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@Wigbold another test case: similar to the former one, test: A, knight's "inspiration" and B, pirate's "captain o' the ship". Buff A last forever without other conditions, buff B terminater with its own life time and terminater buff A as well.
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@Wigbold you can try this: case 1, use knight only with "inspiration", it will last forever, until next stage of battle or being dispeled. case 2, use knight with both "inspiration" and "parry", if inspiration is triggered first, then parry is triggered, and then he is attacked by some enemy, then both buff disappears. This means that: when "parry" as a buff ends its life time, the "inspiration" buff ends together with it, meanwhile "parry" only apply to knight himself, "inspiration" applies to the whole party, but when "parry" disappears, inspiration buff on other team members disappear together.
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@00mc00 wiki says otherwise "Buff Stacking: All skills that increase or reduce a statistic can stack with each other. Each application however has its own duration and will dissipate individually when that duration ends. Percentage-based stats such as armor will be increased or decreased additively. Multiplicative skills affecting non-percentage-based stats, like defense (for example the Paladin's Holy Shield or Barbarian's Baleful Glare), will multiply by the current amount. This means successive Baleful Glare's will reduce by smaller and smaller amounts, while successive Holy Shields (only possible through cooldown reduction), will apply larger and larger amounts of defense. " how did you test this?
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now I believe this is a bug: when a similar buff (like both 'defensive' buff) is given, the first one is flushed.
What's most ridiculous, when knight use "parry" which is considered a buff only to himself, the "inspiration" buff on the other members in the party disappear after knight is attacked once.
I tryed other buffs like pirate's skill. They share the same results.
The problem is:
1, if buffs are exclusive, why are there some heros who owns more than one buff skill ?
2, it would be OK if is just the rule, but could this "rule" be written somewhere obviously? It wasted me too much time on trying tactics with multi-buffs !
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training skills can be used for something? skills can be upgraded with training skills or scrolls + gold... at least change training skills for scrolls or hero training points, or gold, or gems, or anything (i would give 100k green training skills for 100 gems...)
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Also all the guilds have disappeared and are not displayed. I tried returning by calling the former guild at the search guild, but no one is displayed and I can not participate
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Played at work on my lunch break today (I never do this). Got home, cranked on my laptop, and the game prompted me to choose which version of my game to load. Very nice!
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combat is so uninvolved and unengaging it shouldn't even be a part of the game. or at least not the main focus. I swear this would be better if while my heroes were in combat I could be doing work in the town. also the UI is sloppy, I have to go through too many menus to get from one thing to another
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For those of you on Firefox getting a session conflict, I bet you are using an adblocker. Make sure both gstatic and nkstatic are enabled, as well as both the googleapis things in your adblocker.
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War_Robots, if you click on the "costumes" button in character view, you'll see that Cleric is named "Annika" and "Britta" there. So not much to discuss about gender.
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Bram9620 - yes, support has been contacted which is how I found out I had a "24 hour" ban. I get an email every other day to try it again, and it still doesn't work. I have tried other computers, installed new browsers, and not change. They seem either indifferent or incompetant
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Screw Ninja Kiwi. I broke some unwritten rule about joining another guild to help them with their dragon which triggered a 24 hr ban. I am now in week two of that 24 hour ban and they seem to have no idea how to fix it. months of playing this game are now wasted.
DO NOT WASTE YOUR TIME ON NINJA KIWI GAMES!!!!