarting computer, doesn't stop it from happening. Only way to fix seems to be closing the game and opening again, often mid-battle (so don't get credit for battle) because it's freezing up. Using firefox. Any others having this issue?
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yep, great game, diamond free flow seems to have dried out thou ... rest is still a good f2p game with tons of opportunity for p2w gamers, guild system is good and pvp, not sure why some complain.